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General discussion / Re: Suggestion: Mapshot for replays
« on: February 04, 2022, 12:53 PM »
It's very simple, you just need to press Alt+Pause, that would be the equivalent of /map when watching a replay (but it works in-game too).
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I just played some "Kaos Normal" hosted by Hosting Buddy. Apparently it even had Damage*2 in it which is some kind of huge misunderstanding Seems like someone put some rubbish into Hosting Buddy and not the legendary kaos scheme.This is intentional. The "Kaos Normal" and "Kaos Pro" schemes on HB are separate for the exact reason being that Kaos Normal is more suited for fast-paced casual play on WormNET. Kaos Pro does not have double damage.
I studied extended 3.8 settings, but I can't see a way to turn off certain super weapons as well as completely turn off double time.Super weapons can be turned off in the same way as before 3.8 - by setting their delay to 255. In 3.8 you only need to set the delay, ammo does not need to also be set.
BitDefender is known to prevent wkWormNAT2 from working, and cause the "Ack, wkWormNAT2 initialization error" message.
- This happens even if the antivirus is turned off and the game directory added to exclusions; the antivirus must be completely uninstalled to prevent this problem.
- A workaround is to copy this file to the installation directory of the game to trick BitDefender into not blocking it.
Eh, I'm not sure about that. An old rig is probably better for this game, he's doing the right thing imo. Personally, now that I have a bomb of a PC, I miss the old one I had simply because Worms is the only game that microstutters for me - and that ruins a lot of matches. I talked with StepS about it but there's nothing we can do about it, no matter the settings I try. So yeah, there's that...I don't think I've ever talked to you regarding this problem, and I'm not able to find any log. Besides, you have a thread where there were a bunch of suggestions at the bottom to which you have not reacted yet. I would suggest trying them first (as well as wkAntiLag).
Minor? I'd say that table headers fix in WormNET is a major one!That was a missing feature in Preview versions for 3.8, it is not part of the changelog for that purpose. 0.4.4.0 brings it to parity with the way it worked on v3.7.x.