Schemes
April 28, 2024, 10:09 PM

BnG Madness

BnG Madness ,rubberworm

Scheme #1147, Viewed 878 Time(s)

Basic Information
Summary
Util.
F1
F2
F4
F5
F7
F8
F10
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
26.6%
13.3%
13.3%
13.3%
13.3%
13.3%
6.6%
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Scheme Rate
Not rated yet
Acronym: BnG Madness
Name: BnG Madness ,rubberworm
Type: Battle, Rubberworm
Submitted by: Lithuania Herbsman

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 336 time(s).

Time: September 16, 2013, 05:16 PM
Scheme game options
Game options
255
2
100%
Time options
5
25
10
10
7
Crate options
75
Sudden death options
20
Objects options
80
4
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
2
Invisibility
0
Bazooka
Inf
Homing Missile
2
Mortar
Inf
Homing Pigeon
0
Sheep Launcher
2
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
Inf
Suicide Bomber
Inf
Prod
Inf
Dynamite
0
Mine
2
Sheep
2
Super Sheep
0
Mole Bomb
Inf
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
Inf
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
Inf
Parachute
Inf
Teleport
1
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
4
Skunk
2
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
1
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #1126, Boom Darts submitted by Herbsman  (Read 1019 times)

0 Members and 1 Guest are viewing this topic.

Offline Stefan22

Scheme #1126, Boom Darts submitted by Herbsman
« on: September 14, 2013, 02:36 PM »
cool idea :)
Please do not go through my post history. I was 8 years old at the time of this account's creation (I turned 18 in 2022) and as a result I spoke broken English and behaved in a very childish/offensive way. If you want to contact me please refer to www.tus-wa.com/profile/RollerTH

Offline Herbsman

Re: Scheme #1126, Boom Darts submitted by Herbsman
« Reply #1 on: September 15, 2013, 08:35 PM »
yes it is :) ,maps must be darts but modified ,i could give a map example if someone needs.
"You can throw your projections, judgments and fears, you can crucify me again and again and again, all done within the play of your own thoughts in your own mind but do know that if you want to try and take my head, you better be willing to lose your own head in the process.
I take no solace in pity for the conditioned identification to an illusory conceptual identity, those reflections who have mistaken themself to be something that they are not.
I know myself as the Absolute Supreme Reality

Offline Husk

Re: Scheme #1126, Boom Darts submitted by Herbsman
« Reply #2 on: September 15, 2013, 09:39 PM »
please do =)