hmm I wonder where SPW is? xD
* For those who has doubt about current system, when you win a match, the points of that match gets added to both your seasonal and overall rating. For example, start of the season, you beat someone and gain 40 points, you will be:
1000 + 40 = 1040 <= seasonal
1247 + 40 = 1287 <= Overall (assuming your overall was 1247 before the match)
* Current system is not perfect, but it has worked. Sometimes our assumptions are wrong. When you wanna alter the system, you gotta make sure about your assumptions. From my experience, high ranked players do not like to play with each other. It seems that they'd more like to look at each other as a PO opponent.
First 4 players in TEL are:
1. Mablak
2. Random00
3. Mirux
4. Crash
Now lets see how many times these 4 have played each other:
Mablak: (0-1)Random00, (1-0)mirux, (1-0)Crash
Random00: (1-0)Mablak, (0-2)mirux, (0-1)Crash
Mirux: (0-1)Mablak, (2-0)Random00, (1-1)Crash
Crash: (0-1)Mablak, (1-0)Random00, (1-1)Mablak
Why? All in different time zones?
Wouldn't you love to see many games played by these players together? doesn't that mean more quality in league games?
Now some people say, after some seasons, if these players play, they will be down in the standings, like this:
Quote from: SPW on December 29, 2010, 03:39 PM
For example: TEL Season #3, Standings:
1. DENnis (48%)
2. Peja (50%)
3. chuvash (59%)
.
.
50. Crash (87%)
59. Mablak (89%)
64. Random00 (90%)
My question is, who are these people playing with? They are not playing against each other in the first season (when no one has reached his true rank), what are the chances they play more in the next seasons?
* Now the flaw I see (and not a big one) in the current system is, system values games from same ranked player the same. For example, If an Elite player (Level 20) play with another Elite player, the winner gets 40 pts, while an absolute beginner (level 0) play with another absolute beginner, the winner gain 40 pts as well. So normally, in a new season, lets say high rank players DO play with each other, and on the other side newbies play with each other too, they gain same amount of points.
I haven't seen such thing in 2 years of TUS leagues, because high ranked player do not play with each other a lot.
Anyway to solve this and to encourage high ranked players, I suggest a simpler solution:
The winner of a game, gets his opponent rank level points as extra. That's all! For example:
Elite player (level 20) beats a Superstar player (level 19) => He gets 38 pts + 19 pts = 57 pts
Major player (level 17) beats an absolute beginner (level 0) => He gets 7 pts + 0pts = 7 pts
Absolute beginner (level 0) beats an absolute beginner (level 0) => he gets 40pts + 0pts = 40 pts
As you see, now if 2 same rank play with each other, they gain their rank level as an extra point. So now system is giving more value to a game played by high ranked players, then a game by low ranked. Meanwhile noob bashing still brings you nothing special.
Say now at the start of TEL season 2, Mablak play with Random00:
Mablak (Major, level 17) beating Random00 (General, level 16) => 37 pts + 16 pts = 53 pts!
Random00 (General, level 16) beating Mablak (Major, level 17) => 42 pts + 17 pts = 59 pts!
mean while:
Sillynoob (Beginner, level 1) beating scarednoob (Absolute beginner, level 0) => 37pts + 0pts = 37 pts!
Hope that encourage people with high rank to play more with each other.