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wkWmdb (1 byte fix)
May 24, 2025, 05:45 PM
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wkWmdb (1 byte fix)
Started by Gnu-Linux, October 10, 2022, 06:27 PM
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Gnu-Linux
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wkWmdb (1 byte fix)
October 10, 2022, 06:27 PM
This little fix allows it to be used in network games without an error. (For example, with wkWormNAT2 or whatever, which one trigered madCHook)
Checked on Cd version 3.8.1
Kaleu
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Bóris The Cat
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Re: wkWmdb (1 byte fix)
#1
October 10, 2022, 10:14 PM
Anyone for test?
nizikawa
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Re: wkWmdb (1 byte fix)
#2
October 11, 2022, 05:39 PM
Last Edit
: July 25, 2023, 05:15 AM by nizikawa
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Gnu-Linux
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Re: wkWmdb (1 byte fix)
#3
October 12, 2022, 12:34 AM
Since the original module didn't work in network mode (single and local was good), I assume that there is no such problem on Windows and splitting madCodeHook helped me.
Kaleu
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Re: wkWmdb (1 byte fix)
#4
October 12, 2022, 03:15 AM
Thanks Gnu-Linux for the update!
And Thanks nizikawa for checking the module!
Plutonic
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Re: wkWmdb (1 byte fix)
#5
December 12, 2024, 03:38 PM
What was the fix? Is it something I can add to the code so any future updates include it automatically?
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