Leagues
April 28, 2024, 07:10 PM

Game #185615, Viewed 353 Time(s)

Classic #43
Clanners
February 18, 2015, 10:22 PM
Winner
Absolute Beginner 961 in Team17 before the game. Gained 42|45 points
Loser
TdC
Beginner 1090 in Team17 before the game. Lost 40|45 points
  

Game Rate
Not rated yet
Players history
4 - 1
43 - 47
23 - 7
682 - 423
Information Game scheme: Team17
Scheme pick: Loser's pick
Watch The Game Replay(s):
Downloaded 138 time(s).
0 members and about 138 guests have downloaded this game.
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

Random generated map by the game.
1920 x 696, LEV, 0.03 KB, Downloaded 4 time(s)

Game Chat(s)
[TdC`PeJ] hf
[TdC`PeJ] damn double caaesars lol
[TdC`PeJ] the down one is mine
[TdC`Leonidas299] u regonize that my caesar is stronger and better
[TdC`Leonidas299] and doesent get f@#!ed by a kid
[TdC`PeJ] so you are the caesar of rome and im the caesar from spartacus?
[TdC`Leonidas299] yes
[TdC`PeJ] xd
[TdC`Leonidas299] lol
[TdC`Leonidas299] cant handle animals
<<TdC`PeJ>> with some luck dyna kills
[TdC`PeJ] dibz is da crate magnet
[dt-dibz] 1 shy of a fp
[TdC`PeJ] u can try the fd xd
[TdC`PeJ] btw dibz
[TdC`PeJ] this tele had balls
<<TdC`PeJ>> open it
[dt-dibz] dumb/bals
[dt-dibz] ballz i say
<<TdC`PeJ>> gj
<<TdC`PeJ>> he has to tele dibz
<<TdC`PeJ>> maybe we can attack this one
<<TdC`PeJ>> get crate finish him off
<<TdC`PeJ>> unless shitcrate
<<TdC`PeJ>> then just block
<<TdC`PeJ>> actually no need at all to get this crate haha
<<TdC`PeJ>> not if the other one opens
<<TdC`PeJ>> ae caesarpunch
[Chelsea`p3] torch any1 ? xd
[TdC`PeJ] i doubt it matters considering sd starts and he is skunked anyway
<<TdC`PeJ>> tele somewhere right
[dt`Nivman] i will do set grider up to tree
[dt-dibz] Miner from china -.-
[Chelsea`p3] xd
[TdC`PeJ] i dont liek that sally
<<TdC`PeJ>> get crate do nothin xd
<<TdC`PeJ>> get us some powershit haha
<<TdC`PeJ>> and hide more down
<<TdC`PeJ>> well im dead with pigeon anyway
[TdC`PeJ] u guys confuse me a lot haha
[dt`Nivman] wtf
[Chelsea`p3] knew
[dt`Nivman] grrr
<<TdC`PeJ>> keep doing nothing xd
<<TdC`PeJ>> it works great so far
[dt-dibz] could it work?
[dt-dibz] or nah
<<TdC`PeJ>> they have 1 sd weapon
<<TdC`PeJ>> so bad idea xd
<<TdC`PeJ>> otherwise they wouldnt try suicide
<<TdC`PeJ>> u kill this vok with rope
<<TdC`PeJ>> lol its easy
<<TdC`PeJ>> just rope there and fp
<<TdC`PeJ>> ye
<<TdC`PeJ>> gj
<<TdC`PeJ>> he shouldnt be able to release cos water
<<TdC`PeJ>> now aqua and you have it
<<TdC`PeJ>> u have time to set gird
<<TdC`PeJ>> just set gird
<<TdC`PeJ>> on right end of map
<<TdC`PeJ>> then next turn u tele
[Chelsea`p3] few turns ago you could make that girder but u skipped ;p
[dt`Nivman] gg
<<TdC`PeJ>> u cna tele or try hero ss
<<TdC`PeJ>> just tele
[dt`Nivman] lucky wind
<<TdC`PeJ>> he may bluff xd
[dt`Nivman] aff
[dt`Nivman] gg
[TdC`Leonidas299] nah
[dt`Nivman] bl
[Chelsea`p3] o_0
[dt-dibz] gg bl
[dt`Nivman] well played
[dt`Nivman] want third?
[TdC`Leonidas299] no.

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