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March 28, 2024, 11:02 AM

Author Topic: rubberworm wind problem  (Read 540 times)

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Offline STRGRN

rubberworm wind problem
« on: August 09, 2018, 06:17 PM »
so I'm currently making a scheme, and I want to make wind affect the worms and weapons using rubberworm. problem is though, that even a tiny amount of wind will keep a worm and certain weapons (e.g. bazooka) skipping on water endlessly, breaking the game. are there any ways to fix this?