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September 17, 2021, 10:58 AM

Author Topic: Plans for making a Custom Mission pack  (Read 237 times)

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Offline TheMadCharles

Plans for making a Custom Mission pack
« on: September 11, 2021, 07:15 AM »
with wkTerrainSync, we can now make Custom Missions, so I was thinking of making a mission pack similar to how World Party's missions go.
Unfortunately, I'm running into the challenge of figuring out... pretty much everything... including:
- the plot of the pack,
- maps to be used,
- titles and descriptions,
- placement of worms, hazards, events, and win conditions

there are a couple of maps that piqued my interest, but I feel like that's not enough to make a fully fleshed out story
https://www.wmdb.org/6277
https://www.wmdb.org/6609
https://www.wmdb.org/824
https://www.wmdb.org/36603
https://www.wmdb.org/6437
https://www.wmdb.org/28142
https://www.wmdb.org/29119
https://www.wmdb.org/28143
https://www.wmdb.org/28139
https://www.wmdb.org/29375

would anyone also be willing to make custom maps just for this mission pack?

Offline Orange_Ball

Re: Plans for making a Custom Mission pack
« Reply #1 on: September 12, 2021, 02:44 AM »
Sounds interesting... Although i wonder if there will be new updated Worms Armageddon mission editor that is most suitable for 3.8 (there was one in 2014, but i think it was abandoned...),
would anyone also be willing to make custom maps just for this mission pack?
and to answer your question... I'm not so sure, but i may think about it by chance...

About the download icon of Mission files... There's no icon yet, Here's what i think for the download mission icon.

Offline MonkeyIsland

Re: Plans for making a Custom Mission pack
« Reply #2 on: September 12, 2021, 04:57 AM »
Thank you Orange_Ball.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline TheMadCharles

Re: Plans for making a Custom Mission pack
« Reply #3 on: September 12, 2021, 06:15 AM »
Sounds interesting... Although i wonder if there will be new updated Worms Armageddon mission editor that is most suitable for 3.8 (there was one in 2014, but i think it was abandoned...),

francot tried to make a mission editor, but failed to do so https://www.tus-wa.com/files/file-649/

I vaguely remember there was a mission editor in world party, but I'm not sure if it's easily convertible to armageddon (and to terrainsync)

Offline TheWalrus

Re: Plans for making a Custom Mission pack
« Reply #4 on: September 13, 2021, 04:30 AM »
with wkTerrainSync, we can now make Custom Missions, so I was thinking of making a mission pack similar to how World Party's missions go.
Unfortunately, I'm running into the challenge of figuring out... pretty much everything... including:
- the plot of the pack,
- maps to be used,
- titles and descriptions,
- placement of worms, hazards, events, and win conditions

there are a couple of maps that piqued my interest, but I feel like that's not enough to make a fully fleshed out story
https://www.wmdb.org/6277
https://www.wmdb.org/6609
https://www.wmdb.org/824
https://www.wmdb.org/36603
https://www.wmdb.org/6437
https://www.wmdb.org/28142
https://www.wmdb.org/29119
https://www.wmdb.org/28143
https://www.wmdb.org/28139
https://www.wmdb.org/29375

would anyone also be willing to make custom maps just for this mission pack?
if it is anything like t17’s campaign missions, there is no plot, so good to go.

Offline TheMadCharles

Re: Plans for making a Custom Mission pack
« Reply #5 on: September 13, 2021, 08:36 AM »
well, yea, but i still need to set up some gameplay that has an easy to replicate walkthrough (or multiple of them), that's also a challenge

Offline Komito

Re: Plans for making a Custom Mission pack
« Reply #6 on: September 13, 2021, 01:40 PM »
Good work Charles!