Leagues
May 02, 2024, 07:11 AM

Game #85513, Reported by Chicken23, Viewed 492 Time(s)

Classic #21
Clanners, Playoffs
September 22, 2011, 11:59 PM
Winner
Fairly Competent 1726 in Elite before the game. Gained 0|0 points
Loser
cFc
Fairly Competent 1686 in Elite before the game. Lost 0|0 points
  

Game Rate
Not rated yet
Players history
0 - 5
50 - 65
2 - 9
163 - 259
Information Game scheme: Elite
Watch The Game Replay(s):
Downloaded 124 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

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1920 x 696, BIT, 3.66 KB, Downloaded 7 time(s)

Game Chat(s)
[ArtiC`cFc``] hf
[cfc-dainub] hff
[seBaCKC] hF
[seBaCKC] nah pico me acostumbraré a jugar con esta resolución xd
<<Chicken23CKC>> lets do this,
<<Chicken23CKC>> come support me in middle of map?
<<Chicken23CKC>> or >>
<<Chicken23CKC>> if i go down i could try dyno, but id rather stay safe, we can keep them below
<<Chicken23CKC>> agreed
<<Chicken23CKC>> lets take long turns in that case as SD favours us
<<Chicken23CKC>> although drop a mine
<<Chicken23CKC>> so we can open
<<Chicken23CKC>> in my nade pit
<<Chicken23CKC>> gj
<<Chicken23CKC>> we can open when we want now
<<Chicken23CKC>> just have to avoid being pushed into it
<<Chicken23CKC>> indeed
<<Chicken23CKC>> ty
<<Chicken23CKC>> can u sheep him later?
<<Chicken23CKC>> im gonna hide and build grider next turn
<<Chicken23CKC>> sg it open for sheeps?
<<Chicken23CKC>> what u think i should do?
<<Chicken23CKC>> i wont open if u cant support me
<<Chicken23CKC>> open up or stop him from nading?
<<Chicken23CKC>> u sheep next
<<Chicken23CKC>> or rope and attack?
<<Chicken23CKC>> yea, go for sheep?
<<Chicken23CKC>> save skunk for later
<<Chicken23CKC>> bl
[seBaCKC] wtf
<<Chicken23CKC>> pressed space as it ticked down from 1 second
<<Chicken23CKC>> indeed, bl
<<Chicken23CKC>> could of got 2, still, 1 worm is skunked and we have the high ground, we should attack this 100,
<<Chicken23CKC>> while hes not connected to other worms
<<Chicken23CKC>> again
<<Chicken23CKC>> i'll rope with chicken on his next turn to open the mine and dyno
Dub-c..Chicken23CKC: phew no double skunk there
<<Chicken23CKC>> think i should rope and open, or grider to protect u from naplam?
<<Chicken23CKC>> he naplamed
<<Chicken23CKC>> if u open the mine im roping and hurting
<<Chicken23CKC>> shit
<<Chicken23CKC>> bad hide
<<Chicken23CKC>> last rope to kill me though
<<Chicken23CKC>> block if i live
<<Chicken23CKC>> kill him! :D
<<Chicken23CKC>> sorry
<<Chicken23CKC>> i did wrong team whisper,
<<Chicken23CKC>> i think kill been better
<<Chicken23CKC>> we need to get our worms closer, bring 64 to chicken23's old hide?
<<Chicken23CKC>> with teleport
<<Chicken23CKC>> imagine if kami could kill all 3!?
<<Chicken23CKC>> cus water between those pixels
<<Chicken23CKC>> axe that guy
<<Chicken23CKC>> i didnt wanna open, cus he'd come get me
<<Chicken23CKC>> parachute, otherwise block both or hurt both with naplam
[seBaCKC] fuuuuuuck
[seBaCKC] 0.1 sec !!!
<<Chicken23CKC>> maybe he gets shit hide
<<Chicken23CKC>> i'll just sg
<<Chicken23CKC>> block him
Chicken23CKC..Dub-c: can i zook through pixel?
<<Chicken23CKC>> i need to move chicken 23 to the party
[Chicken23CKC] gg
[seBaCKC] gg
<<Chicken23CKC>> guess this is our darkside base
<<Chicken23CKC>> he telports far side of map now
<<Chicken23CKC>> i'll put chicken23 under the paintbrush
<<Chicken23CKC>> everyone stays high and seperate from eachother
<<Chicken23CKC>> no airstrike oh naplam for him
<<Chicken23CKC>> need to make sure all our guys can easly ss
<<Chicken23CKC>> stant on grider and firepunch?
<<Chicken23CKC>> ok,
<<Chicken23CKC>> just careful of ss hide, im teleporting under the paintbrush
<<Chicken23CKC>> i may teleport on the paintbrush
<<Chicken23CKC>> he needs to not be plopable
<<Chicken23CKC>> u need to get on the roof and airstrike
<<Chicken23CKC>> or just get on roof, he cant kill all 3 of us
[ArtiC`cFc``] uy
<<Chicken23CKC>> shit.
<<Chicken23CKC>> not sure how i can finish him
[seBaCKC] ooh please
[Chicken23CKC] plz work
[Chicken23CKC] gg
[seBaCKC] yes
[Dub-c] gg
[seBaCKC] gg
[cfc-dainub] gg
[ArtiC`cFc``] gg
[Guaton`CKC] vfn

Author Topic: Game #85513, Reported by Chicken23  (Read 503 times)

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Offline Chicken23

Game #85513, Reported by Chicken23
« on: September 23, 2011, 10:39 AM »
1 pixel off from going 0-2 down with homing at end of game and knowing cfc pick bng next..Pressure turn! xD

Offline Crazy

Re: Game #85513, Reported by Chicken23
« Reply #1 on: September 23, 2011, 12:55 PM »
Lol, vgj with that homing Tom!