Shy, mistakes in ropers are very common, and they decide the game way more than crates (the replays don't lie, go look at any of them). I've never denied that crates do affect every game in some way. My point has always been that in the end the best player that game wins just about every time anyway.
So all arguments that the roper scheme is flawed or maps these days are flawed, or this and that are flawed... just look at any roper replay and realize that the loser's gameplay was flawed in some way, and they should blame themself the most.
I'm repeating myself so much that my posts are turning into hyperlinks to all my previous points
Edit: I'll reply here to your comments edited in about that angus/HHC game. Tough crates are not an excuse to play less than your best. That isn't the mindset you should have if you really want to win because then you are just playing the victim role. This does nothing but hurt your chances, so don't just automatically give up on a turn just because there is a bad crate. Try to hustle and return to the best hide, and show your opponent that you are working hard even though a bad crate comes. Even that can impress your opponent sometimes and make them nervous. Find the positive in the negative
So all arguments that the roper scheme is flawed or maps these days are flawed, or this and that are flawed... just look at any roper replay and realize that the loser's gameplay was flawed in some way, and they should blame themself the most.
I'm repeating myself so much that my posts are turning into hyperlinks to all my previous points

Edit: I'll reply here to your comments edited in about that angus/HHC game. Tough crates are not an excuse to play less than your best. That isn't the mindset you should have if you really want to win because then you are just playing the victim role. This does nothing but hurt your chances, so don't just automatically give up on a turn just because there is a bad crate. Try to hustle and return to the best hide, and show your opponent that you are working hard even though a bad crate comes. Even that can impress your opponent sometimes and make them nervous. Find the positive in the negative
