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Messages - Ramone

#631
Quote from: f4st on December 09, 2008, 09:42 AM
rofl, why after all my posts theres a Doublenerd post? I told ya i'm hetero man :)

rofl, good remark there f4st.  ;D

Quote from: f4st on December 09, 2008, 09:34 AM
That's all, its the scheme with more rules, thats why lot of ppl thinks BnG is boring, and i'm agree, i love BnG but sometimes its so boring.

On the contrary, I think ppl find BnG boring just because they are used to keep throwing 3 secs nades constantly and never get "bothered" to learn some more shots.
#632
Off Topic / Re: Whats better?
December 09, 2008, 01:19 AM
Never had laptop, so - desktop :)

fake and be the best or be yourself and be yourself?
#633
Tech Support / Re: I can't find the replays
December 09, 2008, 01:11 AM
C:\Team17\Worms Armageddon\User\Games   ???
or anything\User\Games... ?
#634
Actually, I was just about to bring that subject on... BnG should be renamed to Roper in fact.... huuuuuuuh MI, don't lose ur head, take a deep breath and keep on rockin' ! u'r doin' a vgj here. congrats for efforts.  ;)
#635
Anyway, rules for BnG scheme has been updated...
ty MI, gj   :)
#636
Leagues General / Re: New schemes in league or ...
December 06, 2008, 11:06 PM
Quote from: Chicken23 on December 06, 2008, 08:55 PM
i just made a post in playoff thread...

it's the 'Seasons length' thread, not 'playoff' thread..  ;)
#637
Quote from: pr on December 06, 2008, 09:11 AM
Quote from: Ramone on December 05, 2008, 11:28 PM
I don't see a big difference if someone throws 4 sec fp nades constantly - or a 5 sec lg constantly. It's still a repeated shot.
well.
4 sec fp : u change only aim
5 sec lg : u change aim and power

see the difference?

As I've said
Quote from: Ramone on December 05, 2008, 11:28 PM
I don't see a big difference

It's still a repeated shot - which is cheap, you've said it yourself...?
Quote from: pr on December 04, 2008, 09:39 PM
cheap for me: repeat shots...

so if u don't wanna have so much cheap BnG games in future, vote for this rule? I don't understand why u disagree?
#638
I don't see a big difference if someone throws 4 sec fp nades constantly - or a 5 sec lg constantly. It's still a repeated shot. You can throw "the best shot ever" and hit your opponent, but if u repeat it right after that.. pfff.. all the magic is gone and u've done a cheap and lame shot. And yes, the rule I'm suggesting obviously consider that as a cow. If u really can't throw nothing except 5 secs lg nades, then u're on a bad place to be.
I know that not everyone can play like this, but just put the rule valid and cut at least 50% of cheap and lame BnG playing. gj
#639
Quote from: pr on December 05, 2008, 04:40 PM
4sec fp can be not cheap. but in most cases it is. when player can throw 3 sec, use lg 4,5 sec but throws 4sec fp constantly and maybe uses landscape marks IT IS FKN LAME.

"constantly" - that's the thing I talk about. That is the only issue on this subject. Wooka & Green made the rules for BnG scheme here on TUS. I had few objections, that we should modify "distance between worms" rule (which is accepted), and to add "no repeating shot after a hit" rule (which we discuss about). 

Anyway, most of players agrees about "no repeating" so, MonkeyIsland will u:

Quote from: Ramone on November 25, 2008, 02:34 PM
add:
- It is not allowed to repeat the same shot after you hit the opponent, until you hit again with different shot (at least). The penalty for hitting your opponent twice in a row with same shot is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- BnG map must have default width size (1920 pix), not more and not less.

and I would
change:
- Piling is not allowed. Placing/teleporting a worm within a quarter of the maps width to your opponent is also forbidden. Teleport/move to another position.
with:
- Piling is not allowed. The distance between yours and opponents worms must not be less than:
  -if 1vs1 - 1/2 (half) of a map width
  -if 2vs2 - 1/3 (third) of a map width
  -if 3vs3 - 1/4 (quarter) of a map width
Teleport/move to another position.
?
#640


Quote from: pr on December 04, 2008, 09:39 PM
i hate when scheme has a lot of rules. scheme rules had to be simple.

They just can't always be simple, because every scheme is different... U have Hysteria with no rules, u have RR with 3 rules or u have BnG with.. much more rules...
U have poker with "simple" rules and u have preferans with "complicated" rules.. It's common thing in any game..

Quote from: pr on December 04, 2008, 09:39 PM
there is always one extra game: "who knows scheme better".

That's true, but I am not playing that game, believe me. I'm only posting my suggestions here cause BnG is my favorite scheme and I'd liked it to be played on a more "decent level" in future.
If I bother this community with this, I won't post a single post again about it, np.

Quote from: pr on December 04, 2008, 09:39 PM
i rly hate bng cuz the only situation i can enjoy it is where my opponent is not cheap.

Don't hate BnG cause of that. Isn't that a case with any other scheme? If opponent plays cheap, who can enjoy it?

Quote from: pr on December 04, 2008, 09:39 PM
cheap for me: ...4 sec fullpower...

I don't think 4 sec fp have to be a cheap shot, it can be vns in fact. I wouldn't forbid it...


Fact is that we are stucked here on a "repeated shot" rule. Some ppl think "BnG have enough of rules already, we don't need to add them more, it will cause too many complaints"... I think - let the new players (or any1 that don't play BnG much) spare a 5 minutes of time to read the rules and learn them. My point is that if new players get used to throw ie. 3 sec nades all the time then they will never develop the skill that is required for this scheme... what's the point then? Then change this scheme name to NtD (Nade to Death) or something. 

@MI
Quote from: MonkeyIsland on December 04, 2008, 10:11 PM
IMO some schemes must be left untouched...

That would be true if we had some kind of "official" rules. But what can we stick to? worms2d, BTP, some league rules...? With the time schemes were always "upgrading"... It would be the best thing if all those schemes were already in game by default, with strictly defined rules and stuff... But unfortunately they are not..
#641
I'm sure everyone would agree that rope knocking is an important skill, I ain't question it either. But for some reason it's forbidden in elite and I just used it as an example next to a list of other forbidden things as blocking in roper, shooting cr8s or taking shortcuts in rr...
I wouldn't get into discussion why rope knock is forbidden in elite, but it's logical that ppl wanted to get the game on 'higher level' with that rule, that's why I took it as an example...

Anyway, this is out of context, we're talking about BnG rules here..
#642
5 days...
2 replies (opinions) of 200~ members...
1%...
world crisis...
?
#643
Quote from: MonkeyIsland on November 25, 2008, 08:25 PM
Plus I think it would make a lot of fight for if a shot is repeat or not. 
Setting that reaim each turn has something to do with this too. and who is to say that a shot is repeated?

What do u mean? Repeated shot is when u repeat the same shot. Simple as that. No one needs to judge that or to fight about it, it's obvious thing. For example if u throw 3 sec nade, repeated shot would be to throw 3 sec nade again in a same way. Not repeated shot would be any other shot, to bounce, to use lg, to use diff nade fuse, to use zook.... This is not the issue.

I think u miss the point mate, of course I won't whine to enemy "don' hit me with lame shot", that's why I suggest this. As in all the schemes, lame and cheap things are disallowed and the rules are made because of that. Because players wanted to play it on decent level, to be more professional in it. That's why it's forbidden to block in roper or to shoot at cr8s for extra damage, that's why it's forbidden to knock in elite, or to use shortcuts in RR, or... etc....

Anyway, let's see what others think and then decide...

#644
Quote from: MonkeyIsland on November 25, 2008, 03:29 PM
It shows the player stupidness to stay in the same place to let his enemy take adventure of that and repeat his shot.
You can invent a new scheme "BnG style" or something, If you care to play "Beautiful".

adventure? lol, u thought advantage* I guess?  ;D
anyway MonkeyIsland, have u thought about this good enough or it's just your first thoughts? plz think again, cause I just can't believe that u think that way...
I mean, do you really think that player shows stupidity if he don't move after he's being hit?? And you even think it's lame if player don't move after he's being hit?? With that logic if I were hitting you with my every shot, you would just teleport and torch all the game and would not even shoot a single shot!?

As Xray said, it's not about playing 'beautiful', it's about not playing lame, style BnG is something different.

I would like to hear some more opinions about this from other players...
#645
Cmon, any1 answer something about BnG scheme rules?
Agrees / disagrees ?
I've told my opinion; obscure admit it, chakk too I guess:
Quote from: chakkman on November 14, 2008, 07:41 PM
how about adjusting the bng rules a bit? would be nice to have a rule that disallows repeating the last shot, kinda annoys me in most bng games ;)
WookA, GreeN, any1 else?

If all agrees I would:

add:
- It is not allowed to repeat the same shot after you hit the opponent, until you hit again with different shot (at least). The penalty for hitting your opponent twice in a row with same shot is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- BnG map must have default width size (1920 pix), not more and not less.

and I would
change:
- Piling is not allowed. Placing/teleporting a worm within a quarter of the maps width to your opponent is also forbidden. Teleport/move to another position.
with:
- Piling is not allowed. The distance between yours and opponents worms must not be less than:
  -if 1vs1 - 1/2 (half) of a map width
  -if 2vs2 - 1/3 (third) of a map width
  -if 3vs3 - 1/4 (quarter) of a map width
Teleport/move to another position.

Agrees/disagrees?