Quote from: barman on February 28, 2014, 11:35 PM
This looks good. I'm a dedicated hater of the 8 worms per player version, in the vast majority of the abnormal rounds I've ever played, the first player to go won (regardless of the placement/skill level/whatever). 16 worms per team should be optimal in my opinion, but 12 sounds fine enough
11 would be good.