Leagues
April 27, 2024, 08:29 PM

Game #34495, Viewed 380 Time(s)

Classic #14
Clanners
July 20, 2010, 11:51 PM
Winner
Rookie 1225 in BnG before the game. Gained 29|29 points
Loser
dt
Absolute Beginner 1000 in BnG before the game. Lost 29|29 points
  

Game Rate
Not rated yet
Players history
1 - 0
1 - 0
3 - 2
5 - 12
Information Game scheme: BnG
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 94 time(s).
Game Awards
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Game Chat(s)
[doH`am0kz] funz
[CF-darKz`b2b] hf
[doH`dibz] hf
<<ShyGuy*mm>> i have nade shots at them though
[wreckz*mm] gj
[ShyGuy*mm] ty amigo
[ShyGuy*mm] amiga*
[CF-darKz`b2b] when did you guys decide to bring mm back btw?
[wreckz*mm] so darkz, why am i checking thew2rope thread?
[wreckz*mm] about an hour ago?
[wreckz*mm] wrong tree :D
[CF-darKz`b2b] you are checking it because i posted a link to a scheme editor which allows setting different levels of fall damage
[wreckz*mm] i think fd is more then enough, tbh
[wreckz*mm] its at 99
[CF-darKz`b2b] hm, i remember getting close to 100 fd on w2 tho lol
[wreckz*mm] ppl complain about it already :D
[doH`dibz] ye we dont want rly high fd on w2 it was f@#!ed up when people got massive FD from luck and such or not even luck it was just shit
[wreckz*mm] lol if u zooked urself at top or suttin
[ShyGuy*mm] w2 roper is awesome! pumped for the cup
[wreckz*mm] u fell for like 150 lmfao
<<ShyGuy*mm>> dig em, digger
[ShyGuy*mm] don't bank
[doH`dibz] theres different kinds of w2 roper man -.- high fd different sets
[wreckz*mm] yes, w2 roper was different settings per person
[ShyGuy*mm] erg
<<ShyGuy*mm>> if you dig out nas
[wreckz*mm] which obviously will never fly in w:a
<<ShyGuy*mm>> i could maybe zook next turn for plop
[doH`am0kz] gj
[ShyGuy*mm] gj
[doH`dibz] ty
[doH`dibz] like avi said need to comprimize a bit ;]
[doH`dibz] gj
[doH`am0kz] t
<<ShyGuy*mm>> f@#!
[CF-darKz`b2b] yeah well, thought you'd like to play around with fd too though
[CF-darKz`b2b] since theres no competitive scheme here with different fd from 100%
[doH`dibz] yea cud do i dunno we can disscuss it at tus :]
[wreckz*mm] oh that was just weak
[ShyGuy*mm] power
[doH`dibz] or we cud have w/e fd the person who hosts wants?
[mm-free] i could kill for some cheese nachos
<<ShyGuy*mm>> i'll do froggy bitch surprise
[doH`dibz] and they gotta tell the FD before?
[wreckz*mm] well the fd we got now for the scheme is pretty good i mean... if u fall at all ur doing atleast 20+ to urself
[wreckz*mm] nice mine fd can be like 60, and from top 80
<<doH`am0kz>> close
<<doH`dibz>> to close :/
<<ShyGuy*mm>> full power
<<ShyGuy*mm>> straight up
<<ShyGuy*mm>> gj
<<doH`dibz>> zook avi
<<doH`am0kz>> tried
<<doH`dibz>> was nt
<<doH`am0kz>> t
<<ShyGuy*mm>> you need to dig nas out first
<<ShyGuy*mm>> then i follow uo
<<ShyGuy*mm>> so he doesnt have a turn to move
<<doH`am0kz>> vn
<<doH`dibz>> t
<<ShyGuy*mm>> full
<<doH`am0kz>> he is on darkside
[ShyGuy*mm] nt
<<ShyGuy*mm>> w2 roper will be awesome
<<doH`dibz>> not now
[doH`dibz] vn
[ShyGuy*mm] gj
[doH`am0kz] t
[doH`am0kz] phew
[wreckz*mm] nt
[ShyGuy*mm] :(
[ShyGuy*mm] knock me dibz
[wreckz*mm] too hard
[wreckz*mm] i hate bng lol
[doH`am0kz] aje
doH`dibz..doH`am0kz: man u dont wanna do that he can shoot now haha
<<doH`am0kz>> i was pretty sure i hot him
[wreckz*mm] not ba
<<doH`am0kz>> hit*
<<ShyGuy*mm>> i get a better shot next turn now
<<ShyGuy*mm>> k
<<doH`am0kz>> np i got aim for 3s
<<doH`am0kz>> letz kill shy
<<doH`dibz>> or u kill him i kill avi?
<<ShyGuy*mm>> phew
[doH`dibz] aw
<<doH`am0kz>> ok
doH`dibz..doH`am0kz: man use higher aim
doH`dibz..doH`am0kz: ur aim a bit low hehe
<<doH`am0kz>> wanted to bounce from pixel for 44
[ShyGuy*mm] bastard
[wreckz*mm] nt
<<ShyGuy*mm>> wind
[mm-free] guys we cant lose 1st game
[mm-free] bad luck
[wreckz*mm] lol true
[mm-free] KILL
<<ShyGuy*mm>> 3 arrow wind = 1 or 2 pixels to the right and full power
[ShyGuy*mm] i will try with all of my heart free
<<doH`am0kz>> g push
[ShyGuy*mm] but i keep getting little nips
<<doH`am0kz>> see
[wreckz*mm] u bitch
[wreckz*mm] f@#! this bng
doH`dibz..doH`am0kz: ye knew
[ShyGuy*mm] lol
[ShyGuy*mm] don't give up
[mm-free] blame it on mablak
[wreckz*mm] i do
doH`dibz..doH`am0kz: lower
[wreckz*mm] there was no part of me that wanted to be involved in this
[wreckz*mm] amokz use ur booting prog, kick me plz
[wreckz*mm] ns
[ShyGuy*mm] t
<<ShyGuy*mm>> hammer smokz
<<doH`am0kz>> kill shy too
<<doH`am0kz>> g push
<<doH`dibz>> thx
<<ShyGuy*mm>> dig then
<<ShyGuy*mm>> dig for dibz
<<doH`dibz>> not doing much damage tho haha
[doH`am0kz] aje
<<doH`am0kz>> to much powa
doH`dibz..doH`am0kz: use 3 sec?
[wreckz*mm] ty
[wreckz*mm] nudged me
[ShyGuy*mm] np
[wreckz*mm] ;)
<<ShyGuy*mm>> ffs..
<<doH`am0kz>> good
<<doH`dibz>> t
[wreckz*mm] gahhh
[wreckz*mm] darkz
[ShyGuy*mm] never go far into the cross hair avi
[wreckz*mm] whisper me to how to make hits plz
[wreckz*mm] i did not mean to
[wreckz*mm] my timing is off
[ShyGuy*mm] lol
doH`am0kz..CF-darKz`b2b: i prefer 4s lg xd
<<doH`am0kz>> i prefer 4s lg
CF-darKz`b2b..doH`am0kz: xd
CF-darKz`b2b..doH`am0kz: ahuahuaauha
doH`am0kz..CF-darKz`b2b: war nich zu dior xd
<<doH`dibz>> ok do as u wanna ;]
[ShyGuy*mm] bastard
CF-darKz`b2b..doH`am0kz: ach :D
[ShyGuy*mm] why couldn't it get under the tree and stick
[wreckz*mm] tru
[doH`am0kz] n
[wreckz*mm] n
[doH`dibz] ty
<<ShyGuy*mm>> dig dibz
<<ShyGuy*mm>> just do it
<<ShyGuy*mm>> it is a lame shot xD
doH`dibz..doH`am0kz: lil more power u got him
<<doH`am0kz>> si
[ShyGuy*mm] i can't land a direct shot >.>
[mm-free] im amazed my laptop hasnt overheated yet
<<doH`am0kz>> may i should torch
[ShyGuy*mm] ns
[wreckz*mm] thnx
<<doH`am0kz>> pf..
doH`dibz..doH`am0kz: man dont try trick shots hehe
<<ShyGuy*mm>> let's kill him
doH`dibz..doH`am0kz: i need u to attack
<<doH`am0kz>> it wasnt trick^^
[ShyGuy*mm] gg?
[wreckz*mm] gg
[wreckz*mm] nice
[doH`am0kz] gg
[CF-darKz`b2b] nice, gg
[doH`dibz] gg
<<doH`am0kz>> go for them
<<ShyGuy*mm>> dig dibz out
[CF-darKz`b2b] comeback victory incoming
[mm-free] i'd stay open the tree instead trying to hit from top
[mm-free] say*
[wreckz*mm] thats what we will do
<<ShyGuy*mm>> wind :X
[wreckz*mm] ns :D
[ShyGuy*mm] ty
[wreckz*mm] get back
[ShyGuy*mm] gj
<<ShyGuy*mm>> i try to nade
<<ShyGuy*mm>> ok dig him out
<<ShyGuy*mm>> phew
[wreckz*mm] f@#!er
<<doH`am0kz>> open his hidde with zook may by low wind
[wreckz*mm] knew needed more
[ShyGuy*mm] think about your shot sonic
<<ShyGuy*mm>> get him
[wreckz*mm] gj
[doH`am0kz] g1
[doH`dibz] ty
[ShyGuy*mm] vg
[wreckz*mm] awesome
[wreckz*mm] lol
[CF-darKz`b2b] n1
[ShyGuy*mm] ty
[wreckz*mm] hmmm
[wreckz*mm] gj
<<ShyGuy*mm>> zook if you want
[wreckz*mm] wtf
[ShyGuy*mm] power
[wreckz*mm] my zook is bad
[ShyGuy*mm] yeah
[wreckz*mm] im miss judging winds
[ShyGuy*mm] just aim strraight up with those
[ShyGuy*mm] if you aim to the right you have to put more power
[wreckz*mm] even then im judging the wind horrible
[wreckz*mm] gj
[CF-darKz`b2b] spank that dirty whore, or so
[wreckz*mm] haha
[wreckz*mm] RIGHT!
<<ShyGuy*mm>> i can bank a shot i think
[doH`am0kz] gs
[CF-darKz`b2b] gj
[doH`dibz] thx
<<ShyGuy*mm>> i move or hit?
<<ShyGuy*mm>> what hil
[wreckz*mm] gj
<<ShyGuy*mm>> oh ok
<<ShyGuy*mm>> i see it
<<ShyGuy*mm>> hit him
<<ShyGuy*mm>> i would have been hit lol
[wreckz*mm] wind plz
<<ShyGuy*mm>> you'll have to lg 5 sec bank
[doH`dibz] ew
[doH`am0kz] gj
[doH`dibz] t
[ShyGuy*mm] power
[ShyGuy*mm] gg
[wreckz*mm] repeat?
[doH`dibz] gg
[doH`am0kz] gg
[wreckz*mm] nice......
[doH`dibz] did more damage then than i did b4 :D
<<ShyGuy*mm>> dig
<<doH`am0kz>> may u can get avi with 4smax
[mm-free] i wonder what those "......" mean
[ShyGuy*mm] oh man
[ShyGuy*mm] that wind is max xD
[wreckz*mm] haha
[wreckz*mm] :D
<<doH`am0kz>> AWW
<<doH`am0kz>> try again
[wreckz*mm] ugh
<<ShyGuy*mm>> you have to lg 5 sec
<<ShyGuy*mm>> do 3 sec then
<<ShyGuy*mm>> no max
<<ShyGuy*mm>> max bounce doesn't affect the bank avi
<<ShyGuy*mm>> turn it off
<<ShyGuy*mm>> down
<<ShyGuy*mm>> and do 3 seconds full
<<ShyGuy*mm>> 3 sec min bounce
<<ShyGuy*mm>> not work
[wreckz*mm] dibz, zook that pix for me bro
[wreckz*mm] c'mon.. we go way back
<<doH`am0kz>> destry hide with zook
[wreckz*mm] DAMNIT
doH`dibz..doH`am0kz: i have idea
[ShyGuy*mm] max wind dude
[wreckz*mm] i cant hit a zook for life of me
<<doH`am0kz>> ok
doH`am0kz..CF-darKz`b2b: xdddd
[doH`dibz] o0
<<ShyGuy*mm>> dig him
doH`am0kz..CF-darKz`b2b: ops
doH`am0kz..CF-darKz`b2b: xd
<<ShyGuy*mm>> lg zook
[wreckz*mm] how hard?
CF-darKz`b2b..doH`am0kz: lern fl��stern xd
[wreckz*mm] quick
[ShyGuy*mm] idk
[mm-free] trust urself
doH`am0kz..CF-darKz`b2b: ja verdr��ck mich immer
[mm-free] visualise it
[ShyGuy*mm] aim to the left a little
[CF-darKz`b2b] too far
[CF-darKz`b2b] :p
[wreckz*mm] ok, not that hard
[wreckz*mm] lmfao
[doH`am0kz] nemo
[wreckz*mm] darkz, wtf.. whisper me this shitz dude
[ShyGuy*mm] put another girder
[ShyGuy*mm] i don't think that works
[ShyGuy*mm] maybe it will.. nvm
[wreckz*mm] its right where the other was
[doH`am0kz] n1
[doH`dibz] thx
[ShyGuy*mm] ok avi
[ShyGuy*mm] 3 PIXS TO LEFT
[ShyGuy*mm] f@#!er
[wreckz*mm] lol
[ShyGuy*mm] listen to me
[CF-darKz`b2b] avi avi u da man, if u cant do it no1 can :D
[wreckz*mm] mablak could have tho :(
<<ShyGuy*mm>> aim straight up then notch 3 pix to the left
<<ShyGuy*mm>> then full power
[CF-darKz`b2b] go ffs, like free said u cant lose 1st game
doH`am0kz..CF-darKz`b2b: maybe lame kill with 4s��
[ShyGuy*mm] lg 5 sec
CF-darKz`b2b..doH`am0kz: yes plz
<<doH`am0kz>> maybe lame kill with 4s
doH`am0kz..CF-darKz`b2b: komm#
[ShyGuy*mm] rofl
CF-darKz`b2b..doH`am0kz: wasn? xd
doH`am0kz..CF-darKz`b2b: hab neue tasta und verdr��ck mich st��ndig^^
<<ShyGuy*mm>> you have to 5 sec lg from there
[doH`am0kz] wee
[doH`dibz] hmm
[doH`am0kz] nt
[doH`dibz] t
CF-darKz`b2b..doH`am0kz: merk ich xdd
<<ShyGuy*mm>> zook
doH`am0kz..CF-darKz`b2b: pixel��
[wreckz*mm] i g2g after this
doH`am0kz..CF-darKz`b2b: pixel��
<<ShyGuy*mm>> if you get 2 star wind
<<doH`am0kz>> lol
[doH`dibz] ;p
CF-darKz`b2b..doH`am0kz: xDDDDDDD
<<ShyGuy*mm>> you have to notch 3 pix to the left
doH`am0kz..CF-darKz`b2b: man schnell geht nix
<<ShyGuy*mm>> gj
[doH`dibz] gg
[doH`am0kz] gg
[ShyGuy*mm] gg
[wreckz*mm] gg
[doH`am0kz] gj
[CF-darKz`b2b] gg
[wreckz*mm] u guyz gotta play
[wreckz*mm] next
[wreckz*mm] i got to go
[wreckz*mm] see ya

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