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#481
Leagues Games Comments / Re: Game #42791, Reported by Uber
November 01, 2010, 07:26 PM #482
Announcements / Re: Bringing back WN ranks and registered usernames
October 30, 2010, 09:25 PM
I also got that sometimes fada. Nothing to worry about.
A slow connection to wormnet usually occurs before that.

#483
Leagues Complaints / [SOLVED] Game #42427
October 28, 2010, 10:20 PM
Was supposed to report a rr... please delete.
#484
Schemes / Re: 30 second rr.
October 27, 2010, 09:08 PM
You know avirex, you are a hopeless case, unable to accept other opinions than your own. You don't even have a clue what the meaning of a discussion is. Well go on with your stupid ego show, i'll just sit back and laugh from now on.
My time is too valuable for this.

#485
Schemes / Re: 30 second rr.
October 27, 2010, 07:51 PMQuote from: franz on October 27, 2010, 07:02 PMOn long maps. And if i take a look at what maps usually get played it is mostly linear 2 turners. Even if you play on a map that requires 3 turns its most likely that not the faster but the more safe player wins. Anyway, i'll always prefer TTRR to 30 secs RR but if you like it to be in the league, why not. I still think TTRR is a logical progression from 30 sec RR.
in 30s rr, you rely on your first worm. you still have to be faster than your opponent to try to win

#487
Schemes / Re: 30 second rr.
October 27, 2010, 02:17 PM
In TTRR speed and consistency count. In 30 sec RR only consistency counts unless you have maps that require 5 turns or more, then also speed counts, but then... you can have that in TTRR.
And forget abiut the tactical aspects, it's rr and no strategical scheme.

#488
TUS Discussion / Re: More 'Schemes'?
October 26, 2010, 12:13 PMQuote from: Komo on October 26, 2010, 06:54 AMHm, that's a very good idea actually.
Anyway, What I meant with All-Round was something like this:
Everyone can play any section of the league they want, Classic, Free, TNL, those all have their individual standings, Classic Standings, Free Standings, TNL Standings, but there should be an All-Round Standings which takes into consideration all 3 sections of TuS for an All-Round Rating.

#489
TUS Discussion / Re: More 'Schemes'?
October 25, 2010, 10:51 PMQuote from: Prankster on October 25, 2010, 10:27 PMLet's not talk about classic league, but all-round league as Komo said. And let's talk about this as an idea of a new league.Actually that has also already been discussed quite a few times. If i remember right MonkeyIsland's point was that it would reduce the activity of each league. Totally agree with that. Really, the point is not to deny any new ideas, it is just that i wonder if people are unhappy with the league as it is now, or if they are into something "new and sexy" (more likely) which becomes boring again when it has grown old. Better to check yourself first before shouting for breaking changes in this league.
Just for your info: https://www.tus-wa.com/leagues/seasons-info/
#490
TUS Discussion / Re: More 'Schemes'?
October 25, 2010, 07:44 PMQuote from: Prankster on October 25, 2010, 06:39 PMThat would completely take the requirement to get a good allround player. Also how much activity do you expect for those leagues? I'm also surprised of many other weird ideas here, for example to bring inter back, you know 1. we already had a thread where that was discussed and 2. it already was in the classic league schemes once and it caused nothing but trouble. So why do we always need to reinvent the wheel? Are people unsatisfied with the way this league is going? You know, i think the selection of schemes in the classic league is great, those schemes are popular, most people try to be good at them, the perfect league schemes, and now you want schemes like SSR to be in the classic league, ugh... maybe we should concentrate on small changes to the existing system (if people are so unhappy about it) instead of revolutionary nonsense.Quote from: TitiO on October 25, 2010, 12:26 PM
Prankster, u mean make 1 league for each scheme ? and the points gained/losted dont interfer at the overhall of the all schemes (classic league) ?
i agree to make 1 league to each scheme.
and can be add tower to the classic league, cuz it the other that is 0% of luck.
Yes I mean something like that, but that's not a must. Btw it's not my idea, a2b is done already. We only have our forums on TUS.
And there is TNL too, but it's open while a2b is private.

#491
TUS Discussion / Re: TUSNet
October 24, 2010, 10:38 PM
Yeah, either that or the only one that did not read it not.
#492
TUS Discussion / Re: TUSNet
October 24, 2010, 08:39 PM
Husk seems to be the only one that didn't overread MI's post lol.
#493
TUS Discussion / Re: More 'Schemes'?
October 24, 2010, 05:00 PM
Well believe me then that it is MUCH more than being able to chute/bungee or wait for good weapons.
#494
TUS Discussion / Re: More 'Schemes'?
October 24, 2010, 04:30 PM
Hm, seems like you played like 5 t17's in your life.

#495
TUS Discussion / Re: More 'Schemes'?
October 24, 2010, 03:47 PMQuote from: CMV on October 24, 2010, 01:00 PM
Same goes for t17.
Why is that? Everyone who claims he's a good allrounder should be a good t17 player too, it's a classic scheme around for years.