Challenges > Challenges

Map: In the beginning in challenge #69

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Desetroyah:
That was pretty KRD, bl

Mablak:
Wow very nice KRD, seems like it's always the arch that controls the ending time. If you want to keep trying after the deadline, I'm game, since I see deadlines as mere obstacles to the neverending war that is RR.

Oh but rodent, why's my spike to nuke not done well? Seemed pretty normal to me, just my drive out was funky.

KoreanRedDragon:
You are on, mister. The Mablaks must be defeated.

I don't really fancy my chances, though, you just seem to be able to generate more power at the very beginning and then again at the end, saves you almost a second compared to my better runs. But then it would be awesome seeing another second shaved off our times, can't shake the feeling that if the planets aligned perfectly, I could pull it off somehow. Certainly the final Arch would have to be tight, yes, but I've done the top left pump fly at a bit under 9.50 a few times already...

I don't see anything wrong with that Spike either, incidentally. Even if it was done off the side wall instead of the ceiling, it's still a variation of the same trick, and only harder to pull off. It's the Drive Out that should have gotten you disqualified. :D

Desetroyah:
I'll join you guys, I havent had the chance to play this map more than an hour and 19" was pretty comfortable. I dont care about getting the best time I just want to improve damn it :D

Rodent:
I said that spike is not good cause he should touch roof, but he did touch wall instead, and I know that it's harder to do... Nothing problematic there, just I told that it's more wrong then drive out :)

Anyway, gjs all and ty for playing... new map will arrive in few moments! :D

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