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Messages - SIBASA

#106
Friends, thank you for expressing your opinion about the future league, but please do not create a negative atmosphere.

I understand the concern and suggestion that in the Experimental Scheme League, my opinion, Foxhound's opinion, or someone else's opinion will take precedence and dominance over the selection of schemes played, BUT this is not the case - I just took the initiative to initially coordinate the league without prejudice to anyone. Everything will be as fair as possible, believe me.

Regarding the choice of a future scheme - soon I will create an appropriate topic in this forum board, in which anyone can propose a scheme - this will be the first stage in the formation of a list of candidate schemes.
#107
ESL: Inception.

Hello everyone!

In the past few years, TUS has been intermittently bringing up and arguing about the schemes that people want to see in existing leagues, or about creating separate leagues for narrowly focused, completely new, or undeservedly forgotten schemes.

I personally have always supported any action that encourages the development and popularization of schemes, especially if they are really unique, interesting or just funny, but as a rule, most of these conversations pass by the main mass of people and are gradually forgotten about.

I have no complaints against the TUS administration about its inaction on creating new leagues, as I understand that there are high risks that this will be a failed project with little player activity, in short, no prospects for development or at least stability .

In this regard, I have been nurturing the idea of creating a new league for a long time, which will be a launching pad and a testing ground for a wide variety of schemes, which in the future will have the hope of being included in the official TUS league (most likely, the creation of a new league, in which schemes that have passed practical selection in our ESL will be included.)

ESL - Experimental Schemes League

The topic in which you are reading this now is in the newly created forum board, which was kindly provided by the WoSC community for this purpose, in particular special thanks to FoxHound, who will also take part in the development of this league, as he has rich experience and good knowledge in schemes.

Very soon we will start publishing detailed information on this forum board, and then the league will begin to function, but for now I want to call on everyone who is not indifferent to the development of new schemes, the rehabilitation of forgotten schemes, and also in the hope of the future formation of a new TUS league - express your opinions, perhaps you will bring a new idea that will be implemented within the ESL.

#108
As for the scheme for the TRL - I voiced my opinion a long time ago, when the experimental 80normal scheme was allowed in the TRL - it's a great practice to make leagues with new and experimental schemes that are undeservedly forgotten before they appear ...
Yes, perhaps putting experimental schemes in TRL will not achieve much activity than with old, popular schemes, but why not create a separate league for experimental schemes? This could give rise to many interesting schemes and perhaps some of them would become popular with the subsequent transition to the major leagues (Allround or Free).

As for the double islands, I often play Hysteria, Aerial, BnG and Elite on them (in the elite it is even indicated in the TUS rules)

#109
Rocket contacted me and said that he would no longer be able to continue this cup, as he was taking part in hostilities defending Ukraine.

In this regard, danie goes to the knockaut-stage instead of him
#110
the cup is stuck;(
#111
i'm in, let's go
#112
Quote from: FoxHound on April 04, 2022, 05:46 AM
I didn't even know Fire Punch could be used after skimming. Interesting idea, it's original indeed.

Previously, this was only possible with the TestStuff mod, but with the advent of version 3.8, this will be enabled using the Rope-roll drops function


Quote from: FoxHound on April 04, 2022, 05:46 AM

I just felt that the map has too many targets, so the game can take a while to end. It's a bit repetitive, so less targets would make this a quick different scheme to play between other schemes in WormNET. It's also a good scheme for competitions. One more thing about the targets: it seems a bit easy to miss your team's target and hit the enemy one, so maybe a bit more space between them would be better, but maybe that would make the scheme less challenging for players to aim well.

Anyway, congratulations for this new concept! It could fit very well as a Board Game task too. I liked that you made one comment for each player turn in the replay.

Yes, the map can be improved, experimented with the number of targets and the distance between them, but in my opinion - the likelihood that you miss and destroy your marker and thereby add points to the enemy team - makes the game more intense.

Due to the fact that the game can take a long time - you can agree with the opponent before the game how many points you play. For example, up to 18 points with 9 gravities included (depending on how many points you play up to - only half of them can use gravity)

Thanks!

P.S. This can also be done with a bungee.
+ If you make a map with high targets and walls on the sides to push them off, then it will already be Fly Punch
#113
Deadline is over.
The group stage is over, the players are transferred to the knockout stage.

GL&HF!
#114
Quote from: Kradie on March 31, 2022, 10:07 AM
This is very Impressive SIBASA, good job. :)
thx)
#115
When I was creating and testing a map for an ordinary surf shopper, this idea came to my mind, which I embodied in this scheme and the map for it.  I think it will be fun to play :)

p.s. I don't know if there was something like this before, but I did not find anything in the search
#117
Thank you for organizing, I really liked this scheme. Congratulations to all winners and participants
#118
Quote from: Mega`Adnan on March 23, 2022, 04:12 PM
So, what now with our group? :O
Congratulations to your group, you all played with the same score - now you have to play all your games again
#119
In the 2 group player RollerTH was replaced by Lupastic.
In the 4 group player stoner6 was replaced by Conejo.

The deadline has been extended to April 1st.
#120
Announcements / Re: TRL Team17 league started!
March 13, 2022, 01:36 PM
As I understand it, the new season has started, everything remains the same or will there be any changes? (for example, above was an offer only an island)