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April 26, 2024, 03:47 AM

Author Topic: A new glitch in WA  (Read 1492 times)

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Offline StepS

A new glitch in WA
« on: October 16, 2011, 06:35 PM »
Hello,
Me and Alternax have discovered a new glitch in W:A.
It requires a girder and a ninja rope to be performed. Fire the ninja rope, don't press anything, just wait until it stops moving, then select a girder and place it on the rope. After this, release the rope - your worm will fall down with a doubled velocity.
I'm not sure whether this glitch is already known or not, just didn't find it anywhere else.
No add-ons were used when performing this glitch. It's properly a W:A's glitch.
Note: this glitch will not occur if you have just shot the rope at 90 degrees (without shaking before).
PS: I didn't attach the gif since it won't tell much by itself anyway :D
« Last Edit: October 19, 2011, 10:12 AM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Re: A new glitch in WA
« Reply #1 on: October 16, 2011, 06:44 PM »
woah.. and i thought i had seen it all!
  <-- my brain when I clan with avi

Re: A new glitch in WA
« Reply #2 on: October 16, 2011, 06:48 PM »
looks like 1.5 gravity  ;D

Offline Ray

Re: A new glitch in WA
« Reply #3 on: October 16, 2011, 06:55 PM »
Actually, to me it looks like somehow the worm misses the first part of acceleration. Very strange! ???

Re: A new glitch in WA
« Reply #4 on: October 16, 2011, 07:56 PM »
That's bizarre lol.

Nice find! :<

Offline LeTotalKiller

Re: A new glitch in WA
« Reply #5 on: October 16, 2011, 08:31 PM »
I will have a look to this during the next week. :<

Offline DumbBongChow

Re: A new glitch in WA
« Reply #6 on: October 17, 2011, 01:50 AM »
I checked it, and it doesn't seem like gravity is increased. Instead worms is already at high velocity when worms is starting to fall in that replay as if that falling worm is on mid way from a long fall in tower race.
:-\

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Offline avirex

Re: A new glitch in WA
« Reply #7 on: October 18, 2011, 12:28 AM »
isnt that the same thing dungbung?


there should be a "glitch" database where all the known glitches are shown in GIF format...

maybe somewhere on a part of TUS...

i know its not an important feature, or even needed... but TUS likes to expand.. maybe there could be a section for people to upload glitch's that they find....

but make sure its nice and neat, like all GIF files are same size.... or something, i guess.... i dunno.. nvm  :X

Offline TheKomodo

Re: A new glitch in WA
« Reply #8 on: October 18, 2011, 06:40 AM »
isnt that the same thing dungbung?

avi remember, more gravity = things fall faster.

I like your idea btw avi.

Re: A new glitch in WA
« Reply #9 on: October 18, 2011, 06:44 AM »
Nice, I haven't seen that before

Offline Masta

Re: A new glitch in WA
« Reply #10 on: October 18, 2011, 11:15 AM »
« Last Edit: September 19, 2022, 06:24 PM by Masta »

Offline StepS

Re: A new glitch in WA
« Reply #11 on: October 18, 2011, 03:01 PM »
cool 1, btw did u try with bungee?
EDIT: i did it with bungee and it worked x)

This glitch also works with Bungee. ;D
0:50
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline avirex

Re: A new glitch in WA
« Reply #12 on: October 18, 2011, 03:35 PM »
isnt that the same thing dungbung?

avi remember, more gravity = things fall faster.

I like your idea btw avi.

exactly komo, very good

Offline StepS

Re: A new glitch in WA
« Reply #13 on: October 19, 2011, 09:47 AM »
This glitch also works with TestStuff! Now this is where it can be useful!
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]