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Messages - Random00

#136
WSE!!!
#137
ea / Re: EAC site down
July 08, 2013, 06:27 AM
ye, the servers are running slow as hell. It's nothing that I can influence at the moment, though :/
#138
ea / Re: EAC site down
July 07, 2013, 06:55 PM
anyone who hasnt predicted yet on the site, can do so by sending me a PM

edit: Though site works for me as of right now. (19 GMT)
#139
Mablak and me are going to play tomorrow (wednesday) at 19:00 GMT :)
#140
yup. we're planning to play tomorrow (tuesday) at 19:00 GMT.
#141
Championship 2013 / Re: EAC 2013 - Smalltalk
June 27, 2013, 09:19 PM
Quote from: HHC on June 27, 2013, 08:55 PM
How does it work with vacations btw? I see that I have matches planned for those weeks, are they postponed or played in advance?

all matches during vacations will be dealt with seperately by SPW and me.
The most common way is that we will send you and your opponent a PM, where we suggest how to handle it. Usually the games just get postponed by 1 week or 2, so just wait and see, I guess :D
#142
Championship 2013 / Re: EAC 2013 - Smalltalk
June 27, 2013, 12:54 AM
Problem with manual drawing is, that our tournament structure is quite different. If you just randomly do pairings, you will most likely get (a lot) more matchdays than 17 (for 18 players).
To always ensure the least possible amount of matchdays I used the algorithm presented here: http://translate.google.com/translate?hl=en&sl=de&u=http://www-i1.informatik.rwth-aachen.de/~algorithmus/algo36.php&prev=/search%3Fq%3Dhttp://www-i1.informatik.rwth-aachen.de/~algorithmus/algo36.php (I hope Google translate isnt too bad on this one, the page is usually in german).
Every player is basically just a number in this algorithm, and the schedule is always exactly the same, e.g. Player 1 is always facing Player 3 on the first matchday. Since we dont wanna have the same scheduling every year, I simply give every player a random number. This year chuvash is Player 1 and Ray is Player 3, last year Devilage was Player 1 and JohnMcClane was Player 3.
This algorithm isn't 100% random (in fact there are only n! different schedules, but 18! = 640237370572800 is a big enough number I guess), but it's good enough for our purposes.

So, the only thing that could be done manually would be drawing of a number for a player. So if you draw 1 for Almog and 3 for Crazy, this would automatically mean its Almog vs. Crazy on this matchday.
I spent some time on getting a good algorithm for a round robin tourney, and its not tirival to get one with the least amount of matchdays. So, if anyone knows one that you can present on air with live drawing, then shoot. But I don't believe there is one. Plus drawing every game seperately would mean for eac 2013 that you have to draw 306 names, because there are 153 matches....

I will talk to SPW about this asap and more opinions are always welcome. Delaying the start of the tournament by one week won't kill anyone I guess ;)
#143
Championship 2013 / Re: EAC 2013 - Smalltalk
June 26, 2013, 11:35 PM
Quote from: Almog on June 26, 2013, 11:17 PM
Btw, admins, I can't login (incorrect password)
anyone?

So far the first one with this problem I think.
Probably it's just a typo, so be sure to check small/capital letters in the password (it matters!) or simply copy/paste it. If it still doesnt work I can give you some temporary password for your first login, but we should both be online then. PMs work best if you want to solve something as quick as possible :)
#144
Championship 2013 / Re: EAC 2013 - Smalltalk
June 26, 2013, 11:32 PM
I was at ventrilo with SPW, when I pressed the button to do the pairings and when I first looked at it I was sure shocked at my first 4 matches.
I find it a bit offensive that you think that I could cheat about it, though. I would never ever do this. If it helps I can post the script that generated the pairings online.
Its the exact same algorithm that I also used in eac 2011 and 2012 and it basically shuffles the player IDs with this function: php.net/shuffle.


If a majority of players thinks that this schedule is rigged, I am willing to reschedule everything.

But there's still one thing I don't get. Why should I manipulate the scheduling after putting that much effort in this event?!
#145
Championship 2013 / EAC 2013 - Meeting-Point
June 26, 2013, 09:36 PM
You should use this thread to find a date where both, you and your opponent, are available to play your match.

Below are general rules for this tourney and I really recommend reading them at least once before the tourney. Rules that are new this year are highlighted in red.
The rules can be also found at the EAC 2013 rules page.

games / rounds


  • You have to play against each opponent a best-of-5 series; one opponent per week.
  • You have to play all your games in the channel #PartyTime.
  • The host has to set up the cup mode (best-of-five) in the scheme.
  • If both players want to host, make a rehost after 2 games, and so on.
  • Standard Elite-Scheme must be used in every game.
  • Only "Island Maps" are allowed to play.
  • No maps from map-packs allowed, only new maps made then and there with the editor.
  • Using any cheats or glitches are forbidden. Also "fastwalking" aren't allowed.
  • About knocking with rope/bungee: #pt: allowed! #ag: not allowed! Play your games at #pt.
  • You are not allowed to change your team weapon during a match! For further matches you may switch if you want.
  • It is not allowed to play manipulative in any way, especially it is forbidden to lose rounds on purpose because of the predcition game.

reporting, ranking & complaints


  • EAC 2013 Homepage
  • Winner Report. Just click on "Report" and fill out the table. All replays must be uploaded in the right order.
  • You will find current standings and all replays and the prediction game there too.
  • For all complaints please use THIS thread or sned a PM to the moderators.

judges

  • The Judges are Random00 and SPW.

deadline / challenges


  • You will have one opponent per week to play a best-of-five challenge.
  • Deadline for each round will be every Sunday, 20:00 / 08:00 pm GMT.
  • Organize a date with your opponent as fast as possible to get the games done. Use this thread to make your date or send a TUS PM to your opponent and send a copy to one of the moderators. We will take this as a reference if some problems are coming up with a match. Also you may use any other clients you like (e.g. msn, icq, mIRC, WormNet) to contact your opponent. For the proof, we maybe ask you to show some sreenshot in case a match-up isn't played in time.
  • If your games couldn't be played until the deadline, the judges will decide what is going to happen. At first we check the "Meeting-Point-Thread" and PMs, then any other media.
  • No game should be played before the matchday has started. Only exception to this rule is if the moderators explicitly tell you to play beforehand.

Only a fair match is a good match :)
So, good luck and have fun everyone!
#146
Championship 2013 / Re: EAC 2013 - Smalltalk
June 26, 2013, 08:17 PM
schedule is available here: http://www.2013.eac-wa.com/index.php?page=schedule
also, check your mailbox to get your password and login to start predicting ^^
#147
very nice post, crazy :)

Quote from: Crazy on June 25, 2013, 10:38 PM
Will there be two more participants, or is 18 the final number this year?

It will most likely be 18 players. So we're having 17 matchdays, which is still enough imo ^^
#148
Championship 2013 / Re: EAC 2013 - Smalltalk
June 25, 2013, 09:55 PM
The site will be launched tomorrow at 20:00 gmt..
This also means the pairings will be announced at this time and the first matchday can be predicted :)
#149
ok, the poll has finished and unluckily you didnt make it in.
Sorry, mate.
#150
Announcements / Re: Experimental season result
June 19, 2013, 06:38 PM
Quote from: MonkeyIsland on June 19, 2013, 05:37 AM
Quote from: Peja on June 18, 2013, 07:31 PM
would you mind explaining us why singles in ttrr are supposed to be played with 5 worms and clanners with only 3 worms per player? since both players need to finish in an clanner its the same as the old setting in singles.is there a serious reason why you have only 3 chances to finish in a clanner but 5 in a single game?

Have you tried 5 worms TTRR? It is pretty much the same as 3 worms TTRR. I've played plenty of 5 worm games, believe me I was there!
Clanner TTRR, each player has 3 worms => 6 players per team. Singles you have 5. They are close eh? In Elite every team gets 4 worms, 2 worms per players. Shall I continue?

Its not the same thing, MI. You need to finish 1 worm out of 3, not out of 6.