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Game #172205
Game #172205, Viewed 471 Time(s)
TEL #18
Singles
June 22, 2014, 02:48 PM
Winner
Almog
Sum:
Novice
1325 in TUS Elite before the game. Gained 41|37 points
Booker
Sum:
Novice
1325 in TUS Elite before the game. Gained 41|37 points
Loser
VoK
Sum:
Rookie
1270 in TUS Elite before the game. Lost 32|37 points
Peja
Sum:
Rookie
1270 in TUS Elite before the game. Lost 32|37 points
Game Rate
4 / 5
Total Members Voted: 1
Players history
No players history is available for singles 2v2 or 3v3.
Information
Game scheme:
TUS Elite
Watch The Game Replay(s):
Downloaded 209 time(s).
4 members and about 205 guests have downloaded this game.
Casso
June 22, 2014, 03:44 PM
Hurenmeister
July 13, 2014, 11:59 AM
Booker
April 07, 2017, 12:45 AM
StJimmy
December 29, 2022, 01:52 PM
Game Awards
This game hasn't been nominated for any awards.
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 3.98 KB, Downloaded 6 time(s)
[Almog] 2014-06-22 13.53.06 [Online] @ea`almog`ckc, VoK`TdC, Solid`, Peja
Game Chat(s)
[VoK`TdC] hf
[Solid`] hf
[Peja] wow he is in israel?
[ea`almog`ckc] enjoy
[Peja] hf for tel btw?
[ea`almog`ckc] was funners until now, dont mind if u want tel
[Peja] same here
[ea`almog`ckc] vok , solid?
[Solid`] ?
[VoK`TdC] all fine for me
<<ea`almog`ckc>> take a place in the middle
<<ea`almog`ckc>> ya
[ea`almog`ckc] solid, wanna make it tel?
Solid`..ea`almog`ckc: what u mean?
<<ea`almog`ckc>> u did what I meant
[Solid`] i dont have problem
[Solid`] as you want
[Peja] tel then
[Solid`] ok tel then :)
[Peja] nt
[ea`almog`ckc] alright
Solid`..ea`almog`ckc: block Augustus?
<<ea`almog`ckc>> nah
Solid`..ea`almog`ckc: nade then
<<ea`almog`ckc>> torch left
<<ea`almog`ckc>> into the grapes
[Peja] romans will apwn the greek
[Solid`] haircut xD
<<ea`almog`ckc>> lets see
<<ea`almog`ckc>> damn lol
[VoK`TdC] o0
<<ea`almog`ckc>> they really want me
<<ea`almog`ckc>> sg the mine
<<ea`almog`ckc>> nice hhide
Solid`..ea`almog`ckc: yeh they will try to kill you first so be careful
<<ea`almog`ckc>> give me a girder
Solid`..ea`almog`ckc: ok to climb up
<<ea`almog`ckc>> ya,
[Solid`] ?
<<ea`almog`ckc>> ya
<<ea`almog`ckc>> ty
Solid`..ea`almog`ckc: cause of nade thats why i put it like this
<<ea`almog`ckc>> I know :)
[Solid`] haha i pm Vok by mistake :)
[VoK`TdC] so is this tel ?
[ea`almog`ckc] yep
[Solid`] yeh as we agreed
[VoK`TdC] jj
[VoK`TdC] kk
[VoK`TdC] *
[Solid`] gg
<<ea`almog`ckc>> come towards me
<<ea`almog`ckc>> sg the leaves
Solid`..ea`almog`ckc: i open way to skunk later
<<ea`almog`ckc>> and jump up
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: i think i can skunk Smells- next
<<ea`almog`ckc>> when they can use turn advantage we need to bring our worms close
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: nade next?
<<ea`almog`ckc>> yeah aim for the far guy
<<ea`almog`ckc>> zook even better
<<ea`almog`ckc>> but stay on grapes
Solid`..ea`almog`ckc: i skunk next i guess right?
<<ea`almog`ckc>> thinking
<<ea`almog`ckc>> u need to climb up
<<ea`almog`ckc>> go to the far war
<<ea`almog`ckc>> worm
<<ea`almog`ckc>> and try to skunk both
Solid`..ea`almog`ckc: ok
<<ea`almog`ckc>> nvm
<<ea`almog`ckc>> tele close to me
Solid`..ea`almog`ckc: sheep?
<<ea`almog`ckc>> my old hide
Solid`..ea`almog`ckc: there?
<<ea`almog`ckc>> ya good
Solid`..ea`almog`ckc: fine xDD
<<ea`almog`ckc>> i'll strike
<<ea`almog`ckc>> maybe he cant girder
Solid`..ea`almog`ckc: why?
<<ea`almog`ckc>> because 49 is low
<<ea`almog`ckc>> and u may be able to naplam
<<ea`almog`ckc>> or ss
[ea`almog`ckc] I prefer naplam
Solid`..ea`almog`ckc: napalm better
<<ea`almog`ckc>> go ss on him
Solid`..ea`almog`ckc: dont waste ss yet i guess
[Solid`] grrrrrrrrr
<<ea`almog`ckc>> close
[Solid`] mine?
<<ea`almog`ckc>> it's not a waste if he's dead , I hope he would
Solid`..ea`almog`ckc: yeh he was kinda lucky now i think
[ea`almog`ckc] wtf cows
[Solid`] cows really?
[ea`almog`ckc] gj
[VoK`TdC] t
Solid`..ea`almog`ckc: napalm 29?
<<ea`almog`ckc>> lets see wind
Solid`..ea`almog`ckc: or nade/petrol
<<ea`almog`ckc>> dont risk your worm
Solid`..ea`almog`ckc: damn
<<ea`almog`ckc>> why 4? ;x
<<ea`almog`ckc>> it's ok i'll get him
Solid`..ea`almog`ckc: aiming was bad otherwise 4 was nice too
[ea`almog`ckc] lol
[Solid`] ;)
<<ea`almog`ckc>> they used 1 rope before the cows right?
Solid`..ea`almog`ckc: i think so
<<ea`almog`ckc>> go in grapes
<<ea`almog`ckc>> and girder up
<<ea`almog`ckc>> up left
<<ea`almog`ckc>> alright
Solid`..ea`almog`ckc: fine
<<ea`almog`ckc>> i'll kill 49 with sheep
<<ea`almog`ckc>> i mean i'll try
Solid`..ea`almog`ckc: if you can will be nice
<<ea`almog`ckc>> hope it's a good sheep
Solid`..ea`almog`ckc: rope if need
[Solid`] gj
[ea`almog`ckc] ty
[VoK`TdC] b1
[Solid`] gg
[VoK`TdC] n1
[ea`almog`ckc] gg
[Peja] damm thought it might turn at sg hole
Solid`..ea`almog`ckc: now nade/zook
<<ea`almog`ckc>> take full turn time
<<ea`almog`ckc>> sg left
<<ea`almog`ckc>> at the end
<<ea`almog`ckc>> open up I mean
<<ea`almog`ckc>> we dont need to chase him
<<ea`almog`ckc>> he will be 1hp soon
Solid`..ea`almog`ckc: sorry didnt see the rest msg
<<ea`almog`ckc>> lets go near him, rope when possible
Solid`..ea`almog`ckc: damn no girder left for us
<<ea`almog`ckc>> take me pinapple spot
Solid`..ea`almog`ckc: what u mean?
<<ea`almog`ckc>> my*
[ea`almog`ckc] hm
<<ea`almog`ckc>> nvm send petrol
Solid`..ea`almog`ckc: well we can kami him now
Solid`..ea`almog`ckc: rope+kami
<<ea`almog`ckc>> sure , in my next turn
Solid`..ea`almog`ckc: yep
Solid`..ea`almog`ckc: if i dont kill him though :P
<<ea`almog`ckc>> now, sg towards our left worms
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: all time?
<<ea`almog`ckc>> ya
Solid`..ea`almog`ckc: we won ;)
<<ea`almog`ckc>> hold on
[ea`almog`ckc] gg
[Solid`] gg
[Peja] gg
[VoK`TdC] gg
[VoK`TdC] more ?
[ea`almog`ckc] ok
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