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#122
Challenges Comments / Re: Challenge #829, Mission #12 In The Space
May 24, 2023, 02:29 PM
sock, in the last 2 records you have left pixels on the power unit object. You need to destroy the object completely.
#123
Challenges Comments / Re: Challenge #829, Mission #12 In The Space
May 22, 2023, 02:33 PMQuote from: Lupastic on May 22, 2023, 08:51 AMWell, I found another way to pass and improved my time
I'm curious to see what other optional routes there are besides mine ^.-
#124
Wormkit Modules / Re: Change controls
May 21, 2023, 01:50 PMQuote from: Saint on May 21, 2023, 11:53 AMI use the program KeyManager 1.14 - there you can configure that the keys work in the game or program you want. For example, on my ultrabook, the left touchpad key failed, I reassigned it to the keyboard. The same failure of the left arrow - I reassigned to WA to use other keys instead of arrows. You can try
I want to change my control. for example, I want to change my move to AWSD, how can I do that?I tried wkRemapKeys, but it doesn't work in version 3.8
#125
Challenges Comments / Challenge #829, Mission #12 In The Space
May 21, 2023, 12:33 PM
New mission! Based on the Space Race scheme. Have fun!
#126
Cups and Tournaments Games Comments / Game #236844, reported by kirill470
May 16, 2023, 03:44 PM
2 round, 13:40 what an epic homing banana!
#127
Cups and Tournaments Comments / Re: Cup #1194, Chaos and Disarray
May 12, 2023, 03:40 AM
Wait +3 and start
#128
Challenges Comments / Re: Challenge #827, BiG Mario Bros RR Challenge Series #07
May 08, 2023, 01:59 PMQuote from: TheKomodo on May 08, 2023, 01:22 PMWell, maybe the guy wrote the program using Chat GPT and now the AI can pass BRR ... It would be funny
Who is this pathetic alias?
Man up and use your real name, coward.
#129
Challenges Comments / Re: Challenge #827, BiG Mario Bros RR Challenge Series #07
May 07, 2023, 01:14 PM
Amazing map!
#130
Challenges Comments / Challenge #821, JetPack Race Challenge Week 4
April 03, 2023, 02:21 PM
A new JetRace chally, have fun
#131
Cups and Tournaments Comments / Re: Cup #1184, The Secret Weevil Service Cup - Reborn!
February 18, 2023, 05:34 AM
What is the meaning of the scheme? Whoever starts first wins
#132
Challenges Comments / Challenge #814, Mission #11 Secret Lab
February 07, 2023, 04:14 PM
New mission, adventure continues. There is a slight similarity with the 2nd mission, but to come up with something more original while I have no ideas. Also added custom medals. Good luck have fun
#133
Challenges Comments / Re: Challenge #810, Mission #10 Endgame
February 05, 2023, 06:40 AM
Challenge completed! Congratulations 3rd place FoxHound, 2nd place Danger135, and 1st place Mablak! Despite the fact that this is the end of the story company with the general, the missions will continue. Next 11 mission coming soon...
And, accordingly, the new series of the series
And, accordingly, the new series of the series
#134
Challenges Comments / Re: Challenge #810, Mission #10 Endgame
January 21, 2023, 10:25 AMQuote from: FoxHound on January 21, 2023, 08:30 AMThanks, maybe it was worth disabling the "stopping time when shooting" function in this scheme, then you can equally use both drill and mole, because time will not stop. It would be more logical, but let it stay that way. Maybe in the next map and scheme I will do it
Very nice challenge, Kirill! This is one of my favorites that you made. Very creative idea to play like Driver, but with destructible terrain. The map is also very beautiful.
I was trying a different path than Mablak that I thought could save some time (using mole to dig a lot on a bulky part of the map). Even when I had the best moments of my path my time was absurdly far away from Mablak. So I realized why Mablak chose that path and played that specific way, it makes a lot of sense now. The mole is not very useful, because the time is running while the mole is digging, and you can't really use another weapon until the mole explodes. So, I realized that Drill is more efficient, because it pauses the timer. And not only drill... Shotgun pauses the timer, launching weapons from ground with max possible force saves time, that's why Mablak was firing so many weapons from ground, and not only that, using fire punch to save even more time while waiting HHG and grenade explosions. That's why he ends the game using pneumatic drill. This explains the abyssal difference of time records.
I will not upload my attempts yet, but I will try more times later now that I got the secret of this challenge. I think it's possible to beat Mablak's time, but it will be very, very hard. He could have saved time using more Zooks, and there was a drill that he didn't use.
#135
Challenges Comments / Re: Challenge #810, Mission #10 Endgame
January 15, 2023, 10:42 AM
Epic runs Mablak!