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April 29, 2024, 11:27 AM
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File #377
Simple-2
File #377, Viewed 1480 Time(s)
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Name:
Simple-2
Type:
Fanfare
Author:
ArtecTheFox
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Simple-2.wav
Downloaded 815 time(s).
14 members and about 801 guests have downloaded this file.
Worm_gamer
March 03, 2013, 07:10 PM
Patricio VP
March 05, 2013, 12:36 AM
andriuzzs
March 30, 2013, 01:15 PM
Chelsea
June 26, 2013, 01:34 PM
Shiriru
August 07, 2013, 11:02 PM
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May 01, 2014, 02:23 PM
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July 27, 2014, 02:41 PM
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July 19, 2016, 05:35 PM
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June 01, 2018, 09:14 PM
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October 06, 2018, 04:16 PM
Костя
August 30, 2019, 06:49 PM
h3oCharles
October 22, 2023, 03:59 AM
Time:
March 03, 2013, 04:17 PM
Description:
Made of boredom. Thanks to Team 17 for the original file (Simple.wav).
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Topic: File #120, Water Colour editor (Read 1000 times)
0 Members and 1 Guest are viewing this topic.
Labtec Speakers
New Member
United Kingdom
Posts: 2
File #120, Water Colour editor
«
on:
July 24, 2021, 04:04 AM »
I can't seem to actually change the water colour with this. I saved my new colour in the Water folder, but it's still default blue ingame.
Update: Okay I managed to get it to work by saving my Water.dir into "Worms Armageddon\DATA\Gfx" instead. All seems to be in order now.
«
Last Edit: July 24, 2021, 04:16 AM by Labtec Speakers
»
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MonkeyIsland
TUS Founder
Hero Member
Iran
dP clan
REM community
NfBX community
Posts: 6,468
Re: File #120, Water Colour editor
«
Reply #1 on:
July 24, 2021, 04:21 AM »
Hello Labtec,
Welcome to TUS! Glad you figured it out.
Logged
Due to massive misunderstandings: MonkeyIsland refers to an
island
not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.
nizikawa
New Member
Virgin Islands, U.S.
Posts: 47
Re: File #120, Water Colour editor
«
Reply #2 on:
August 17, 2021, 09:20 AM »
I have modified the tool to make it compatible with the new high-fps water.dir from WA 3.8. Many thanks to oScarDiAnno for helping me develop it.
Note: Only "solid" water uses the new 3.8 format, the "transparent" water still uses the old, low-fps format.
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King-Gizzard
Jr. Member
United Kingdom
Posts: 88
Re: File #120, Water Colour editor
«
Reply #3 on:
August 17, 2021, 11:47 AM »
Thanks for this! I've updated Chocolate, Ganja, Camping and Cosmic terrains.
«
Last Edit: August 17, 2021, 12:23 PM by King-Gizzard
»
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Albus
Sr. Member
Brazil
Posts: 372
Re: File #120, Water Colour editor
«
Reply #4 on:
November 01, 2021, 12:39 PM »
I would like to suggest that the software have an option to randomly generate new options for water (color, saturation, invert color etc.) for every game.
PS: ofc, it would be necessary not include transparent waves in the random settings.
«
Last Edit: November 01, 2021, 10:33 PM by Albus
»
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