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May 03, 2024, 12:56 AM

Author Topic: Rating system  (Read 4755 times)

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Offline Ray

Re: Rating system
« Reply #15 on: November 04, 2008, 10:49 AM »
Moreover, there are always some rules like you cannot play the same player more than 6 times a season, limiting the games playable in one season... for instance, if someone plays 400 matches in a season against newbies and wins all of them, he will have a decent stat ^^

Offline Husk

Re: Rating system
« Reply #16 on: November 04, 2008, 11:45 AM »
I say as long as he is losing, He must lose his points. But maybe set it like he could come to top  bit easier. 

Like I said, I will use worms 20 ranks : giving people "Absolute Beginner" to "Elite" ranks.
Now let's say a standard points to gain is 10 : If you win you gain 10 points and maybe your opponent lose 10 points. 
One of the ranks trick will be this : If an "Absolute Beginner" member beat a "Major" member, then he will gain way more than 10 points (standard points) and vise versa.
One of its good features is, people won't keep playing noobs to add to their points. There's no surprise when a "General" beat a "Novice". So maybe he gain less than 10 points...

To sum it up, when someone keep losing, his rank will become lower BUT his chance to gain back his point will increase.  :)
 

that sounds great [=


oh and wooka, u said: "and what happens if there was a limit to how low rating goes... what happens if that person loses? their scheme ratings and everything stay the same?"

this wud be fixed with having no limit, the points would go below zero :D


Rok: "We'd have 2 ratings, one for season standings, which would be reseted after every season, and the overall rating, which would show player's performance over a longer period of time." 

I agree!

Offline MonkeyIsland

Re: Rating system
« Reply #17 on: November 06, 2008, 02:40 PM »
hmm there might be a problem with this though.

In the original plan, more skilled players will lose more points if they lose to a less skill player.
Doesn't this keep them to not to play with newbies?
I mean, thinking of the risk that if they lose to a newbie they might lose more points and on the other hand their win wouldn't bring them much points, might make them refuse to play with less skilled players.

I guess they mustn't lose as much points as a newbie would gain by beating them.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Re: Rating system
« Reply #18 on: November 06, 2008, 04:40 PM »
i dont think u need to worry about that monkey, some players will avoid no matter what you do, maybe thats something to think about after we play a season... test out and change it if it is a problem

Offline Rok

Re: Rating system
« Reply #19 on: November 06, 2008, 07:26 PM »
I guess they mustn't lose as much points as a newbie would gain by beating them.

 ??? Wrong! No matter the possible avoiding, that would be an unfair advantage.
chakkman> if rok was a girl i d marry the bitch lolz

Offline MonkeyIsland

Re: Rating system
« Reply #20 on: November 06, 2008, 07:36 PM »
ok!

I've started the league already, fasten your seat belts ;)
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline f4st

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Re: Rating system
« Reply #21 on: November 07, 2008, 08:09 AM »
If u going to copy some league i prefer LigaWorms than XTC system. there counts wins and losses not the coeficient of dunnowhat and f@#!dunnohow %. Win +3 lose -1.5, easy and quick. A limit matches with same player per day not per season, with that way ppl dont do noobashing cause they loses same points playing with player ranked number 217 than number 1. I hate LigaWorms but their system is better than XTC ;B
STAxDoubletime> My english is better than youre's

Offline Ray

Re: Rating system
« Reply #22 on: November 07, 2008, 01:24 PM »
You can't get the same amounts of points for beating the first and beating the last, that's just not fair I think ;) however, I trust Monkey ^^

Offline pr

Re: Rating system
« Reply #23 on: November 08, 2008, 10:29 AM »
constant win/lose points will increase noob bashing. The latest example was at xtc, when "pros" were ranked in the top of ladder cuz got huge amount of points from newbz.

about motivation of losers(who got 200,300 points at xtc e.g.): who cares? make rating reset button.

Offline Ray

Re: Rating system
« Reply #24 on: November 08, 2008, 11:09 PM »
rating reset causes noob bashing too, we want everyone who plays this league to play it for long time, we dont want anyone to lose interest in it ;)

Offline chakkman

Re: Rating system
« Reply #25 on: November 27, 2008, 11:45 AM »
one question monkey: what games are counted for classic single league? seems like clanners got counted for my singles stats...

edit: dude somethg is f@#!ed here...i played free league with wormiverse and now those games show up as classic league matches? please check that monkey, i had somethg like 9-6 stats on classic league or so, now i have 11-12. all my matches with wormiverse were free league.
« Last Edit: November 27, 2008, 11:49 AM by chakkman »

Offline MonkeyIsland

Re: Rating system
« Reply #26 on: November 27, 2008, 12:02 PM »
Nothing is messed up.

I made the schemes which were in both leagues, like BnG into one. Old system were good because of 2 games reporting at the same time, so that you could beat someone in Bungee Race (free) and he beat you in BnG, That BnG would be counted as Free league BnG.

But when I made the 1 scheme report at a time, It became like you could report a bungee race (free), But your opponent could report his BnG as classic league.
So that no one ever played same scheme from classic in free, because even if your opponent would pick a free league scheme, you could still report your scheme as classic.

Reaching this point, I transfered all your "same schemes" points in free league, to classic league, and removed the shared schemes in free league.
« Last Edit: November 27, 2008, 12:15 PM by MonkeyIsland »
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline chakkman

Re: Rating system
« Reply #27 on: November 27, 2008, 05:02 PM »
um those games were meant to be played for free league...i mean its not my fault that the schemes we played are not valid for free league anymore^^.

edit: well after thinking about this while having a smoke i understand why you changed it and you cant change it so np i guess, just some points lost for me now :/
« Last Edit: November 27, 2008, 05:08 PM by chakkman »

Offline MonkeyIsland

Re: Rating system
« Reply #28 on: November 27, 2008, 05:11 PM »
Why you lost some points?  I transfered all your free league schemes points to your classic points.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Chicken23

Re: Rating system
« Reply #29 on: December 02, 2008, 07:18 AM »
sigh..

i cant really even get started.. ive not really taken enough time looking around the site to offer a valid opinion.. deciding on a rating system is hard. XTC didnt get it right, it stopped noob bashing but it was so exterme it put pros off playing and they just sat at the top of the table..

FB had the best rating system which allowed for accounts to be reset and the points being won and lose was balanced prefectly.

However it got boring as the standings stayed the same and playoffs were indentical each season, therefore the best league system was the mixed rating and points of tpl..