If anyone can shed some light on this issue, I'd be appreciative.
Shortly after I came back from my break, I noticed that I was having some input issues. I'd tap space but the rope wouldn't shoot. At first I thought it was just my timing but I know that it's not because I could FEEL the switch click as well as hear it. My keyboard (Corsair K70 Vengeance) is loud. Very clicky. I can both feel and hear when I strike a key. At first I assumed that my spacebar was just going out as I have had this keyboard for ~10 years now and it's been abused quite a bit.
Another issue, and even more perplexing, is that sometimes when I tap space, the rope will come out but it's delayed by somewhere around half a second to a full second, or longer. This almost always ends up in a turn-ending fail. I ordered a new keyboard (Corsair K100 with optical switches) hoping that my problems would be solved, but nope. I am having the exact same issues as before. People I rope with can clearly see times when I should shoot the rope out but instead nothing happens and I fall- in other words, my inputs are not being registered. It's not all of the time and I don't know what the cause is. I've roped around solo a bunch of see if I can replicate any specific situations in which this issue will occur, but it seems to be pretty much random.
I can have games in which it will only happen maybe once, and I can have games in which my spacebar inputs are missed or delayed for several turns in a row. I know it's not a "skill issue."
My question to all is this: If it is not my keyboard and if it is not human error, what is the likely cause? The only other time I had issues like this was when my previous computer's GPU was going out, but when that was occurring I could see glitchy artifacts, screen tearing, stutters and FPS drops, etc. None of that is happening on my end. I also don't run a lot of stuff in the background while I'm gaming and have a decently powerful PC. If anyone could help troubleshoot this with me, I'd be grateful.
edit: I am using the Steam version of W:A if that matters.