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Game #228958
Game #228958, Viewed 216 Time(s)
Allround #14, Default #15
Clanners
October 07, 2021, 05:18 PM
Winner
CKC
The Chicken Clan
Inexperienced
1209 in Team17 before the game. Gained 38|34 points
more
Inexperienced
1209 in Team17 before the game. Gained 38|34 points, Balance points: 4|4
Sbaffo
D
Deadcode
Loser
ob
only business
Beginner
1078 in Team17 before the game. Lost 30|34 points
more
Inexperienced
1209 in Team17 before the game. Lost 30|34 points
Mega`Adnan
Rocket
Game Rate
Not rated yet
Players history
Team17, #15
CKC
ob
5 - 1
Team17, Overall
CKC
ob
5 - 1
default, #15
CKC
ob
9 - 3
default, Overall
CKC
ob
9 - 3
Information
Game scheme:
Team17
Scheme pick:
Winner's pick
Watch The Game Replay(s):
Downloaded 84 time(s).
0 members and about 84 guests have downloaded this game.
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1920 x 696, PNG, 151.85 KB, Downloaded 4 time(s)
[Sbaffo] 2021-10-07 16.00.15 [Online] @CKC`Sbaffo, ob-Rocket`zar`pH, `ob-Mega`Adnan, Deadcode
Game Chat(s)
[CKC`Sbaffo] hf
[ob-Rocket`zar`pH] hf :>
[`ob-Mega`Adnan] Funs
[Deadcode] hf =)
<<Deadcode>> I'd say get crate and tele upstairs
<<Deadcode>> on left side
<<Deadcode>> nonono
<<Deadcode>> I meant get crate with your left worm
<<Deadcode>> that was very unlikely on first turn
<<Deadcode>> block = you mean pin?
<<Deadcode>> I'm going to use the banana
<<Deadcode>> any objection?
[`ob-Mega`Adnan] woah
[ob-Rocket`zar`pH] lol rly
[Deadcode] hehe
<<Deadcode>> ty
[ob-Rocket`zar`pH] that's how it works
[ob-Rocket`zar`pH] u get mortar, they get nanas
<<Deadcode>> you can teleport Wu-Tang to above crate
<<Deadcode>> nice crate
<<Deadcode>> I can use it on GxD on my next turn
[ob-Rocket`zar`pH] royal equality lmao
[Deadcode] hehe
<<Deadcode>> oooh, that'll be useful later. As long as we don't wait too long to use it and have one of our worm killed off
<<Deadcode>> nice choice
<<Deadcode>> you should probably move Das Efx soon, aqua sheep vulnerable
[CKC`Sbaffo] i'll do
[CKC`Sbaffo] pèorco dio
[Deadcode] bl
[`ob-Mega`Adnan] oooh
[`ob-Mega`Adnan] oh
[Deadcode] :o
[Deadcode] damn
<<Deadcode>> haha, nice we got that instead of them
<<Deadcode>> Das Efx would be dead otherwise
<<Deadcode>> yeah, some passages are "fussy"
<<Deadcode>> your walk has to be in the right phase to get through
<<Deadcode>> so you'd try walking from different short distances
<<Deadcode>> ty
<<Deadcode>> I used to play a version with only oildrums
<<Deadcode>> KRD convinced us mines are good too
<<Deadcode>> good timing
[CKC`Sbaffo] wtf
[Deadcode] :-)
[Deadcode] 1/13 chance of it working, each time
[ob-Rocket`zar`pH] it's like to play with the creator
[CKC`Sbaffo] exactly
[CKC`Sbaffo] hahahaha
[Deadcode] depends on game frame modulo 13
[ob-Rocket`zar`pH] game frame ok
<<Deadcode>> that could be a bait for trap
[ob-Rocket`zar`pH] and there's me not knowing what the damage will be from 2 torches ia a row
<<Deadcode>> yes
<<Deadcode>> to a crate
<<Deadcode>> probably top one
<<Deadcode>> we're in crate heaven... my early banana helped :)
<<Deadcode>> if girder blocks Das Efx on left side, then just firepunch
<<Deadcode>> it might trap you, but firepunch will open it both ways
<<Deadcode>> i.e. it might trap you when you try to walk out on left side
<<Deadcode>> yes, now you sould
<<Deadcode>> should
<<Deadcode>> after that girder
<<Deadcode>> and then open girder
<<Deadcode>> you could've got the bottom crate too and jumped right, but that's ok
<<Deadcode>> I hope that girder blocks them
<<Deadcode>> I'm very good at judging jump distances... I think I can judge it to the pixel
[Deadcode] :o
[Deadcode] ty
[`ob-Mega`Adnan] xd
[CKC`Sbaffo] nice jump
[Deadcode] ty
[CKC`Sbaffo] movement player
[CKC`Sbaffo] like in cs:go
[Deadcode] :-)
[CKC`Sbaffo] bunnyhopping the whole map
[Deadcode] :D
[Deadcode] nice block
<<Deadcode>> tele him out I guess
<<Deadcode>> to crate as high as you can
<<Deadcode>> the bottom middle crate but high
<<Deadcode>> as high as you can and still get the crate
<<Deadcode>> not that one
<<Deadcode>> yes
<<Deadcode>> that
<<Deadcode>> hope they don't have earthquake
<<Deadcode>> uh oh, that looks like aqua
<<Deadcode>> I will block their other worm
<<Deadcode>> or I could just girder Das Efx
[CKC`Sbaffo] aw
[Deadcode] oooh vn
[ob-Rocket`zar`pH] wtf I've done lol
[`ob-Mega`Adnan] should have waiting for 3rd cow xd
<<Deadcode>> ack, sorry for block
<<Deadcode>> shouild be ok I guess
<<Deadcode>> that'd kill both, wouldn't it?
<<Deadcode>> true
<<Deadcode>> you could use rope and kill mxrcx
<<Deadcode>> and we have aqua to kill their other worm
[ob-Rocket`zar`pH] gg
<<Deadcode>> be sure to get safe from aqua in your hide
<<Deadcode>> I guess safe from aqua was pretty hard there
[ob-Rocket`zar`pH] job
[Deadcode] RIP
[`ob-Mega`Adnan] tae
[Deadcode] gj
[`ob-Mega`Adnan] woot
[ob-Rocket`zar`pH] pft
[`ob-Mega`Adnan] knew it
[CKC`Sbaffo] hacks
[ob-Rocket`zar`pH] ok 3 uzi here
[`ob-Mega`Adnan] my gut was telling it :D
[Deadcode] ;-)
[`ob-Mega`Adnan] gg
[Deadcode] gg
[CKC`Sbaffo] gg wp
[ob-Rocket`zar`pH] gg
[CKC`Sbaffo] well done
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