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Topics - lacoste

#21
Leagues Complaints / [SOLVED] #104967
March 26, 2012, 02:00 PM
https://www.tus-wa.com/leagues/game-104967/

So we played Holy War, it was 3-1 in worms number for me then Throsti finished me with... Sheep Strike. I dont really intend to remove/replay/whatever this game, all i want is to fix the "official scheme". It has super weapons enabled and my guess is that the crate glitch happened (when game gets confused while drawing weapon crate and picks select worm automaticaly; in this case weapon crates were disabled, select worm had 100% chance of happening and super weapons were enabled, but since those crates had 0% and only utilties spawned game drawed weapon crate instead - kinda obscure shit but what else could that be). Holy War is supposed to be Holy War, isnt it?
#23
20 bonus points goes for
[CF-Random00`ea] its not so boring imo
[CF-Random00`ea] other maps are always the same :D
#24
I really wish there was some solution for SD, Chicken's idea for Select Worms seems the only reasonable, tho it would change the scheme mechanics.
#25
Leagues Games Comments / nc
September 12, 2011, 08:02 PM
for NC, play at 01:00
01'00.WAgame
#26
Guys, we were talking with Lex just now and we came into agreement that Girders should be limited to 5, and bats limited to 2.

Heres approval:
[11:49:29] <@Lex> coste: well, feel free to set the bat count to 2 (please no lower!  i love having at least 2 bats) and girders to 5, then reupload the scheme saying i approved your changes

WKB article and scheme should be modifed soon by Lex.
There - http://worms2d.info/File:Dabble_and_Fidget.wsc
#27
Leagues Complaints / [SOLVED] 78894 78895
July 22, 2011, 09:13 PM
Please delete those.

Ive asked on AG for "t17 or tus kaos"; we played test scheme with mines on the map; i dont play classic singles (look my stats) and i didnt mind if im gonna win that one, wanted to hurry the game coz it was funner anyway.
#28
Hoy, ive made a solo compilation of my most notable moves gathered in 2 years. It was pain in ass to work on this PC but now i can say it was worth it, hope you all enjoy.
I suggest to download original .mp4 file, just 200mb.

http://wormtube.worms2d.info/91/the_costage_2010_2011
#29
Maps Comments / Map #2308 by Silvan
May 07, 2011, 04:01 PM
Nvm.
#30
2nd replay, 06:40 :D
#31
Remember to use provided scheme
#32
My dream of beating Komo 3:0 in final flew away :ASD
Wait, you were in 3rd round with me, even worse!

GGs oby, long time no had such tense game, even though lots off misses we had ;d
#33
Added new voice for missed.
#34
Totally enjoyed those, some nice moves there.
#35
Find the differences xd
#36
When everything is going fine...
#37
Leagues Complaints / [SOLVED] delete #43962
November 11, 2010, 11:31 PM
Sorry, reported vs wrong opp.
#38
Schemes / Kaos Normal
September 18, 2010, 12:45 PM
Ey ppl.

Ive noticed wkRubberWorm schemes arent much popular among TUS players so i decided to public one of the most popular ones, which is Kaos Normal.

Its actually not much variant of Intermediate, the only thing it shares is default game style. Scheme is a chaos itself, but also it doesnt mean you dont need to do your best for the win. Fast thinking, creativity and weapon/utilty knowledge is all about. You will find here a lot of fun.

Few things about gameplay: At the start of each turn crates spawn (7 by default; 10 is the best choice tho) around the map and the main goal is to collect as much stuff as you need to kill opponent before he kills you. Make some combo moves (there is enabled "Shot doesnt end turn" feature aswell as "Loss of control doesnt end turn") and try to survive. Games are best of 5 with stockpilling (weapons and utilties pass to next round).

What do you need:

- latest beta update of Worms Armageddon (currently 3.6.31.0) http://worms2d.info/files/WA_update-3.6.31.0_Beta_Installer.exe
- installed Wormkit and wkRubberWorm into your main W:A directory https://www.tus-wa.com/files/download/file-42-3/

When you are sure you have all above stuff, host a game using Wormkit.exe (can be also used to host non-rubber schemes allowing people without Wormkit to join your games and vice-versa) and then load your scheme file. Also ask people to tell you versions they are currently using via /tellv command (other versions will just desync the game).

Features used for Kaos Normal and how to:

All features can be activated only in gamelobby (after you host a game)
- Shot doesnt end turn - /sdet
- Loss of control doesnt end turn - /ldet
- Fire weapon doesnt pause timer - /fdpt
- Crate rate set to 10 - /craterate10
- Crate limit set to 200 - /cratelimit200

Other optional features
- League variation - /kaosmod2 - turns off crateshower and improves probability of some utilties; also sets flame limit to 1500
- Flame limit set to 1500 - /flames


Kaos normal scheme aswell as my latest replays for demostration are under post as attachements.


More info about Wormkit and RW at http://worms2d.info/WormKit

Ive made a short presentation video which can be found on WormTube. Thanx alot to OutOfOrder who helped me out with some stuff. Also, at the end you can see some stuff made by NAiL.

http://wormtube.worms2d.info/84/kaos_normal_presentation

Cheers.
#39
Next time i will beat it :D I had almost BR solver run till i falled in the last room last block jump lol.
#40
Challenges / Challenge ideas
July 20, 2010, 08:55 AM
Hey,
How about adding a Battle Race challenge (time trial, without mines for example) to the challenges page, like bungee/ttrr with its own place. Same goes for JPR/SSR/whatever, but personaly i could handle Battle Race ones from time to time. There is alot of space which can be filled with those schemes, and there is for sure at least few ppl who wish to challenge them.