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July 22, 2025, 01:30 AM
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Game #33860
Game #33860, Viewed 219 Time(s)
Classic #14
Clanners
July 13, 2010, 08:24 PM
Winner
TdC
The Deadly Clan
Absolute Beginner
1018 in Elite before the game. Gained 53|53 points
HHC
s
sm0k
Loser
CKC
The Chicken Clan
Novice
1328 in Elite before the game. Lost 53|53 points
ShyGuy
C
Chicken23
Game Rate
Not rated yet
Players history
Elite, #14
TdC
CKC
2 - 1
Elite, Overall
TdC
CKC
41 - 73
classic, #14
TdC
CKC
3 - 10
classic, Overall
TdC
CKC
143 - 264
Information
Game scheme:
Elite
Scheme pick:
Loser's pick
Watch The Game Replay(s):
Downloaded 48 time(s).
1 members and about 47 guests have downloaded this game.
StJimmy
May 01, 2023, 05:12 PM
Game Awards
This game hasn't been nominated for any awards.
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 4.28 KB, Downloaded 18 time(s)
HHC(1279052681)-1.2010-07-13 19.04.14 [Online] ShyGuyCKC, ninjaTdCamel, Chicken23CKC, tdcam0kz, CkcDulek, @TdC`HHC
Game Chat(s)
[tdcam0kz] njoy
[TdC`HHC] hf
[ninjaTdCamel] hävf
[CkcDulek] so saving incase someone can crash isn't really necessary
[TdC`HHC] saving it seems less of a bother than extracting it from a replay
[TdC`HHC] but nm
[CkcDulek] whatever :P
<<Chicken23CKC>> go middle under me
<<Chicken23CKC>> on right.
<<Chicken23CKC>> yes
<<ShyGuyCKC>> i go for rasa first turn with desmond?
<<Chicken23CKC>> or bng rupa
[TdC`HHC] meh
<<ShyGuyCKC>> wanna put a girder over desmond?
<<Chicken23CKC>> not yet
<<Chicken23CKC>> i guess richard can
[ShyGuyCKC] oops
[TdC`HHC] ups indeed
<<tdcam0kz>> n nade
<<Chicken23CKC>> just rope n dyno?
<<TdC`HHC>> t :/
<<Chicken23CKC>> later
<<tdcam0kz>> bl on rope
<<TdC`HHC>> gotta block that strawberry dude
<<Chicken23CKC>> block >3
<<Chicken23CKC>> so i can axe him
<<tdcam0kz>> should i block elit ?
<<TdC`HHC>> ye
<<ShyGuyCKC>> i guess you can't axe him
<<ShyGuyCKC>> sg him through the hole
<<Chicken23CKC>> ye
[TdC`HHC] ugh
<<Chicken23CKC>> get the kill on him
<<Chicken23CKC>> barrel or plop
[TdC`HHC] doh
<<ShyGuyCKC>> can you girder me now
<<Chicken23CKC>> i better block, i could shotgun but i dont tihnk its thick enough
<<ShyGuyCKC>> let 18 waste a rope
<<tdcam0kz>> any ideas for my next turn
<<Chicken23CKC>> he'd double skunk or get us into the mine
<<TdC`HHC>> not quite
<<ShyGuyCKC>> who cares, we'd have 2 100 worms and they have no rope
[ninjaTdCamel] bäk
[TdC`HHC] wb
[TdC`HHC] hullo
<<Chicken23CKC>> can u get through that gap where nana is to do double skunk?
[TdC`HHC] ep
<<ShyGuyCKC>> ok
[TdC`HHC] pff
[ninjaTdCamel] lols
<<ShyGuyCKC>> you want me to use the last rope for that?
<<Chicken23CKC>> oh
<<Chicken23CKC>> no
<<Chicken23CKC>> i forgot we used one
<<ShyGuyCKC>> napalm that nana worm if good wind?
<<Chicken23CKC>> yea, we need like nice blue for him. i guess we could airstrike to open it abit first
<<ShyGuyCKC>> that might have ruined it
[tdcam0kz] xD
[ShyGuyCKC] gj
[ninjaTdCamel] gj
[TdC`HHC] t
<<tdcam0kz>> gj
<<Chicken23CKC>> just nade
<<ShyGuyCKC>> napalm?
<<Chicken23CKC>> no
<<tdcam0kz>> grider for ya next
<<Chicken23CKC>> wind too strong
<<TdC`HHC>> bit risky hide though, napalm would own me
[ninjaTdCamel] hhc and animals
<<TdC`HHC>> ye
[TdC`HHC] ;D
<<TdC`HHC>> or rope dyna
[ShyGuyCKC] chick no
<<Chicken23CKC>> ffs
<<Chicken23CKC>> it was last grider.. and now them using last rope
<<ShyGuyCKC>> i double skunk next
<<TdC`HHC>> ah damnit
[ShyGuyCKC] got 10's on both
<<TdC`HHC>> air attack the 40
[ninjaTdCamel] eek
<<Chicken23CKC>> i rope and sheep 100/18
<<Chicken23CKC>> or jump
[ninjaTdCamel] that was so evil;(
<<ShyGuyCKC>> yeah good that i conserved rope
<<Chicken23CKC>> yep
<<tdcam0kz>> r4 sg
<<Chicken23CKC>> any 5sec should kill 18
[ShyGuyCKC] dear god..
[TdC`HHC] plop
<<ShyGuyCKC>> bank a nade
<<tdcam0kz>> time to destroy their grider
<<Chicken23CKC>> my mum is annoying the hell out of me
<<tdcam0kz>> zook would be better
<<TdC`HHC>> napalm 58
<<TdC`HHC>> nm
<<TdC`HHC>> bad wind
<<Chicken23CKC>> any ss plop kills us
<<Chicken23CKC>> soon as sd comes
<<tdcam0kz>> napalm
ninjaTdCamel..TdC`HHC: napalm ?
<<ShyGuyCKC>> napalm and push me into mine
[TdC`HHC] ehh
<<ShyGuyCKC>> good he used it
[tdcam0kz] lies
[ninjaTdCamel] lolll
[TdC`HHC] eep
[ShyGuyCKC] doe
[ShyGuyCKC] die
<<Chicken23CKC>> go more >>
<<ShyGuyCKC>> maybe you should ss that 100 worm
<<ShyGuyCKC>> cos like 3 more turns til he is up
<<ShyGuyCKC>> he could plop
<<tdcam0kz>> any idas , any strategy?
<<Chicken23CKC>> is he next?
<<ShyGuyCKC>> no
<<TdC`HHC>> im gonna try and kami 58
<<ShyGuyCKC>> his other teamed worm just went
<<tdcam0kz>> ok
<<Chicken23CKC>> then with naplam we could try
<<Chicken23CKC>> he may come very close anywa
[TdC`HHC] aaah
[tdcam0kz] bl
[TdC`HHC] 1 sec more :(
[ninjaTdCamel] too far;P
<<ShyGuyCKC>> napalm 100?
<<Chicken23CKC>> sure
<<TdC`HHC>> crap
<<TdC`HHC>> girder me i guess
<<ShyGuyCKC>> we have a rope
[CkcDulek] gj
<<Chicken23CKC>> i'll ss 1 hp, u rope and finish
[TdC`HHC] nice
[tdcam0kz] die
[ShyGuyCKC] gg
[tdcam0kz] thanx
[ninjaTdCamel] dobra
[tdcam0kz] gg
[TdC`HHC] gg
[ShyGuyCKC] go double kill
[ShyGuyCKC] hit that thing in the middle
[CkcDulek] ss in middle
<<tdcam0kz>> idk hopw to kill him next
[Chicken23CKC] shit
[ShyGuyCKC] lol
[ShyGuyCKC] bl
<<tdcam0kz>> kami
[ShyGuyCKC] gg
[TdC`HHC] gg
[tdcam0kz] gg
[Chicken23CKC] man
[ninjaTdCamel] gj
[TdC`HHC] ty
[tdcam0kz] gj
[ninjaTdCamel] gg
[tdcam0kz] we stay on host
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