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Messages - zippeurfou

#511
Not bad but still you gotta improve to be able to suicide all your worms ;)
#512
did sui 2 worms out of 3. It was crazy :)
#513
Announcements / Re: HAL is released
October 05, 2012, 09:48 PM
Quote from: Ray on October 05, 2012, 05:30 PM
Quote from: barman on October 04, 2012, 09:51 PM
Note: the HAL hysteria games also count towards your tus classic rating, in case someone hasn't noticed.
So what the f@#! is the point of this league? Also, remove Hysteria from the Classic scheme-pool, this bloody bad scheme has got it's attention now.

TEL doesn't count for Classic Elite, so what the hell?!? ???

Oh, and by the way, once again, a league in which I participate against my will. I don't want any points to be shown for my HAL statistics, because I hate the scheme and I don't want people to even think that I participate in this horror.

This is the worstly-thought-out concept TUS ever released. Huge thumbs down.

Don't look here then ;)
#514
Leagues General / Re: Private chatbox suggestion
October 04, 2012, 04:03 PM
I like statik sound :).
Custom could be nice but could use lot of space for mi maybe not best idea :)
About the micro feature. Maybe look into html5 and the websocket interface (http://dev.w3.org/html5/websockets/) and the element <device>
#515
Leagues General / Private chatbox suggestion
October 03, 2012, 03:37 PM
Hello,

I really love the new IM stuff. TdC is mostly speaking though it and it really helps to get an IM from your clan when they are looking for clanner and you're not in snoop by example.
I have two suggestions not majors change but you know these little things that could make it even better:
1) Allow people to be able to hear a sound when a new message pop up if they want to. I really miss this feature because  I am not always on this page and a little sound could just warn me if one of my chat friend want to contact me or if there is  a new message. I know it's a lot fb like but who cares.. I like it !
2) Sometimes it is really hard to understand each other with peja ( :-*) so I will soon set up a new ventrilo for all my clan friends (or something like that).. And I was thinking that it is kinda stupid to do a seperate stuff when you could have it right away in the IM. I am not asking about ventrilo right in tus but something where we could just press a button during clan game and speak to one community.

I know there are still lot of bug and a huge to do list for MI. So even if you guys like the idea I don't mean it to be done right now of course :)
#516
Schemes / Re: Possibly BNG Change
October 03, 2012, 10:22 AM
Maybe reduce the worms hp to 150 also ? Not sure but it could make the game even quicker.
edit: nah would not do any good.
#517
Clans & Communities / Re: Anyone NOT in a clan?
October 03, 2012, 09:50 AM
You should definitely make a clan breeze :). There are some good people (like maceij) around without a clan. Also you'll see some other people join your rank for sure just aim for quality over quantity :).
#518
Schemes / Re: Possibly BNG Change
October 03, 2012, 09:45 AM
Agreed with bar + the 5 sec no hotseat. I mean dudes, watch the chat on this game: https://www.tus-wa.com/leagues/game-125992/
Is this really what bng is about ? Counting pixel and whining because you don't have the time to do it ?
This topic is really interesting way more than any other long topic we opened for this scheme in past. We all do agree on some basis for new rules rather than removing the scheme this should be altered with at least the:
-5 sec
-no hot seat
- sg
- inf tele
We at the moment all agree on this ! And maybe:
-map change as bar said
-rubber thing
-1 girder

Also I'd like to show one game: https://www.tus-wa.com/leagues/game-124080/. I do not say anything about their win. I broke a rule so it's fair that I lose but what please watch the last shot. It was kinda impossible for me to hit them with anything else (barman or any guys with the math, do you agree ?) and my shot was all but cheap. So after having this game I wonder if the 5 sec max bounce or lg only rules should stick. What do you think ?
Anyway, good topic. I really hope that for once something will come out of this !
#519
ea / Re: For Devilage
October 02, 2012, 01:03 PM
Well the way I see it breeze is that we play elite more like a chess game now. There is a 0 luck symptom in the last year of worms. It's like god of worms came and said that we should eradicate luck from worms in league game lol.
You should have read all the discussion about  how we should remove T17 because it is not a league scheme because it involves too much luck.
What I find the most boring in my opinion is the way people play elite. It's like they need allll their focusing on the game and they can't take 15 seconds to speak to the other other than saying "hf" "n" "bl" "gg". I understand sometimes you just want to chill out and not speak so much but it's really often that people won't say a word during the game. soo boring...
#520
TdC / Re: 10 years - People come and people go
October 02, 2012, 12:30 PM
Nice to see that you're still around :)
Hope to catch you in ag for your comeback ! :)
#521
here is the replay
#522
if I didn't mess up with my good winds would have been hell more tight :). ggs
#523
Quote from: Peja on September 28, 2012, 09:28 PM
Quote from: barman on September 28, 2012, 09:23 PM
The ultimate fail fest... watch from 0:00 :-X :-X :-X

u played better in the elite than  in the roper;
maybe its time for avi to do an professor like power up speech in private forums

[badjoke] Yes please avoid us !! pleaaaaseeee :D [/badjoke]
#524
I think the roper was even worse :D
#525
Leagues General / Re: The Hysteria/Aerial league
September 28, 2012, 10:26 AM
@MI
Since you know who picked a game, the map they played on, why not just doing a rule that forbid player to pick more than 3 times the same map/season (or even more). If they does you just do not allow them to report. Or you can also make it a decreasing coef and doing something like after 3 times played on the same map. Example: X games played on same map = if X>3  then normalWinPoints/X-3 else normalWinPoints.