It think when you play versus a good opponent, he is not that stupid to kill one of your worms at the beginning of the game, rather divide the damages and only start killing the worms when all of them are within a killing distance.
Ye thats what I said to
I really think adding 2 zooks and 2 nades to the shopper scheme would just make it that little bit fairer.
Heres another reason chicken, for example you pick up a minigun or flame thrower on your first turn but the enemys worms are not in good positions for maximum damage. You'll have to waste a good weapon when you could use it to maximum effect later on in the game!