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The Ultimate Site
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Leagues
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Game #227280
June 27, 2025, 10:45 PM
Leagues
Welcome to
The Ultimate Site of Worms Armageddon
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Game #227280, Viewed 252 Time(s)
Allround #12, Default #13
Singles
May 27, 2021, 05:25 AM
Winner
D
Deadcode
Novice
1367 in Team17 before the game. Gained 35|23 points
more
Novice
1367 in Team17 before the game. Gained 35|23 points, Balance points: 2|2
Loser
FoxHound
Absolute Beginner
976 in Team17 before the game. Lost 23|23 points
more
Novice
1367 in Team17 before the game. Lost 23|23 points
Game Rate
Not rated yet
Players history
Team17, #13
Deadcode
FoxHound
4 - 1
Team17, Overall
Deadcode
FoxHound
4 - 1
default, #13
Deadcode
FoxHound
4 - 1
default, Overall
Deadcode
FoxHound
4 - 1
Information
Game scheme:
Team17
Scheme pick:
Winner's pick
Watch The Game Replay(s):
Downloaded 146 time(s).
0 members and about 146 guests have downloaded this game.
Game Awards
This game hasn't been nominated for any awards.
Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 4 time(s)
[Deadcode] 2021-05-27 04.50.02 [Online Round 2] @Deadcode, FoxHound
Game Chat(s)
[FoxHound] hf
[Deadcode] it would be interesting to track down the source of all the sound effects / fanfares that come from stock sound effects
[Deadcode] u2
[Deadcode] yeah, that would've been a bad idea :) but you could've blocked my access to the crate
[FoxHound] too risky block I think
[Deadcode] this wouldn't be killable with many weaps
[Deadcode] flamethrower, longbow
[Deadcode] I'm even doing it myself :)
[Deadcode] (perhaps foolishly)
[Deadcode] that would've been a good place to bungee
[Deadcode] oh nice chute!
[Deadcode] mmm
[Deadcode] moment of truth...
[Deadcode] phew
[Deadcode] hi
[FoxHound] hi
[FoxHound] nice blocking
[Deadcode] thanks
[Deadcode] could've been better... I blocked my access to the right :-\
[Deadcode] but didn't have time
[Deadcode] to make it better
[Deadcode] (Hey Jude)
[FoxHound] don't make it ... bad?
[Deadcode] take a sad song
[FoxHound] I don't remember all the lyrics
[Deadcode] "and make it better" is the next thing :)
[Deadcode] vn
[FoxHound] ty
[FoxHound] lol
[Deadcode] :)
[FoxHound] from behind it works
[FoxHound] facing backwards*
[Deadcode] yuppers
[Deadcode] and sometimes... a forward jump will work when no others will
[Deadcode] .....
[Deadcode] nicely done
[FoxHound] interesting
[FoxHound] not sure if WKB has an article about these jump knocks
[FoxHound] I believe this page still does not exist
[Deadcode] wow
[Deadcode] that's a major thing to not exist
[Deadcode] is it not under Dragon Ball maybe?
[FoxHound] ah info about backflip knock it has
[FoxHound] but these details about knocking with enter or facing backwards I don't think so
[FoxHound] the cluster f@#! trick already has a gif
[FoxHound] nice pile and damage
[Deadcode] thanks
[Deadcode] bl
[Deadcode] nt
[Deadcode] going for Memory Leak I take it
[FoxHound] yes
[FoxHound] good move
[Deadcode] thanks
[Deadcode] you were so close to body-blocking Out of bounds's access to the other sie
[Deadcode] *side
[Deadcode] with "K"
[FoxHound] true
[Deadcode] nice
[FoxHound] t
[Deadcode] damng
[FoxHound] nt
[Deadcode] ty
[FoxHound] risky crate
[Deadcode] gj
[Deadcode] oopsie
[FoxHound] t
[Deadcode] you know the half pixel trick right?
[Deadcode] how to avoid bouncing on a backflip
[FoxHound] I don't think I know it
[FoxHound] gj
[Deadcode] ty
[Deadcode] so basically, if you tap really quickly on an arrow key, it makes you walk 1/2 pixel
[Deadcode] you want to be on the "outer" half-pixel to do a backflip or backjump on any sufficiently steep slope
[Deadcode] where "outer" means farther away from the slope
[Deadcode] you know a half-pixel step moves within the same pixel if your worm doesn't visually change position
[Deadcode] lol
[FoxHound] lucky me
[FoxHound] phew
[Deadcode] I should've thought about that shotgun angle longer
[Deadcode] my subterfuge worked
[FoxHound] gg
[Deadcode] gg
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