Quote from: MonkeyIsland on November 04, 2011, 08:04 AM
(© D1)
Can I get royalty fees for that?

I think Cue summarized things well earlier. If you're doing something for the credit, then you shouldn't do it. I stopped hosting RRkit tournaments a couple of years back after it stopped appealing to me (after a great run if I do say so myself

). If compliments and such are your main motivation, then keeping something going will be very draining. And you know what? If you're doing something because you really want todo it, then the quality of that event/project/whatever will be much better (at least, in my experience).
At any rate, there's only a couple of people whose opinion I really care about. It's people that after all this time still look at WA for what it is: a fun game to spend time with (the major reason why I asked TdC if I could join a while back). And I care about the opinion of people that spend time trying to make it more fun to play (and yes, Komo, that means you're in that group of people too, even if we don't always see eye to eye.)
Quote from: Abnaxus on November 04, 2011, 02:04 PM
PS: You're obviously the kind of people who just sit on what they have and don't even try to improve the situations.
Your last sentence prooved it.
I love this part.
If you honestly believe Cueshark is not interested in improving WA one bit, then you don't know Cueshark.
I don't doubt that you want to make WA better too, but the difference between you and Cueshark is this: Cueshark does things and you tell others how they should be doing things.
If you look at the history of WA, then you will see that it's individuals who step up to the plate and make something, rather than talking on the sidelines that get things done.
cl2k (Poo), WACL (CoLoN, though plenty of oldschoolers would probably rather forget this for other reasons), fb (kiros, flamie), TUS (MI, Wormiverse, darkmaul), wmdb (AliceinChains, FFie), RRkit (TonY), Wormtube (Wyv and the wonderful people that make its contents), The Challenge Base (Wyv), X-worms (franz, KRD, Mablak), first competitive tournament cycles (Tiger), Worm Olympics (FFie), beta updates (Deadcode and Cybershadow), Project X (Entuser and companions), new schemes (bungeerace - Lyndon, hysteria - Run, WFW - miner2094 and lately, DumbBongChow with several new schemes) and people who have always tried to create new appeals to things that already exist (Bloopy, Komo, Wyv, Cueshark, DumbBongChow) and people who continually raise the bar in gameplay (Random, Ryan, Mablak, volrin, Komo, Dw33b, Cueshark, Dulek, Dario and the list goes on).
I'm probably missing plenty of successful projects in the list, but rest assured, it's not because I don't think they were important for the game.
But for all those people in that list, I guarantee you: they didn't do what they did for the credit, but because they wanted to make something for the game they love. They have all had their share of criticism, but that didn't matter. There were plenty of people that saw it for what it was and appreciated it as such and you could see it in the success of their projects/achievements.
</rant>