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Messages - chakkman

#151
Other worms games / Re: Worms Revolution
April 04, 2012, 08:32 PM
Quote from: darKz on April 04, 2012, 06:07 PM
WA 4.0 wasn't officially cancelled or anything, just saying. ;)

I just hope it comes this century. :D But yeah, no need for a sequel if there's so much good coming.
#152
Other worms games / Re: Worms Revolution
April 04, 2012, 04:24 PM
Quote from: franz on April 03, 2012, 10:03 PM

Quote from: SupSuper;768760
As for the everlasting W:A argument, I hate to get into it, but I will just say this: W:A as it is now is not a Team17 game, it is a community game, and excepting/comparing any other Team17 game to it is completely pointless and nonsensical, as a game company does not work the way a community does.

Put simply, when W:A was a Team17 game, it followed the exact same cycle as all the other Worms games: released, people whined about bugs and issues, Team17 patched the most important stuff and moved on to the next game, repeat forever. Team17 didn't change, W:A did, it's community-driven so the development and fanbase process is completely different, it'll never be the same as any other Team17 game (and I don't mean they'll be better/worse/etc) . Get over it, or try to reproduce it yourself and see how that works out.

tl;dr: It's impossible for a Team17 game to be like W:A 3.5.x.
It wouldn't be the slightest problem to make a sequel to W:A, which feels and plays like it,  if they still have the program code and if any of their employees ever took the time to get deeper into w:a gameplay and if they listened a bit to what the players still playing this game like so much about it. I think the question is more if they really want to do a sequel to it, which is no obviously.
#153
Maps Comments / Re: Map #2961 by chakkman
April 03, 2012, 12:24 AM
Thanks. :) And yeah, it's quite good to rope imo, i thoroughly tested while making it hehe.
#154
Other worms games / Re: Worms Revolution
April 02, 2012, 09:36 PM
Worms Revolution is the future of 2D Worms. :D But yeah, would be interesting to hear what the developpers think about W:A in its current state... interesting in terms of what a shit they code now compared to 2 independent developers who love this game so much that even after 12 years they care about and improve it. :P
#155
Not only do they try to reinvent the wheel the whole time (and fail), they even make the worms square now. Shame on you, Team17...

Anyway, wonder if they lost the source code from WWP and W:A, or if they are not allowed to use it. I have no other explanation that they don't use the old physics. They are bullet proof and thoroughly tested. Their new games are simply shit due to the f@#!ed up physics. As simple as that.
#156
Cups and Tournaments Complaints / Re: #101507
March 24, 2012, 03:50 PM
Quote from: DarkOne on March 24, 2012, 02:42 PM

It's not fun being surprised with a change in the scheme while the game is being played.

True, even though i thought it would be handled like "you light up, you agree to the scheme". Anyway, makes sense to me.
#157
Cups and Tournaments Complaints / Re: #101507
March 24, 2012, 02:25 PM
Quote from: DarkOne on March 22, 2012, 05:44 PM
if your opponent used the wrong scheme and he didn't tell you about that before the game. Then you can restart the game.


On another note, pizzasheet, if he asks you to change map, you have to change map. We want both people to agree on the map they're playing on (so you don't have to play on a map you don't like either :)).
Sorry for making this complaint a basic principle debate, but i don't understand either of these rules. If it's my pick and i host, then it should be my decision which scheme and map i pick. Of course it shouldn't lead to using a completely invalid scheme, like having no water rise in team17 in sd for example or so, but it should be in the one's hand who picks for sure. More importantly the map. If we get to discuss now every map which is being picked, you can imagine what happens when you come along a lame player who denies every map you're choosing. But as you added "Only if you're opponent is being unreasonable you can insist on a map", i think it is the way i described anyway? Need to make it a bit more clear then though maybe. :)
#158
Yeah. Although i would've blamed him anyway. :)
#160
TUS Discussion / Re: MonkeyIsland is a noob.
March 16, 2012, 06:11 PM
Quote from: MonkeyIsland on March 16, 2012, 05:18 PM
Actually reviewing your posts is in my list. Probably will delete more than 1000 posts of yours due to nonsense spam.
That's not funny... :'(
#161
Very nice bat at 06:20.  :)
#162
Well, even we germans are only humans. :)
#163
Off Topic / Re: My Chickens
March 05, 2012, 07:03 PM
Quote from: Husk on March 05, 2012, 04:56 AM
that's a huge cock!
There is no cock, farmer noob. :P

Mh, just realized you meant the video, not Chicken's pic. My bad. :)
#164
Pretty lucky win...
#165
Hm, as far as i know, you only can use select worm after touching all walls. The rules say you can only attack after touching all walls and having collected a weapons crate, as select worm is in a weapons crate i would consider it to be a weapon. :) Tactically it is one, definitely.

To make it more clear: Using SW like that rapes the concept of wxw. You could theoretically make 4 walls in much less time than using only 1 more. To be precise, using SW after you touched all walls also rapes its concept as you dont have the way back to attack, for example. That said, SW should actually be completely forbidden for wxw and/or shopper.