Welcome to the Roper Cup
General information for those who do not knowRoper is a classic rope-based scheme in which each turn, the active player collects a health crate, then attacks other teams with the given infinite weapons (bazooka, mine and grenade). Given the short turn time (commonly 15 seconds), skill with the use of the Ninja Rope is advantageous. The water level is set in a way that allows weapons to sink through the bottom border but worms remain standing on it, a setting known as Water drops. This makes it difficult to quickly use a mine or grenade on a worm standing on the bottom of the map, but bazookas still explode on impact.
The rules for all are one:1.Everyone knows two basic rules:
CBA (crate before attack)AFR (attack from rope)skip a move if one of the rules is violated2. Blocking is not allowed
3. 1 worm in one command
4. Bazooka first - Players must attack only with bazooka on the first turn.
5. Map colors that are easy on the eye and a standard map for the roper (1920 x 696) for example:
https://www.tus-wa.com/maps/map-16859/https://www.tus-wa.com/maps/map-16853/The boundaries of the map must be closedGame up to 2 wins (3 rounds)
NO NOOB'sIf you are not familiar with the rope, then please leaveCloser to the beginning of the cup - there will be more information