Description:
In this scheme, you have to create your own fort. At first, weapons are not available to you (the first 6 moves). You must use your imagination and logic to build a fort. Rules: 1. In the first 6 turns, use a set of griders to build your fort. 2. Don't use griders to make a bridge to the enemy. Your allowable height building zone is your starting pad. You can only go beyond the edge of the pad for no more than half of the large grider. 3. All other rules are the same as for the standard fort