Files
May 01, 2024, 02:27 PM

''zeh'' and ''zippy'' flags

File #170, Viewed 2009 Time(s)

Basic Information
File rate
Not rated yet
Name: ''zeh'' and ''zippy'' flags
Type: Flag
Author: Chile Wolfgang

Click to download: (Downloaded 982 time(s))
Download all in a zip file.
Or download them one by one:

ZEH.bmp
zippy.bmp
zipy2.bmp

Downloaded 982 time(s).

Time: October 18, 2011, 10:18 PM

Author Topic: File #273: KeyRemap for W:A by Kawoosh  (Read 3195 times)

0 Members and 1 Guest are viewing this topic.

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #15 on: July 31, 2012, 11:04 PM »
Ill explain something..
when you remap with non-module program  you put 1 space on 2 buttoms, BUT those 2 buttoms is working as 1 space! this means that if you pressed one of the buttom you cant press another because in fact you pressed space and while it pressed you trying to press one more time, thats why it doesnt working.
Here it change the game mechanic, it makes 2 spaces, for each buttom, and when you press any, it makes new response. So yea, lol, this makes it easier then usual remap, but lets think logically, if WA developers would add setting where you can put few spaces, would they make it so it works as one space? Sure, no! This is just as it should be, and that fr script actually just made remap working the way its must. Its not like this is cheating, its just usual remap programs working terrible on such case

Offline StepS

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #16 on: July 31, 2012, 11:07 PM »
if this is urgent, we can implement a block (no promises as it's up to Kawoosh).
Tomorrow.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline Kaleu

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #17 on: July 31, 2012, 11:16 PM »
AAHAHAhahah!@Hhah1idsahaahsadasd\ kaleu!
delete wk double shopper dll

lol what is it?
Experience the best TTRR gameplays with my maps!

→ The best of Kaleu ←

↓ Average anti-modules player ↓

Offline Husk

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #18 on: August 01, 2012, 05:02 AM »
Ill explain something..
when you remap with non-module program  you put 1 space on 2 buttoms, BUT those 2 buttoms is working as 1 space! this means that if you pressed one of the buttom you cant press another because in fact you pressed space and while it pressed you trying to press one more time, thats why it doesnt working.
Here it change the game mechanic, it makes 2 spaces, for each buttom, and when you press any, it makes new response. So yea, lol, this makes it easier then usual remap, but lets think logically, if WA developers would add setting where you can put few spaces, would they make it so it works as one space? Sure, no! This is just as it should be, and that fr script actually just made remap working the way its must. Its not like this is cheating, its just usual remap programs working terrible on such case

that is exactly why they didn't include such option, because it's cheating.

Offline Maciej

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #19 on: August 01, 2012, 07:27 AM »
The problem is that AHK is considered as cheat, and this module works the same way.

Offline TheKomodo

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #20 on: August 01, 2012, 08:34 AM »
Seriously, if this module is something that would allow ANYONE and EVERYONE to press 1 space while another is already being held, that's a good thing in my opinion and it should be allowed lol.

Roping would generally, increase in skill and speed, making more possible, making it more exciting, and more competitive for the extreme.

I only thought it was a problem before because not everyone knew about AHK etc... If this thing was implemented into the next patch of WA for everyone as standard, it'd be an improvement if anything.

Think about it? But then again, most people fear change, including me at times.

Offline nappy

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #21 on: August 01, 2012, 09:34 AM »
Non-blocking spaces? Congratz, you've made another module for cheating, lol.

Offline StepS

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #22 on: August 01, 2012, 09:42 AM »
A block is currently in progress  :)
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline Aerox

  • ♥ ♥ ♥ ♥ ♥
  • Hero Member
  • *****

  • Spain Spain
  • KH KH clan

  • Posts: 2,133
  • :::::::::::::::::::::
    • View Profile
Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #23 on: August 01, 2012, 09:53 AM »
if this is urgent, we can implement a block (no promises as it's up to Kawoosh).
Tomorrow.

What a moot effort.
 Like I said, there's a hundred of freeware key board remappers that allow you to remap multiple keys to space without any sort of block.
MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

Offline Maciej

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #24 on: August 01, 2012, 11:55 AM »
if this is urgent, we can implement a block (no promises as it's up to Kawoosh).
Tomorrow.

What a moot effort.
 Like I said, there's a hundred of freeware key board remappers that allow you to remap multiple keys to space without any sort of block.

Maybe, but it stands for cheat here. Even if there are kbs with 2 spaces, you still can't press both at once (I haven't checked it, but someone said it), it's something unnatural. There was huge topic about it time ago.

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #25 on: August 01, 2012, 01:18 PM »
Komo, the reason why people wont use it is simple, most fr players who learned this releasing one key before press another will say smth like: "I practised this shit for years and now it not needed? GTFO ITS CHEAT"
A block is currently in progress  :)
hahah you think somebody will download module with block to lock cheating, if he already get cheatish one?
The way who you should do that is when you saw this module is about to cheat, delete it in next moment, and then release new "update" of it and dont tell to all cheaters that there is block because its just like you said this module is cheat, but we will release non-cheat one later

Offline StepS

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #26 on: August 01, 2012, 02:37 PM »
Maybe, but it stands for cheat here. Even if there are kbs with 2 spaces, you still can't press both at once (I haven't checked it, but someone said it), it's something unnatural. There was huge topic about it time ago.
that's not a cheat
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline StepS

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #27 on: August 01, 2012, 02:39 PM »
Maybe, but it stands for cheat here. Even if there are kbs with 2 spaces, you still can't press both at once (I haven't checked it, but someone said it), it's something unnatural. There was huge topic about it time ago.
that's not a cheat.
also, thanks for beginning this flame war, eagle eyed!
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline MonkeyIsland

Re: File #273: KeyRemap for W:A by Kawoosh
« Reply #28 on: August 01, 2012, 03:11 PM »
I'm locking this till the fixed module comes out.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.