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May 14, 2024, 02:24 PM

Author Topic: The return of karma  (Read 5648 times)

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Re: The return of karma
« Reply #15 on: September 04, 2012, 10:45 AM »
so wtf ?

Enabled or not enabled....... -_____-

It helps if you read the first post of this thread, where MI explains your question before you asked it :o

Offline Kaleu

Re: The return of karma
« Reply #16 on: September 04, 2012, 01:38 PM »
Will help more if you see my post also.
Experience the best TTRR gameplays with my maps!

→ The best of Kaleu ←

↓ Average anti-modules player ↓

Offline GreatProfe

Re: The return of karma
« Reply #17 on: September 04, 2012, 02:05 PM »
btw D1, did u read my pm about WO?

Offline angus

Re: The return of karma
« Reply #18 on: September 04, 2012, 03:24 PM »
np, i'll tell you yours:

Reputation: +408/-511  :P

-518 atm : D

Re: The return of karma
« Reply #19 on: September 04, 2012, 04:01 PM »
Hey MI, what about replace reputation with A/S. Its ratio between applauds and smites. Just like on shooters, when somebody ask try-out the most important is not amount of kills or deads but k/d ratio (kills/deads)
Not sure if it will work tho, but I like spamming with ideas, remember? ;D

Offline Rok

Re: The return of karma
« Reply #20 on: September 04, 2012, 04:21 PM »
Take a calculator and do it youself.  Yours is 0,68 atm.   :(
chakkman> if rok was a girl i d marry the bitch lolz

Re: The return of karma
« Reply #21 on: September 04, 2012, 04:58 PM »
Im not kaleu to care about karma anyway, if it would be 50.68 my life woulnt change hard xD

Offline TheWalrus

Re: The return of karma
« Reply #22 on: September 04, 2012, 05:22 PM »
Karma is back, in a way!
Karma never left, thanks to FoS!  Thanks MI!   ;D

Offline Doubletime

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Re: The return of karma
« Reply #23 on: September 05, 2012, 08:29 PM »
I am not sure if i approve to this idea...Wouldn't it be better if instead of having people enable karma they simply " disabled " karma ? In that case people with well deserved low karma who choose to conceal it would still be punished as in everyone with an IQ over 80 sensing they were propably not that pleasant to have as an opponent ?

Oh well nonetheless i think that you should be rewarded for a step in the right direction MI so i will grant you 1 lightside point..




Re: The return of karma
« Reply #24 on: September 05, 2012, 09:03 PM »
nice job mi!!  +1 :D

stupid question but im noob with this tus2, so is mad tus theme coming back?
« Last Edit: September 05, 2012, 09:07 PM by NinjaCamel »
"since most people tend to the order side, its my job to spread chaos" -peja

Offline Desetroyah

Re: The return of karma
« Reply #25 on: September 06, 2012, 12:05 AM »
nice job mi!!  +1 :D

stupid question but im noob with this tus2, so is mad tus theme coming back?

+1

Mad Tus was the shit (although not really that mad, it was black afterall)


Online MonkeyIsland

Re: The return of karma
« Reply #26 on: September 06, 2012, 07:10 AM »
It was named Mad TUS because I was upset when designing it :)

and yes. It will. 60% of the design is finished.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Hussar

Re: The return of karma
« Reply #27 on: September 06, 2012, 02:09 PM »
Bring Back ELEGANT design MI  :'(

Offline Kaleu

Re: The return of karma
« Reply #28 on: September 06, 2012, 02:42 PM »
TheDoGG - Paradise / Elegant, beast.
Experience the best TTRR gameplays with my maps!

→ The best of Kaleu ←

↓ Average anti-modules player ↓

Offline TheKomodo

Re: The return of karma
« Reply #29 on: September 06, 2012, 04:03 PM »
Yeah, let's now give people the means to laugh behind peoples backs without them even knowing now, great, you just gave the idiots in FoS even more to mess with people, thanks... Not.