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Messages - avirex

#3901
Quote from: Komo on July 17, 2010, 12:07 PM
Abs, That's wrong, the 1st player will still be ahead after his 2nd turn.

Avi, you can't even rope on hard maps, I'm better than you on harder maps and even I suck, so even with your settings someone with better crates still does have a better chance, besides w2 scheme is 12 seconds not 13.

I'm telling you, the best solution is my idea lol

i did not just want to argue with you, with no facts.... (like your doing) so i watched the replay me and shy did, and tallied the cr8s...   i made a tally of the impossible cr8s, and a tally of the questionable cr8s...  meaning, cr8s that with 13 seconds was not possible, but with 15seconds, very hard, but hittable so i marked as questionable......

NOTE: i based my tallies on the cr8 that dropped b4 each turn (not what was on map) and based on where you were at start, and where the enemy was...  

EXAMPLE: i did not count shyguys very first cr8 as impossible, or questionable.. i feel where he started from, he would have got the cr8 and made the hit, but he chose a solid zook shot for 51 instead, and did not risk the cr8 at all... maybe a smart play? thats for you to decide... anyways, heres what i came up with

in total, i had 13 impossible cr8s, and 1 questionable... shyguy had 5 impossible cr8s and 2 questionable...

at about 8 minutes into the game, i had 6 impossible cr8s, and 1 questionable, shyguy had 2 impossible cr8s and 2 questionable.. but yet, i was winning 263-209

at 12 minutes into the game, i have a wopping 9 crates that were impossible, and 1 questionable, and shy still only 2-2... yet the score was just about tied, me having 172, and shyguy having 174

at roughly 13:30 shy came and attacked me, leaving his cr8 behind..  my health was 129 to shyguys impressive 199.. but i was able to not only get my cr8, but also the one he left behind on my turn, and still skillfully managed to attack.. the score then went to 179-157, my lead! (not to mention at this point the tally is 10 impossible and 1 questionable for me, and still 2 and 2 for shy)

by the end of the game i had 13 impossible, and 1 questionable.. and shy had 5 impossible and 2 questionable, it was not until i gave myself 20 FD second to last turn, and totally blew my last turn killing myself was the game over... there were plenty of cr8s on the map for me to retreive and hide, if i had not fallen there was plenty of possibility for me to have won... therefor shy was the better skilled player of this match, cr8s had absolutely nothing to do with the outcome.


now ask yourself this...   in a standard rope scheme of me getting 13 impossible cr8s, and shy getting 5... who do u think would have won??? the answer is obvious, i rest my case! the people have spoken!

#3902
again, the scheme can be downloaded in TUS scheme inbox, ID# 303

and heres the replay again.. everyone plz watch. :p
#3903
cap letters represent my thoughts, sorry for caps, did not see i can do bold letters until the end :D hahah


Quote from: Komo on July 17, 2010, 09:37 AM
I am really interested in this scheme and I will try it, but I don't think it will take over the normal scheme.

IM GLAD YOUR INTERESTED, BUT DONT FORM AN OPINION, UNTIL U HAVE WATCH MINE AND SHYGUYS REPLAY COMPLETE, AND ALSO TRIED THE SCHEME FOR YOURSELF.

Besides it's not the scheme thats wrong with ropers, people are only being crate raped because they are using ridiculously hard maps these days, the old style maps used to never have crate rape, like the maps I host with, hard crates, although hard, are very possible to at least collect and hit with a 1s/2s grenade or something, I don't know who 1st thought of making these ridiculously tight and high maps but it's stupid, it doesn't present true skill and never will thanks to the factor of crate rape...

OK, SO YOUR SAYING THAT EVERYONE SHOULD PLAY ON BORING, EASY, NEWB MAPS... SO THAT EVERY CR8 IS REACHABLE, BUT SOME HARDER THEN OTHERS? IF THAT IS WHAT YOU THINK THE SOLUTION TO THE PROBLEM IS, I DO NOT AGREE WITH YOU AT ALL.

When people see my maps they are like "Aaah this map sucks" but lol, not it doesn't suck back in the day they would be great, my maps are perfectly created for the skilled roper, if you actually think of it, roping on my maps isn't even too easy, yeah it's easier than most peoples because it isn't practically touching the roof or the sides, but it presents true skill.

ROPING ON A VERY SHORT, HARDLY ANY LAND, WIDE OPEN MAP DOES NOT PRESENT TRUE SKILL, AND WHEN PEOPLE SAY "AAAH THIS MAP SUCKS" ITS BECAUSE IT KINDA DOES :(

I do like your idea Avi, but I wouldn't use it to replace the current scheme and it's not the scheme thats wrong, it's the maps, anyone with common sense and has been around for longer than only 5 years will know this is right and see what I mean, even if say "I don't like Komo so I won't even listen to him", I think your scheme will be good, as a 2nd choice of roper scheme, like just to make it more interesting, but I don't know if it should count to the same Standings or make a seperate scheme of it.

THANKS YOU FOR LIKING MY IDEA..  AND IM NOT TRYING TO REPLACE THE CURRENT ROPE SCHEME, JUST GIVING PEOPLE THE OPTION OF THE 2 SETTINGS (AS I SAID, I THINK THIS SETTING WILL TAKE FAVORITE SOON ENOUGH)  AND I THINK JUST THE OPPOSITE, ANYONE WITH COMMON SENSE WILL SEE MY SETTINGS ARE BETTER, AND MORE SKILLFULL, AND TACTICAL... AND I HAVE BEEN AROUND FOR FAR MOTH THEN 5 YEARS, AND A ROPER SINCE W2, BEFORE W:A WAS EVEN THOUGHT OF... IM NOT TRYING TO BRAG ABOUT MY OLDSCHOOLNESS, BUT BACK IN THOSE DAYS THE ONLY PEOPLE THAT WERE AROUND THAT STILL PLAY TODAY WAS ME, IRWLZ AND DUB-C (ALTHOUGH IRWLZ HAS BEEN MIA FOR A WHILE NOW) 

NOW FOR U TO SAY U DONT THINK IT SHOULD COUND THE SAME AS THE CURRENT ROPE SCHEME IS YOUR OPINION, AND I RESPECT IT.. SURE..... BUT U HAVE NOT EVEN RESPECTED MY OPINION ENOUGH TO GIVE THE SCHEME A TRY BEFORE YOU FORMED AN OPINION OF YOUR OWN... THATS PRETTY SHITTY..

People started making these silly maps because more and more people started to tap fast and think that they have advantage over someone who can't tap fast, whether you believe this to be true or not does not matter, but does not relieve the fact that i've seen players get beat that are much better, because of these maps and their unlucky crates.

GOOD POINT!! SO LETS MAKE IT SO THE MORE SKILLFULL PLAYER WINS, REGARDLESS OF MAP (EASY LIKE YOURS, OR HARD LIKE MABLAKS) WILL WIN THE GAME!! THATS WHAT MY SETTINGS OFFER!!

Something needs to be done about this, because not just is it frustrating to lose games because of crate rape, if you think about it, it can, and does cause people to fall out, some people who are friends, sometimes start arguements with each other because of a bad game, I am not saying this will solve that, but it will help a little if the scheme is more skill based and not luck.

SOMETHING NEEDS TO BE DONE!! EXACTLY, THATS WHY ME AND SHYGUY ARE TRYING TO DO SOMETHING ABOUT IT, SO PLEASE.. TRY THE SETTINGS A COUPLE TIMES BEFORE YOU FORM AN OPINION, AND GO AGAINST IT IN ANYWAY. THANKS

And I had an idea a while back and never bothered to mention it, but here it is:

Let's go back to oldschool roper maps, you all know what i'm talking about, and if you don't i'll show you, but here's the perk, people will now say, blah blah 1st shot will win, well no, if you really want it to be a fair and true game then make it so the person who gets the 1st turn does NOT collect the crate, they instead w2w and THEN attack, but then the 2nd player gets 2 crates and attacks, then it's playing normal.

LIKE ABNAX SEZ.... IF BOTH START AT SAY 200... SECOND PLAYER (ASSUMING 1ST PLAYER MAKES A PERFECT ZOOK) HAS 153... NOW HE GETS 2 CR8S AND AN ATTACK... 2ND PLAYERS STARTS GAME WITH 193 AND IF MADE A PERFECT ZOOK, 1ST PLAYERS STARTS WITH 153.. HOW IS THAT FAIR IN ANYWAY??   

AND DOES NOT MEAN EXACTLY THAT 2ND PLAYER WILL WIN, BUT IF BOTH PLAY PERFECT GAMES, YES... SECOND PLAYER WINS...  THATS NOT A GOOD SOLUTION TO THIS PROBLEM, SORRY KOMO.

I have played several ropers like this, and imo it is better than the w2 rope scheme.

AGAIN, U HAVE NOT GAVE THE SCHEME A CHANCE, BEFORE U FORMED YOUR OPINION, IM DISSAPOINTED, I THOUGHT YOU OF ALL PEOPLE WOULD HAVE.






and komo, u are not better then me in roper.. lol, not at all... in fact, ur not better then me in any scheme cept bng.. im kinda annoyed u keep trying to say it, maybe we need to have a friendly toe to toe battle with all schemes, see who truly is the top dog.
#3904
komo, i dont agree with you at all...  the solution is not go downgrade the maps we play on, but to upgrade the settings...    i have to go off to work, but when i get back i will get deeper into why you r wrong, and suck cock :D see ya
#3905
im not even sure what to say... you have me speachless, that you are saying its good for the underskilled player to have a chance at winning....

but either way, thats why i say that whoever picks rope scheme, can have their option to either set... but as i said, i have a strong feeling (and hope) that in time w2rope setting will be the favorite, and used majority of the time... once people give it a try, they will see!

and yes uber, i agree with you... i had that argument years ago.. its not fair at all in w2w sd that someone does not go w2w everytime, no matter what... the w2w is taking place of getting cr8... u would not leave the cr8 behind under any circumstances, so u should also have to go w2w no matter the circumstance... AGREED
#3906
yeah... u guys played it as if cr8 rules were still in effect...  lol..

2marrow either me and shyguy, or me and dibz will have a game so u guyz can see how its sposed to be done...




nvm, me and shy just had a game... heres the replay, watch and learn.
#3907
lol... that plan was not to completely mimik worm2 rope scheme... as much as i would like to! haha..

its just to eliminate w:a crate b4 attack rule... 
#3908
Cups and Tournaments General / help please***
July 16, 2010, 11:08 PM
can some1 activate my w2rope cup ASAP plz. ty
#3909
13 second turn time
5 second retreat
4 star zook power (as far as i know it does 51 damage****)
standard mines, and nades
all weapons available first turn.
1 instant mine on map (just to add some spice- optional)
23hp health crates
No cr8 rules!!  NONE... ZILCH :D


****reason for the power up zooks is because in order to pile, u need to zook or nade, retreat time is not longer then mine fuse anymore.

this scheme is based 100% on skill, and strategy.. now instead of getting "crate raped" you have the option to leave your crate and just attack your enemy..

regardless of no crate rules, you will still want to get your crate first, because retreat time is only 5 seconds, if u do happen to make it to the crate after an attack with your retreat time, chances are your hide will be very weak...

a smart tactic sometimes can be to leave the hard crate, hit your enemy, and hide slightly closer to the crate you left behind... this will tempt your enemy to either go for the cr8 with his turn time, or his retreat time.. resulting in either miss attack, or leaving himself open for you to attack him next...or, the best possible scenario is they go for the crate with their retreat time, miss the cr8, have no hide, and now have lead you right to crate :)

please, people try the sets before you come here and disagree with them, and say "roper scheme is fine".. im hosting a w2rope cup, i encourage all u f@#!ers to join...

i really think something needs to be done about the crate rules, it makes roper games consist of luck, and we all know rope games should be consisting of SKILL and skill only... not to mention, it makes no sense what so ever to make a rule that your enemy has to collect something you want... thats just silly, i encourage you all to leave me crates!! please do!!

so anyway, join me w2cup, u can download the scheme there.. hope you will all enjoy..  please, like i said dont comment on it until you have tried the scheme... once u have tried it, post your opinions, and feedback.. THNKS


ps:  i dont expect this scheme to replace the current roper scheme (although down the road it may) but i would eventually like to see it in TUS scheme... the person/clan that picks roper game as their pick can have the option of the 2 schemes... im confident that in time w2rope scheme will be the favorite...  thnkz again, see you in the cup bitchz



**the cup has to be approved by mods, u can download the scheme in the scheme section Scheme ID: 303
#3910
Leagues General / Re: wxw scheme
July 16, 2010, 08:22 PM
there is not luck in all schemes.. and tbh, there should not be luck factor in ANY schemes...
#3911
Leagues General / Re: wxw scheme
July 16, 2010, 10:23 AM
Quote from: MonkeyIsland on July 16, 2010, 04:21 AM
Why don't you offer a 'balanced' scheme and we shall update? :)



i said a reputable wormer!!  hehehemonster!!
#3912
Leagues General / Re: wxw scheme
July 16, 2010, 01:57 AM
he did say he is not making a complaint about the game.... he is just starting a debate about the scheme, so maybe in the future he wont have that problem...  and personally i think hes right... i dont like the shoppa/wxw scheme either, and i have heard many many complaints about it as well...

i think mods need to do somthing about that scheme...  maybe have a small group of reputable wormers come up with somthing a bit better....   of course a scheme based on weapon cr8s will always have a factor of luck, but we can deff. improve the scheme from what it is now...
#3913
Leagues General / Re: Just a question.
July 15, 2010, 05:11 PM
as i said b4.. i did not care about what texture.. but that map was really really really bad... did u see the replay? lol..

either way, i would have played it.. but dev decided he did not want to, so he didnt.. end of story. he chose not to b4 any turns were made..  as far as im concerned theres not much more to discuss.. if u want a rematch, lets do rematch, if not..   see ya next time.
#3914
Leagues General / Re: Just a question.
July 15, 2010, 04:04 PM
beer, im not sure if ur trying to hint that my crash was anything other then accidental??   i been playing this game far far far too long to give a shit about cheating, i NEVER have, and i dont plan to start against you of all people...

besides if u want, upload the replay where i crashed, we were f@#!in leading, u were even dead, so stfu




edit: thats actually a good point beer... since it was a replay of a crash game, should'nt it be played on the same map??  i rest my case. ;p
#3915
Leagues General / Re: Just a question.
July 15, 2010, 03:25 PM
that map sucked, and devi did ask nicely to start... 

it was made a bigger deal then it should have been... we should have just rehosted...  me myself, the texture was not as much a problem as the map itself...  but dev did ask promptly, and politely, u should have just agreed imo.

and no, u dont get win. we did not even take first turns lol