Leagues
May 02, 2024, 02:52 AM

Game #228552, reported by ZorroX, Viewed 475 Time(s)

Allround #13, Default #14
Clanners
September 23, 2021, 01:59 PM
Winner
Beginner 1075 in Team17 before the game. Gained 37|35 points more
Loser
db
Absolute Beginner 975 in Team17 before the game. Lost 34|35 points more
  

Game Rate
Not rated yet
Players history
2 - 0
3 - 0
2 - 2
5 - 2
Information Game scheme: Team17
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 104 time(s).
0 members and about 104 guests have downloaded this game.
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 2 time(s)

Game Chat(s)
[Memox`db] hf
[AlbinoCKC] hf
[ShyGuy] gl hf
[Master`NNN-db] hf
[Shtaket] hf
[NivmanCKC] lol crazy placements
[NivmanCKC] yop vs button
<<ShyGuy>> use your heart
[ShyGuy] bat me, you wont
[ShyGuy] albino, Doom Guy is not a part of my team. don't get fooled. follow the colors
[Memox`db] we really need a module to hide those weapons lol
[AlbinoCKC] lol, i know
[Memox`db] sometimes it's not a matter of being quick unfortunately
[ShyGuy] but then getting mole would be even worse
[ShyGuy] moles don't need more nerfs xD
[ShyGuy] i think mole is underrated cuz it hides the weapons...unless youre deadcode and get the timing every time
[ShyGuy] yall on voice or something? anyone home?
[AlbinoCKC] i dont
[Master`NNN-db] ncul a mamt
[Memox`db] lol
<<ShyGuy>> does axe reach duke?
[ShyGuy] lol
[Memox`db] worth it
[ShyGuy] i thought that wasnt in this scheme for some reason
[Memox`db] me too, then i started to get it everytime in the last few months
<<ShyGuy>> guess i should have went <<< xD
[ShyGuy] sounds right for t17
<<ShyGuy>> didnt wanna get skunked tho
[Memox`db] idk how to bungee lol
[Master`NNN-db] lols
[Memox`db] i always f@#! it up on caves
[Memox`db] i need to practice it
[ShyGuy] what does db stand for
[Memox`db] it's the initials of our founder
[Memox`db] :^)
[ShyGuy] i did not realize it was my turn
[Komito`db] Naaaaaah
[Memox`db] lol
[Komito`db] I can't actually believe I didn't notice that
[Komito`db] Feels stupid af lol
[Komito`db] Don't Look Back
[Komito`db] Although yes, db are my initials >3
<<ShyGuy>> sorry about that
<<ShyGuy>> used to being yellow xD
[Master`NNN-db] andiamo sul sicuro
<<ShyGuy>> doom guy can die to a flamethrower
<<ShyGuy>> maybe he will stay there
<<ShyGuy>> xD
<<ShyGuy>> just shoot him up the hill and off the stage
<<ShyGuy>> would have been free
<<ShyGuy>> hec is a target for flamethrower if he stays there
<<ShyGuy>> ye
[Master`NNN-db] pd
<<ShyGuy>> i didnt notice lol
[Master`NNN-db] tanto da me tu puoi venire
[Master`NNN-db] penso che dovremmo vincere facile
[Master`NNN-db] si vede che non gioco mai a sto gioco
<<ShyGuy>> maybe i should petrol hec and trap him
[Memox`db] f@#! it
<<ShyGuy>> i think it worked
<<ShyGuy>> maybe he can chute
<<ShyGuy>> damn
<<ShyGuy>> now that turn sucked
<<ShyGuy>> should have ft
<<ShyGuy>> i have no idea
<<ShyGuy>> i dont think so
<<ShyGuy>> dont count on them being 50
<<ShyGuy>> p sure they changed it
[ShyGuy] f@#! dumbass cluster bombs
[Memox`db] against deadcode i had 12 clusters, it wasn't fun
[ShyGuy] every time i play i just get loaded with them
[ShyGuy] last time i played t17 i got 18
[Master`NNN-db] me maybe 14
[Master`NNN-db] xd
[ShyGuy] it's comical
[ShyGuy] every time i give t17 another chance im reminded of why i think the scheme sucks horribly
[Memox`db] wtf
[Memox`db] aw
[Memox`db] that was a waste
[Memox`db] too far
<<ShyGuy>> fuic
<<ShyGuy>> my guy didnt turn around
<<ShyGuy>> trapped myself from you now
[Memox`db] nice block
[Master`NNN-db] bella zio
[Master`NNN-db] pd
[Master`NNN-db] tattica
[Memox`db] gg
[Master`NNN-db] gg
[Master`NNN-db] ah ma tu sei morto
[Master`NNN-db] vergognati
[Memox`db] oh
[Memox`db] thanks :)
[Master`NNN-db] ancora no
[Master`NNN-db] xD
[Master`NNN-db] domani
[Master`NNN-db] minchia
[Memox`db] why don't you just adopt deadcode scheme with 22 bow dmg? this is ridiculous
[Master`NNN-db] avevo dimenticato quanto toglieva
[Komito`db] We are in the process of that
[ShyGuy] i adopted whatever komo linked me
[Komito`db] Many players want to use Deadcode's scheme
[Komito`db] This is the current scheme though in TUS so we have to use it
[ShyGuy] i told albino i even thought the bows werent 50
<<ShyGuy>> good gamble lol
[Komito`db] I imagine it will be changed very soon though
[Komito`db] You can help speed up the process by posting on the official scheme page on TUS
[Memox`db] will do it
[Master`NNN-db] peccato se lo bloccavo
<<ShyGuy>> patsy gg whenever we can
<<ShyGuy>> too bad you used shotgun
[NivmanCKC] red wind
[ShyGuy] do the longer
[ShyGuy] whatevs
<<ShyGuy>> ah
[ShyGuy] who won the elite
[NivmanCKC] they did
[AlbinoCKC] they won
[NivmanCKC] i did some rusty moves xD
<<ShyGuy>> gg if he stays there
<<ShyGuy>> rght?
<<ShyGuy>> that reaches doesnt it
[Memox`db] gg
[ShyGuy] what makes you say that
[AlbinoCKC] lol
[Memox`db] heh
[Memox`db] you placed the girder, so
[Memox`db] you have an SD weapon
[ShyGuy] gg
[Memox`db] a big one
[AlbinoCKC] gg
[Komito`db] Gg
[NivmanCKC] GG
[Memox`db] gg
[Shtaket] gg
[NivmanCKC] well played
[Memox`db] t
[Komito`db] AG then

Author Topic: Game #228552, reported by ZorroX  (Read 1462 times)

0 Members and 1 Guest are viewing this topic.

Offline TheWalrus

Re: Game #228552, reported by ZorroX
« Reply #15 on: September 20, 2021, 04:21 AM »
I was trying to find a less interesting scheme in free league than holy war, but I failed, I would love for someone to explain to me why it is good, however

Offline SIBASA

Re: Game #228552, reported by ZorroX
« Reply #16 on: September 20, 2021, 04:51 AM »
I don't know, I chose this because I try to always choose different schemes so that it would not be so boring to play the same one, but I agree with you - this is a rather uninteresting scheme

Online Lupastic

  • Fantastic
  • Hero Member
  • *****

  • Hungary Hungary
  • Posts: 1,854
    • View Profile
Re: Game #228552, reported by ZorroX
« Reply #17 on: September 21, 2021, 07:56 PM »
I was trying to find a less interesting scheme in free league than holy war, but I failed, I would love for someone to explain to me why it is good, however

holy war can be one of the most strategical scheme, and sometimes bng skills can help you out as well there, altho I prefer to use the HB version of it, which means inf HP worms, limited girder pack (9) and limited girders (9). meaning you can totally block enemy worms all the time (but not for an eternity). and to counter that, you can escape by booming yourself with holy nades, block back, teleport away (inf teleports), or teleport on the top side of the map, where you can't be blocked anymore (same as in mole shopper) actually you always have a lot of opportunities to escape.
I have no frickin idea why worms have 200 hp in this scheme, seems to me those poor handicapped noobs who invented the modifications to this tus scheme hate being blocked, and lacks certain skills. as someone stated here before, this tus scheme for holy war has been played by like 3-4 people in total, and one of them invented this scheme for tus. what a shame : ] no one likes it, no wonder.

another thing that makes the HB version of holy war better, and funnier, is that after 45 minutes long in the game, your map is starting to look like a Picasso painting :D girders everywhere, making an abstract weird art. I love that. I usually prepare myself to play a holy war match for at least half an hour/an hour long :D (if enemy knows how to play it, and not just going for straight attacks and throws)

Offline Zalo the moler

Re: Game #228552, reported by ZorroX
« Reply #18 on: September 21, 2021, 08:44 PM »
Maybe this scheme needs gigantic maps and 60 sec of turn time (for parachute flights and walk to the enemy). Who knows who knows!

Offline Gabriel

  • Slacker is a queefer
  • Hero Member
  • *****

  • Chile Chile
  • UC UC clan

  • Posts: 1,116
  • Might come back later idk
    • View Profile
Re: Game #228552, reported by ZorroX
« Reply #19 on: September 21, 2021, 09:17 PM »
I always liked the idea of "building your own map" idea, I remember there was a scheme where you would use the first 8 turns or so building your own fort with Girder Packs. It didn't work out because it was too slow, but the concept was the same. I like Holy War because of that, I guess.
Mole shopper is the worst thing in the world.

Offline Zalo the moler

Re: Game #228552, reported by ZorroX
« Reply #20 on: September 22, 2021, 02:57 AM »
I always liked the idea of "building your own map" idea, I remember there was a scheme where you would use the first 8 turns or so building your own fort with Girder Packs. It didn't work out because it was too slow, but the concept was the same. I like Holy War because of that, I guess.

Wow, beautiful vision. Maybe Girder Pack can be modified into giving 20 girders instead of 5? I can also imagine a scheme for Holy Granade in which you are meant to throw it to a specific destination and the goal of the scheme is to decide how many girders you wanna use. For example you lose -3 points for every girder you use for the corridor for Holy, and -1 point for every turn in which your Holy doesn't reach the target. If maps are gigantic with LG commonly available, that might be a huge amount of fun. Another vision that I have involves Parkour to a specific target via the smallest number of girders. Also not that some levels might note be 100% empty, they might have very tight passageways in which you need to do pixel-perfect jump or throw a grandma in a pixel perfect way in order to win.

Or... thinking about it now, there is 2nd idea for a scheme, except probably nobody would play it. Why don't we make such a scheme with small maps. Scheme in which you are in a pitch with pixels all around you (just enough to make it impossible for crates to spawn next to you). There would be very tiny vertical "baskets" that would lead the well-thrown grandmas into a short 3 sec walk to a small chamber where they get 2-3 crates, waiting for you to be added into your inventory. Then the enemy does the similar throw if he wants to get the crates for himself (maybe to another basket? maybe we make 4 baskets?? and crates' spawn would dictate what basket is worth throwing grandma to?). Baskets might even be large and located deep down at the very very bottom. The grandma/cow/skunk/mole would travel 1 km before it would land to the basket of crates.

We would call it "Basketball shopper"
« Last Edit: September 22, 2021, 03:09 AM by ZorroX »