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April 26, 2024, 12:41 PM

Terrain Creation Guide Files

File #2229, Viewed 1818 Time(s)

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Name: Terrain Creation Guide Files
Type: Program
Author: United Kingdom King-Gizzard

Click to download: (Downloaded 817 time(s))
TERRAIN GUIDE FILES.zip

Downloaded 817 time(s).

Time: December 31, 2020, 04:37 PM
Description:

Terrain files to assist with custom terrain creation.  See the Terrain Creation Guide: https://worms2d.info/Terrain_Creation_Guide

UPDATED 25-10-2022

- Contains the entire "Cosmic" terrain (all files for version 2.3) including all 32 objects and dual layer backgrounds supported in wkTerrainSync.
- Added a script to quickly show the probability values for all objects making it easy to check/compare.
- Updated the script that builds out the "Level.dir.txt" and "index.txt" files.  This now adds the "_back.spr" and "back2.spr" files supported by wkTerrainSync if the corresponding .bmp files exist.

Author Topic: File #2974, (Worms A Space Oddity) Professor  (Read 427 times)

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Offline Thewolensheep

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File #2974, (Worms A Space Oddity) Professor
« on: March 01, 2024, 10:11 AM »
How many left for Battle Islands and Space Oddity?
Creates soundbanks and other s!@t.

Offline Edoardo Moretti

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #1 on: March 01, 2024, 02:49 PM »
How many left for Battle Islands and Space Oddity?
For Battle Island there are still 8 speeches left to export but that will be the hardest to export as I have to divide the speeches in separated parts and I could only export the full wav file with all the quotes in it.
Also some speeches are in low quality for some reasons like Ditzy Soldier and Russian KGB Agent and I'm still looking for a software/program/tool that will help to clean the audio.*

For Space Oddity there are 5 more speeches left.

*If you know some program and/or some tricks on Audacity that could help me on cleaning the quality of those speechbanks let me know.
« Last Edit: March 01, 2024, 07:38 PM by Edoardo Moretti »

Offline Thewolensheep

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #2 on: March 02, 2024, 08:55 AM »
For Battle Island there are still 8 speeches left to export but that will be the hardest to export as I have to divide the speeches in separated parts and I could only export the full wav file with all the quotes in it.
Also some speeches are in low quality for some reasons like Ditzy Soldier and Russian KGB Agent and I'm still looking for a software/program/tool that will help to clean the audio.*

For Space Oddity there are 5 more speeches left.

*If you know some program and/or some tricks on Audacity that could help me on cleaning the quality of those speechbanks let me know.
Sadly unless you can contact team17 for source files, there is no current way to make audio clear. Even A.I hasn't got to that level yet.
Creates soundbanks and other s!@t.

Offline Thewolensheep

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #3 on: March 02, 2024, 08:58 AM »
For Battle Island there are still 8 speeches left to export but that will be the hardest to export as I have to divide the speeches in separated parts and I could only export the full wav file with all the quotes in it.
Also some speeches are in low quality for some reasons like Ditzy Soldier and Russian KGB Agent and I'm still looking for a software/program/tool that will help to clean the audio.*

For Space Oddity there are 5 more speeches left.

*If you know some program and/or some tricks on Audacity that could help me on cleaning the quality of those speechbanks let me know.
Also you could try getting the speechbanks from the ps3 version of worms for some from both worms battle islands, worms a space oddity, I think they are higher quality than the games they got it from. I will actually try to send the files to you.
Creates soundbanks and other s!@t.

Offline Thewolensheep

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #4 on: March 02, 2024, 09:26 AM »
Also you could try getting the speechbanks from the ps3 version of worms for some from both worms battle islands, worms a space oddity, I think they are higher quality than the games they got it from. I will actually try to send the files to you.
Never mind, it is not possible to extract the files compared to their console counterparts.
Creates soundbanks and other s!@t.

Offline Edoardo Moretti

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #5 on: March 16, 2024, 12:53 AM »
Sadly unless you can contact team17 for source files, there is no current way to make audio clear. Even A.I hasn't got to that level yet.
Are you're sure? I just found this enchanted version of the Windows 95 startup.

It's just a piece of the jigsaw but an important one

Offline Thewolensheep

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Re: File #2974, (Worms A Space Oddity) Professor
« Reply #6 on: March 17, 2024, 03:42 PM »
Are you're sure? I just found this enchanted version of the Windows 95 startup.

It's just a piece of the jigsaw but an important one
Enhanced audio is audio recreation, this is also done with specific Nintendo music because they were able to find the source instruments, and 1:1 recreate the music.
Creates soundbanks and other s!@t.