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Author Topic: Point system explanation  (Read 567 times)

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Offline Dream Trance

Point system explanation
« on: March 08, 2015, 12:59 PM »
GLOBAL SCORING SYSTEM


This interesting system was carefully prepared and balanced and allows to enhance the worth of kaos event experience, it also motivates to increase the level of both skillful and tactical gameplay on kaos scheme.

These points will be applied and announced by the assigned hosts of the league. You can always question it at any moment though once you spot any ommision.

The so called "global score" will include:

- so called "basic points" that will rank you in the league / championship format event (depending on a format that will be played).

- so called "performance points" that will show how skilled player you are in general at this scheme and will add to your global earnings in the long term.

Basic scoring can be also altered by penalty points described at the bottom of this section.

Once playoffs begin, only the performance scoring earned so far will be used for top 4 players.


BASIC POINTS EXPLANATION
------------------------

You will get so called "basic points" directly for results of your games

3-0 = 8 points
3-1 = 6 points
3-2 = 4 points
2-3 = 1 point

Penalty points
--------------

1-3 = (-1) point
0-3 = (-3) points


PERFORMANCE POINTS SYSTEM
-------------------------

You will get so called "performance points" for achievements you manage to accomplish in your games.


Positive basic points merged
----------------------------

In each match the positive basic points will be added to performance points for game results (3-0 / 3-1 / 3-2 / 2-3). This is to unify the 3, 4 and 5 round games.


AWARDS
------

Awards applied DURING a round
-----------------------------

Multikill combos awards:
-----------------------

4 points for each 4 kill combo per turn performed in a game

5 points for each 5 kill combo per turn performed in a game

6 points for each 6 kill combo per turn performed in a game

7 points for each 7 kill combo per turn performed in a game

8 points for each 8 kill combo per turn performed in a game


Ultimate killer award:
---------------------

20 points for killing all 8 enemy worms in 1st turn of the round without losing all own worms (winning round directly).


Collector awards:
----------------

2 points for collecting at least 100 crates in one round.

If another player also collects at least 100 crates - noone will receive points.


Map cleaning award:
------------------

1 point for collecting / destroying ALL crates by the turn-time end.


Awards applied AFTER each round
-------------------------------

Fast win awards:
---------------

These awards will be based on the team-vanishing sound moment. This usually happens approximately 7 seconds before the mid-round lobby roundtime displayed.

3 points for winning a round lasting exactly or more than 10 minutes, but less than 15 minutes.

5 points for winning a round lasting exactly or more than 5 minutes, but less than 10 minutes.

7 points for winning a round lasting less than 5 minutes.

Tactical (as well as accidental) surrenderings also qualify for this award for the winning player, depending on an elapsed round-time.


Survivors award:
---------------

1 point for each survivor worm in won rounds (1 to 8 points).



These are your point awards to be earned, but when there are awards, there are also some penalties.

You will get these penalty points that will affect your scoring if you commit violations below:


PENALTIES
---------

There are some penalties concerning dropping games and unplayed games before deadline.


Unplayed games penalties
------------------------

5 penalty points for each unplayed game in the end of season.

This refers to the full game-list schedule that will be created when the event starts, consists of 2 games vs each player that signed in to the season (for example 24 games per player if 13 players compete = 2 games vs all 12 opponents).

This penalty will affect basic points.