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Messages - Ray

#2356
Announcements / Re: Leagues Updated to v1.9
January 09, 2010, 03:20 AM
The number would be shown in your profile, there are too many numbers in the standings table. :P
#2357
Announcements / Re: Leagues Updated to v1.9
January 08, 2010, 10:10 PM
I forgot to add, this Streak idea was mine originally if I am not mistaken. Well I did not imagine to show a number in the standing table, but rather some image related to it.

For example:

Won 6 matches in a row: you are "warm"
Won 12 matches in a row: you are "very warm"

Lost 6 matches in a row: you are "cold"
Lost 12 matches in a row: you are "very cold"

Then in the Profiles, you could see the actual number of the Current Streak. Also, when you put your mouse over the image related to these, you could see the actual number.
Best Winning Streak and worst Losing Streak for both seasons and overall.
#2358
Announcements / Re: Leagues Updated to v1.9
January 08, 2010, 09:59 PM
I agree with Tom here, golden trophy for PO winner, silver trophy for PO second, bronze for season's first.
Medals for: seasonal scheme first, overall scheme first. Some distinction for overall 1st, 2nd, 3rd.

And I think the different datas in the profile should be kept on different tabs, like the league's standing tables, where singles and clanners are on different tabs, just like that. One reason: you don't have to browse through pages long, second reason is however more important in my point of view, we can tune every single statistic separately.
#2359
TUS Discussion / Re: TUS WormNet
January 07, 2010, 06:22 PM
Nah, that would be too much, so far, others didn't think it was such a god idea at all, what I said I meant for tourneys, no need for more channels, one is enough.
#2360
TUS Discussion / Re: TUS WormNet
January 07, 2010, 02:18 PM
Hmm, you guys might be right at these points.

Although, I would still consider creating one for the sake of the tourneys that will come soon. You could only log in with your TUS account info, ranks would be total ranks of the leagues, no random people joining the channel, that would be good in my opinion, at least for a tourney.
#2361
TUS Discussion / Re: Roper changes
January 06, 2010, 10:26 PM
Quote from: devilage on January 06, 2010, 06:11 AM
Ray my man.. UR so right! the player does not do anything! so ppl could just stay hide or move a bit then drop a wep and comeback to their hides! so the other player tries to do w2w to attack and if he falls the wussy that doesnt wanna w2w suddenly start to rope to get the fallen player, u see my point now? gives unfair advantage because one is trying to w2w to kill and the other its just moving a bit and hidding again.
Well, I still believe that if a less skilled player tries to do that with a better skilled player, the better skilled will have the patience and the experience to either succefully carry out an attack in almost every turn or hide to a different place where the opponent feels that he can attack him and either falls or attacks but runs out of time to hide back to the lame hide. This is what I believe with my experience in Roper, hehe.
#2362
TUS Discussion / Re: TUS WormNet
January 06, 2010, 10:21 PM
Not quite, what I imagined is that people who are about to play TUS log in to TUS IRC, not WormNET. This way, there is no spamming around #AG like "TUS ne1?", instead you only log in and find a partner immediately.
Correct me if I'm wrong.
#2363
TUS Discussion / Re: TUS WormNet
January 06, 2010, 10:15 PM
Seems like we had the same idea, I already told MI about this, that using the same login and password for TUS IRC as it is on the site would be great, especially if the ranks would be the same as it is on the site's overall rank. Would be just great, anyone want to play TUS would just login there. Awesome. :)
#2364
Maps / Re: Yet another roper mappack...
January 06, 2010, 10:13 PM
Quote from: van on December 11, 2009, 03:47 PM
Stop joking around and play some elites with vanny while he's available, fool. :(  :'(  :-*
Ever sent me a message on Xfire that you want to play with me? Huh? :'( :'( :'(
#2365
TUS Discussion / Re: Suggestion.
January 06, 2010, 01:27 PM
I sometimes applaud people for osme nice ideas or well-written posts. That's all, I don't care who smites or applaudes me...
#2366
TUS Discussion / Re: Roper changes
January 05, 2010, 09:55 PM
Let me add that dropping a weapon and just hiding does not give anyone unfair advantage, since the player doesn't do basically anything.
#2367
General discussion / Re: Worms 2: Armageddon
January 05, 2010, 07:55 PM
Quote from: Chicken23 on January 05, 2010, 07:12 PM
w:a is good now. Its way better than what it was during xtc era. More skill and activity at the moment compared to two years ago. Not as good as 4 or 5. But its improving. I think wa's worst days are over and another new age of players are coming and reaching their peak.

I guess theres been many era's in w:a history. This is by far not one of the worst!  ;D
I wish there were more active clans! Not only wearing a tag, but also playing 2v2 competitively. Hopefully, these people will understand one day that clans are squads to play teamgames. Well... not only of course, like for instance we have made pretty nice friendships in RoH I think... But point is, there should be more mid-skilled and actively playing clans.
#2368
Off Topic / Re: the impossible quiz
January 05, 2010, 06:19 PM
I found it and did see the instruction, but I blow up anyway.
#2369
General discussion / Re: Worms Showcase 2
January 05, 2010, 06:16 PM
Does that mean you can start kind of recording a new replay while watching a replay? Also, does that work while you are playing? Not like it was useful since one cannot know when a brilliant movement is coming, even tho one plans... but still :)
#2370
Maps / Re: RRkit.com mappack
January 05, 2010, 02:08 PM
Applauded. :P