Forums
May 11, 2024, 10:45 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ivo

Pages: 1 2 [3] 4
31
Cups and Tournaments Comments / Re: Cup #64: Intermediate
« on: June 13, 2010, 06:42 AM »
Daina, where art thou? I wanna be first to finish this group stage  8)

Owned x''''D  :P

32
Yes you are right, I did not explained in detail.

When I'm at the game lobby or at WormNet trough the game directly, I have the colors a bit messed. But when I go to the game, it usually get's good (or if not, I just need to minimize and restore in the firsts seconds of the game).

I generated the map randomly, then I went to map editor to check if there would be any grid (to remove it, because it can give easily triple or more kills for the first person to move). When I was at the editor, dunno why, colors got very worst and I hardly see what I was clicking. Somehow I could advance for the game, hoping that in the game the colors get well (like I said above). That's why when the game started and I saw that map, I told Joschi that I was getting a color bug. That's when he said me that it wasn't a color bug...

But this all happened due the the color bug of windows 7, that's why my very shorted explanation in the previous post  :)

33
I would like to know too  ;D

It was the result of windows 7 color bug. I hope that the new patch come fast. If not, it can be one more reason to Worms Reloaded own WA =/

34
Cups and Tournaments General / Re: Intermediate scheme thread
« on: June 02, 2010, 04:55 PM »
Alright.
To have a real discussion is necessary to have an open mind and flexibility.
Not worth wasting time when a person decides to be against just because of stubbornness and pride.

35
Cups and Tournaments General / Re: Intermediate scheme thread
« on: June 02, 2010, 12:38 PM »
the "this pisses me off" argument is not the best one
Well, I've heard the same from many people. Your friend Koras is one of them, btw.
So, if others say some stupiditys I can say it too. hmmm

But, since the majority of the people who posted here, the majority of the people who will play the cup (and that people, you know, are the top and best players in this style, so the ones who has the stronger and better knowledge from the style) seemed to prefer the NNN luckness scheme, why not NNNl scheme be the default and only if 2 players agree with it, playing with TNL?
Because this is the cup hosted by TUS. Host yours and play it with NNN scheme, why not?
Ouch. This is so open minded! Let me say what I think: "Me, TT, I'm the TUS boss. We will organize an "intermediate" cup. If it would not was the presence of ONL guys, this cup would be enven more sad than our TNL. But even that, we will play this cup with our TNL scheme! The majority of the players prefer the NNNL scheme, but we can not allow it to be the default scheme because we are TUS! The rival of NNN comunity! They are the enemy! Even if they have the well known of intermediate, and explained us that our TNL scheme is a crap, what I had nothing better to say that waiting for SD pisses me off, we can not allow it!! Because we are TUS! Because they are ONL guys! Because yes! Because this pisses me off! Because I'm the boss! Because, because, hmm... because what, btw?!?!"

36
Cups and Tournaments General / Re: Intermediate scheme thread
« on: June 02, 2010, 07:29 AM »
Waiting for SD, in NNNL scheme, is a part of the strategy and the game become interesting because the opponent of the player who wants to wait for SD is not interested that he can achieve this, than they will put the strategy in practice for it. And, with respect for you TT but, the "this pisses me off" argument is not the best one  ;)
 
But, since the majority of the people who posted here, the majority of the people who will play the cup (and that people, you know, are the top and best players in this style, so the ones who has the stronger and better knowledge from the style) seemed to prefer the NNN luckness scheme, why not NNNl scheme be the default and only if 2 players agree with it, playing with TNL?

37
Cups and Tournaments Comments / Re: Cup #64: Intermediate
« on: June 01, 2010, 08:55 PM »
Weee!

Thx Joschi!

38
Cups and Tournaments Comments / Re: Cup #64: Intermediate
« on: June 01, 2010, 08:07 PM »
Me too btw  :-[

39
Cups and Tournaments General / Re: Intermediate scheme thread
« on: May 29, 2010, 11:22 PM »
Imagine two boxers competing in the long bout. The one is leading the fight, winning each round by points, but still fails to finish with KO. What is the logical end for the fight then? Yeah, the winner is that one who has more points, earning them during the whole match. And now just imagine that after the end of 11th round announcer says, "SD, bitches!" and discards their points. So then few lucky punches in round 12 may decide the whole match! Lame? Sure, it is.

Well, both boxers already knew from previous that almost all points will be discarded. Almost, because the boxer with more points still (in the majority cases) has the advantage at the beginning of 12th round. And there are no lucky punches! :P Still, both boxers must adjust their style of fighting depending of their points (after the SD) at the beginning of 12th round.

Btw, what the interest of a 12th round if it's impossible the player with less points, make a KO? People would stop watching the fight when they realize the impossibility of the turn around KO, right?

40
Cups and Tournaments General / Re: Intermediate scheme thread
« on: May 29, 2010, 08:20 PM »
I still not to understand why you think that 1hp SD reduction is a lucky based thing. If both players know that it will happen and (an experienced player) can estimate when it will happen, their game should be planned for that fact. I think that the 1hp SD reduction, most of the times, should and can be very clever planned and needs very good know-how of the game in tactics and strategy issues.

So, an issue (1hp SD reduction) that adds more emotion and tactics to the game, is much, but very much more than a "lucky" aspect.

I think that the better analogy is a ladder that at the end there is a playoff (based in the places of the ladder). If the PO don't exists, it can be all decided very soon and than everything is bored until the end. With the PO, there will be interest until the end, but who has the better ladder places, start the PO with the advantage. Like in 1hp SD reduction.

41
Cups and Tournaments General / Re: Cup #64: Intermediate
« on: May 27, 2010, 10:29 PM »
What's the problem with the argument "1hp SD is essential"? I pointed some reasons to justify it btw. If you think otherwise, ok. But this argument is totally valid.

42
Cups and Tournaments General / Re: Cup #64: Intermediate
« on: May 26, 2010, 07:47 PM »
It makes part of the essence of intermediate style/mode the SD 1 hp! It's really never be separated. 1 hp SD, sometimes give an extra emotion and interest that (without it) fast can become too boring. Even more, the strategy of the round (with or without 1hp SD) can be totally different - less strategy without 1 hp reduction.

So, no luck with 1 hp reduction in SD. An experience player should know where SD is iminent and prepare his game and strategy for that reallity. Sometimes only SD can save a very stupid and unfair start position for example.

You can call TNL scheme what you want but, without 1 hp reduction at SD, is not intermediate for sure!
Putting clusters under worms on slopes is part of the essence of intermediate! Without possibility to kill a worm with one cluster that fast can become too boring. Even more, the strategy of the round can be totally different - players will have to avoid such a lame hides.

So, no disbalance with 3* clusters. An experience player should know that the death on a slope is iminent and prepare his game and strategy for that reallity.

You can call NNNL scheme what you want but, without 3* clusters, is not intermediate for sure!

I don't like oranges because I have few coats.

43
Cups and Tournaments General / 32th NNN-One-Evening-Tourney
« on: May 26, 2010, 04:41 PM »
Hello wormers!

Do you think you are good in intermediate style? There is a chance to prove it to yourself and others!
Do you think intermediate style is boring? Join the tourney and check that you are wrong!

Next Sunday 30/05/2010 16h GMT!

Check infos at www.normalnonoobs.org or at the tourney thread http://nnnclan.freeforums.org/32th-intermediate-tournament-30-05-2010-t834.html

If you already know that you want/can play, you can leave your sign up message in the forum. Or you can show at 14h30 GMT at #ropersheaven.

This tourney has an extra motivation. Beyond the medals at the player profile, it will award 100, 50 and 25 ONL points to the first, second and third place, respectively.

Cheers  ;)

44
Cups and Tournaments General / Re: Cup #64: Intermediate
« on: May 26, 2010, 04:28 PM »
BTW, you are all invited to join NNN 32th intermediate tourney - with 1 hp reduction at SD - next Sunday at 15h GMT. You can find more infos at www.normalnonoobs.org. Please leave your sign up message in our forum - there is a link to it in the above site.

Cheers intermediate lovers  ;)

45
Cups and Tournaments General / Re: Cup #64: Intermediate
« on: May 26, 2010, 04:24 PM »
It makes part of the essence of intermediate style/mode the SD 1 hp! It's really never be separated. 1 hp SD, sometimes give an extra emotion and interest that (without it) fast can become too boring. Even more, the strategy of the round (with or without 1hp SD) can be totally different - less strategy without 1 hp reduction.

So, no luck with 1 hp reduction in SD. An experience player should know where SD is iminent and prepare his game and strategy for that reallity. Sometimes only SD can save a very stupid and unfair start position for example.

You can call TNL scheme what you want but, without 1 hp reduction at SD, is not intermediate for sure!

Pages: 1 2 [3] 4