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Topics - Zalo the moler

#21
You know that a lucky game is lucky when 3 out of 4 enemy deaths are suicides. You will have your revange next time for sure.
#22


Time - 1:10
&
Time - 1:50

Very talented guy. You won't regret watching those 2 turns. I won't spoil anything.
#23
wow, winning with all 4 worms alive, well done! Zwitter made a total massacre here.
#24
18:27

That's why I really love it when Vesuvio finds me moles in crates.
#25
First won Shopper clanner ever since I switched to playing on my TV, from the bed!!

Despite tricky keymapping and occasionally cut-off inputs when shooting, I finally made a progress allowing me to play T17 & Hysteria very comfortably.


#26
4:56 & 16:44



Those 2 Aquas are probably the most precise ones I have ever shot in 2022.

EDIT:

7:38 - that aqua was nice too but it probably deserves only 3rd place in my rank. It allowed us to do finishing move next turn with zooka.
#27
Worms Revolution Gold Edition for FREE in GOG for 47 hours!

https://www.gog.com/en/game/worms_revolution

Get it while you still can. Enjoyyyy!  :-*

#28
21:43 - The only situation in my T17 games, where successful Jump-to-Mine push saved our match.
#29
Files Comments / File #2704, Half-Life G-Man
December 17, 2022, 11:25 PM
"MISSED" mp3 is amazing :D I will download it right away
#30
At 41:23, after a long, long battle, I threw a 4 sec granade across entire map. In a blink of an eye right before the explosion, the granade stopped, killing 27 hp worm. Me and Vesuvio had no way of knowing whether it was 0.25 sitter or not. It felt super unlikely to have sitter when throwing a granade across 98% of the map length.

I had 37 hp worm, so what could I do? why would I unnecessarily deal damage to myself just to later find out that I didn't cow?

It was a common sense for both me and vesuvio that we simply wait to see that granade on the replay, and if my worm's health ever goes below the damage that I have caused from that potential sitter, we would call it a loss on our side.

But it never went below 27 hp, and we ended up winning, having 37 hp in my worm. After the match has ended, it turned out that the granade sitted 0.26s before the explosion.

You might say "yes, but you didn't lose a turn, that you would usually lose for inflicting damage to yourself". Well... I did lose a turn because Korydex darksided himself by building a long girder at 52:15, making himself completely immune/impenetrable.
#31
5:08

Wonderful turn! You can do so much in 1 second!
#32


All the 6 games from today have been organised, arranged and played by a fake Zalo. I am actually a bit surprised that Vesuvio fell for it... By the time any intervention is made, who knows, maybe there will be more games with him in them. It was such a pathetic impostor. He didn't even put the proper Soundbank or my team's flag (Z on black background). All 6 replays can be easily verified. I always use the same IP for all my games.

EDIT: Now there are 7 games.
#33
https://www.tus-wa.com/leagues/game-234899/
and
https://www.tus-wa.com/leagues/game-234900/

Took place before our victorious games which are:

https://www.tus-wa.com/leagues/game-234897/
https://www.tus-wa.com/leagues/game-234898/

but to our misfortune, they were both reported afterwards.

It affects points & streak, so thank you in advance!
#34
https://www.tus-wa.com/leagues/game-234632/

Please delete 1st replay from the match. It was our previous pick. Corujao was supposed to put Draw + Won match in one report. Instead, he reported 2 won matches + Draw in one report.

Alternatively you can create two reported matches (1st replay + 2nd & 3rd)
#35
#36
After Round 1 (marked as a Bo1 game in my replays), the game welcomed me with an information that the host is absent and that I shall return to #AG.

All the information that I had was that Lupastic rehosted. Only after me + danie won with 3:1, I heard that:

1. I supposedly quitted after Round 1 (yes, because I have nothing better to do but to make people wait for me)
2. (implied by Echiko) that it happens to me strangely often (yes, because when last time, in 3vs3 TTL clanners, NouS dropped in one round, Danie dropped in another, and I stayed in the host, it is forgotten. Same with Jago dropping when we were winning in TTL clanner with FS. But hey! Zalo drops once per 4 months so it is "suspicious" (even if we gave you free win for that one game where I dropped - https://www.tus-wa.com/leagues/game-233541/msg286880/#msg286880).
3. That I randomized the order of worms to our advantage (I hate playing this scheme and I want it to be over asap.

I was fine with any way of continuing the game after round 1. You were 100% satisfied with making us start (regardless of whether it would be danie or me starting), and after the match was over you were not happy that I started round 2, instead of danie)

but yeah... lets ignore the fact that
- in the entire Round 2, FS clan killed only 1 worm
- in Round 3, FS clan deliberately killed 3 of our worms with a dynamite, saving us a lot of effort + entire turn

Yes, guys. We had some really lucky spawns in rounds 2-3. That is something I must admit, but still... Echiko needs to focus her attention more on better decision making in the game, not on how to justify losing.

In Bungee race that appeared later, Danie suggested that Echiko can just teleport back to her previous place when falling back. Unluckily for Echiko we had this already discussed at the start of the match meaning that she would repeat the jump. If it wasn't for those implications at the end of Abnormal, I would also support Danie in making Echiko teleport. Sadly I couldn't get myself to be such a gentleman as Danie, because of troublesome sportship that I felt from her...

God bless everybody!
#37
Round 3 - 7:53

what happened there? :O I was sure Sibasa/Kirill would put green granade/dynamite on the girder, plopping two worms. Such a strange decision to attack adnan with 1 sec nade.
#38
time 3.05 & 4.06

it somehow worked even with very neutral wind
#39
Ob clan (or simply Adnan) should stop being so confused about 2vs2 race clanners because that is getting out of hand (2 other incidents were with FS clan in which Ob clan wanted Lupastic to skip forever at the finish line, and they would report a win because Lupa's partner arrived 1 turn behind them, while Lupastic arrived 15 turns ahead of them). The previous time Lupastic was told by OB clan that he must skip forever and he should not argue, and he felt subconsciously that it's unfair but did not protest.

Just Surrender/Quit the game upon arriving to the finish line, so that the 1st person arriving would give turn advantage to the teammate who is still in the race. Anything else, aka invalidating the first person arriving to make him skip forever is just silly.

If you don't want to quit the game, maybe we could have Update option to drop the control over a team that arrived to the finish line, while still staying in the host itself. For example /surrender command in the chatbox.
#40
It seems like there has been an ongoing problem in OB clan with understanding how Races 2vs2 / 3vs3 work.

If you are very fast, and you reach the finish line first, you should be rewarded for it. It means that you press "Surrender" so that your partner is the only one travelling from now on, getting more turns to move thanks to you.

There is absolutely zero sense in you being very fast, if somebody tells you that you should skip the next 20 turns, until your partner arrives. That will limit the whole competition to "whatever player will be the slowest from the entire match, his clan will lose, regardless of good performance of his teammate".

There is a reason why in TTRR or Rope race 2vs2 or Jetpack race 2vs2 you count the best times of two players and you add them together. So that the mediana of your 2 performances would decide about the victory.

It's 2022 and this should not need to still be explained.