I just want to add a tip for the logic:
(If the player cheats => the PX script will detect him)
!=
(If the PX detects some cheating => The player is cheating)
I'm not saying how the Immortal's script works, just I'm adding something for to be considered.
(If the player cheats => the PX script will detect him)
!=
(If the PX detects some cheating => The player is cheating)
I'm not saying how the Immortal's script works, just I'm adding something for to be considered.