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Messages - darKz

#316
I didn't keep track of the turn order near the end but finishing so sudden shouldn't have been possible with Envy still in the game.
#317
General discussion / Re: Is Ironman among us?
November 21, 2012, 02:23 AM
Quote from: Professor on November 21, 2012, 01:59 AM
would you have better jokes or did u get bored to read our private forums?

I started a serious thread but these impossible's students never give a break.

Thread title doesn't seem very serious to me. More like a case for the Myth Busters.
I don't get why you think the private forum reference is funny either.
#318
General discussion / Re: Is Ironman among us?
November 21, 2012, 01:17 AM
By that logic you and Phanton would be the same person.
#319
Championship 2012 / Re: EAC 2012 - Closing Ceremony
November 20, 2012, 01:59 PM
Congratulations everyone, I watched some of the most promising games, was good fun even as a silent spectator. And good job finishing all the games. :)
#320
Off Topic / Re: Mug shots / Post your face !
November 19, 2012, 01:39 PM
You still look like 16 Paulo. :D
#321
General discussion / Re: Resolutions
November 19, 2012, 01:57 AM
I play at 1680x945 on a 18.4" widescreen monitor. But yeah it totally depends on your monitor and personal preference. I know Mablak used to play RR on a very small resolution like 800x600, don't know if he actually still does. It's about what res you feel most comfortable with. :)
#322
Announcements / Re: TUS current state and your help
November 17, 2012, 12:22 PM
He's not the creator but the man with the sexiest voice around. 8)
#323
RwA / Re: RwA is back !
November 15, 2012, 11:55 PM
#324
FoS / Re: A suggestion for FoS
November 15, 2012, 03:35 AM
lmfao, that almost made me cry! Nice one! :D
#325
CF / Re: Over 1 Year in CF!
November 13, 2012, 11:55 AM
Pretty easy not to switch clans when you don't even play. I know that by my own experience. xD
#326
Schemes / Re: Tus schemes?
November 10, 2012, 11:05 PM
You're forgetting that you get 1 crate per turn and the only unlimited weapon in Shopper is Pneumatic Drill. You can't be too picky as to which weapon to throw at which worm. But let's get back on topic shall we? :)
#327
Schemes / Re: Tus schemes?
November 10, 2012, 10:48 PM
Quote from: HHC on November 10, 2012, 09:57 PM
In 100% of the games there's 4 worms on both sides with equal health  :D

Yeah, for the first 30 seconds usually. :P You gotta count in different damage through weapons (Dynamite > Bazooka > Firepunch) and most importantly failed turns/attacks. No matter who's failing an attack, there's gonna be your difference in health. And it happens frequently even in an easy scheme like Shopper. You won't ever have a game with completely leveled health on all worms, that's why piling is important.
I'd very (very) likely win a Shopper game by piling every turn against someone who doesn't pile but only hides.

Anyway this went slightly off-topic. Shopper with AFR as a basic rule, why is that? I still have no idea. :D
#328
Schemes / Re: Tus schemes?
November 10, 2012, 08:55 PM
What you're saying is correct as long as you have 4 worms with equal health. Now what if you got one with a lot less than the others? Wouldn't it be good to have it killed off for obvious reasons? That's why you pile, to force your enemy to attack a certain worm and not whichever he likes. And that's why competitive players pile in Shopper whenever possible, to create situations like this. And they will occur 95% of the times.
#329
Schemes / Re: Tus schemes?
November 10, 2012, 06:48 PM
Quote from: Conny on November 10, 2012, 06:32 PM
but I doubt any changes would ever be made since shopper has always worked this way

Funny because it hasn't. Shopper had no AFR rule until... I don't even know, until when? XTC league? Some idiotguy included it into the rules, followed by many discussions about it and it never got changed back. Sadly. :(
#330
Schemes / Re: Tus schemes?
November 10, 2012, 04:57 PM
No AFR in Shopper makes the scheme so much better. I still don't know how it even ended up in the rule set. HHC, a hit from the ground almost always means a worse hide. If I can do more damage or kill a worm from the ground but I'll have a worse hide then it's something to think about and adds a little bit more complexity to the scheme imo. But this is gonna be just like Hysteria, once included it'll never disappear because there's always tons of people who "like it the way it is".