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Messages - Gabriel

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61
Wormkit Modules / Re: wkWormOrder v. 1.0.1 released
« on: September 09, 2021, 07:20 PM »
it is kind of sad to see that active players no longer want to engage on archaic methods (such as memory, or whatever).

I admire those who have a good memory like you for these things. But I, and many other players I know (veteran and also very good players), always made notes of what the enemy used. I don't understand why this is sad. The game is the same. The fun is the same. It makes no difference to me whether the person uses memory or writes down information on paper, software, app etc.

If the majority of the playerbase wants to make the game easier, we should let them be, but as they have the right to do so, others should be allowed to know and discriminate.

It's not about making the game easier, in my opinion. Nothing is going to change. There will only be a transfer of something that was done on paper etc., to be an in-game option.

Yeah, that's why I said it's just about formalizing stuff. You don't have to share / understand how others feel.

62
Wormkit Modules / Re: wkWormOrder v. 1.0.1 released
« on: September 09, 2021, 07:07 PM »
I rarely play this game anymore, but if there are going to be modules around, I'd like to know (at the moment all people light up) what modules have been loaded, and some sort of short explanation of their use, just for the sake of clarity. Then, it would be up to the host (or whoever is in charge, cup moderator for instance) whether they want to allow them or not.

I don't know what's the big fuss about formalizing something that has been around for years, but as a person that has played this game for many years, it is kind of sad to see that active players no longer want to engage on archaic methods (such as memory, or whatever). For me -this is entirely an opinion- not even notching should be allowed, neither measuring shots with your thumb, or marking your screen; let alone these modules.

If the majority of the playerbase wants to make the game easier, we should let them be, but as they have the right to do so, others should be allowed to know and discriminate.

63
Cups and Tournaments Comments / Re: Cup #1129, 2v2 Team17
« on: August 27, 2021, 12:34 AM »
walrus you butthead i beeped u last night
wanted to know if youd pair w/me for this one

i hope u lose @ groups phase you dum dum
jk, gl everyone

64
Leagues General / Re: Game #228112, reported by haddaway
« on: August 21, 2021, 07:34 PM »
Whoever took the time to create an account and bait Rafka, good job. On the other hand, it shows (apparently) how easy it is to create an alias account and just give no f@#!s, just like... I forgot the name, but one of the guys was named Kokomo.

I always wondered why a clan full of nice people like NNN (I got to know Dario, Kilobyte, Kayz, and a bunch of others) would let in an obnoxious person like Rafka (or even Bytor, back in the day). Are skills alone a good reason? (It's an honest question, I'm not trying to judge).


65
Leagues Games Comments / Re: Game #227609, reported by SIBASA
« on: June 25, 2021, 11:04 PM »
but, are you not going from finish to start @ that gif?
the way to do it remains the same anyway

66
for the sake of clarity, i can confirm firerat as a real person (have known him for years (more than 10), he's also terrible at answering the phone)

if you read this firerat, damn you!


67
I really liked this scheme when I played it years ago, but I remember worm select ending hot seat time. Why would you change it? What are the pros-cons?

68
dude komo

the guy is literally an internet troll, you are just feeding him attention at this point

he can talk all he wants on forums, nobody takes him seriously

69
dt / Re: Who already got the shot?
« on: April 27, 2021, 03:35 AM »
I mean the Covid-19 Vaccine aeee

Here in Brazil they are on 60+ yet lol  week by week they are going down 59, 58... better than nothing ae

here in chile its like at 45 years

chilean government has been handling this stuff terribly, quarantine periods make no damn sense

aint this shaky mf piñera lucky, if covid didnt strike people would still be rioting for him to get the fudge out

70
Schemes / Re: Hysteria - telecow
« on: April 04, 2021, 04:01 AM »

The way I worded was purely meant to show that I am actually capable of understanding it, not to mean that I am better than anyone else. If it came across that way I apologize.

No no, no need for apologies, the last part was a generalization, not aimed towards you in particular. I know you have experience in both schemes, but... you know, there are people that just do the same things over and over, and don't explore the schemes to its core, which is certainly not your case.

71
Schemes / Re: Hysteria - telecow
« on: April 03, 2021, 10:20 PM »

I disagree, for starters, it's not abuse. Let us get that out the way, we should all stop using a literally incorrect term:


Komo, while I agree with the things you are saying in this thread, I completely disagree with the way you usually bring out the "exact definition" of a word. I'm sure you know that most people on these forums don't have English as their first -or native- language. Even if that doesn't mean you are wrong, you usually end up coming as pedantic. Some people might say "but muh crystal generation", but I just felt like pointing this out.

In Spanish, for example, you would say "abusar" to mean you are using something exceedingly. And, to be honest, I don't want to spend 10 years reading the exact definition of English words, because I'm already taking my time and effort to type in a language to make a point, and the "exact definition" of the word won't necessarily give anything of value to a discussion. When you say "telecow" is the wrong term, hell, who cares? It's there and people use it to make their point clear.


It is my opinion, that your opinion is ridiculous, far-fetched, and pathetic, why is that so bad?

It is ridiculous because it is absurd and laughable, it is far-fetched because I have many thousands of hours of experience in both schemes and know they are completely different, and it is pathetic because it is a contemptibly inadequate comparison, in my opinion. I did not call YOU as a person any of these words, I still have a lot of respect for you and simply arguing against your words, not you as a person.


This wording makes one think that hours spent in a scheme necessarily makes you better at understanding things about it; I somewhat disagree with it, but that's besides the point. BnG and Hysteria are completely different things, and a comparison is out of place. I don't want to sound like some Mole Shopper players and say "hysteria is the hardest scheme", but no, dude, the only common factor is that both have "accuracy" in their keys to success, but its weight is completely different in each one.

Even with the things you say, people can force SD. That means you lose about 10 turns doing absolutely nothing, which means you can do the following things:

- Make for good spots for hiding in the late game
- Destroy one side of the map, and take control of the other
- Dig to try and kill the other person

Every game is different.

Being sincere, I avoid abusing the worm rotation when I play Hysteria. I do prefer playing it essentially as an artillery scheme rather than a tactical scheme. In my opinion, the rotation abuse removes the full potential of the scheme to be a complete artillery game. And that is what Hysteria is to me.

While I agree wholeheartedly with this point of view, I really don't think Hysteria is a complete artillery game.

People, we have had this argument for years and years and years. Hysteria has no rules. Telecow makes up for bad starting placements. The whole dream of it being an artillery game is an utopia that lives in funners.

72
Schemes / Re: Shopper - Mad cow from rope - break of AFR?
« on: March 30, 2021, 04:23 PM »
I don't think that's forbidden, because you began your attack while you still were attached to the rope. I think this situation is similar to when people release a supersheep, then drop to the ground, then finish the attack while the worm isn't attached to a rope anymore. You are attacking from the ground, but you didn't start the attacking move itself from there.

Imo AFR rule is kind of silly, it's just there as a gatekeeper.

73
Announcements / Re: WormNET Service Updates
« on: January 05, 2021, 11:00 PM »

Well, my opinion is not to change it, it always has been and always will be to leave it how it is, with no rules and normal turn order.


Oh yeah I said "you", should have been "they", but yeah, I meant it as in "why would someone..."

HostingBuddy schemes have been updated!
Three brand-new schemes have been added:

OMG! I almost cried now. I wish I could talk to DumbBongChow and Fighter to show these amazing news! Neocombat and Plop War Rubber Version took plenty of time testing the schemes, balancing them. I need to check if they were updated to 3.8 or if they are still the same (but some new 3.8 features would probably be good to them, unfortunately they are not here to update). I will surely use HostingBuddy more times now.

UISxFighter? that guy used to spend a lot of time creating and testing schemes. I don't think he plays anymore :( played a lot with him during the 2009-2013 era

74
Announcements / Re: WormNET Service Updates
« on: January 05, 2021, 01:13 AM »
Quote from: Komito

I've always played golf with racing stuff on, 3.8 calls it phased worms, have you tried that yet?


uhhh i don't remember, i wasn't the host

Quote from: Komito

Generally speaking after your turn 5 seconds wasn't enough to travel to next section anyway so on next turn you would move with jetpack or rope then shoot, so I see why they removed retreat time, it's just a waste really.


Anyway, I don't mind the transition to no retreat time, but then it would need worms to not be able to hit each other -by default-, which didn't seem to be the case last night (when I played golf)

Quote from: Komito

I feel like the schemes HB use should actually reflect how they are played at the top level by League players, who are usually(not always though) the most dedicated and skilled players, and if anyone wants to play it for fun they are free to change the scheme however they see fit, for fun.


I don't know about this one; I would say it should work for the majority. As far as I remember, league Shopper is played without Bazooka, and I would say most funners are played with an infinite supply. Most people won't touch Leagues, anyway. I would have agreed with this 10 years ago, when people still showed interest in competitive gameplay.

Quote from: Komito

My main issue with the whole anti-suicide thing in hysteria is the fact people are trying to create an issue where there really isn't one to begin with, literally the scheme is already fair and balanced, actually I personally believe it to be one of the more balanced schemes that has ever existed in the history of the game, UNTIL people start trying to change it!


Yes, telecow balances random bad starting placements; but I still don't get why would you just change it for HB where people don't even try to telecow.

75
Announcements / Re: WormNET Service Updates
« on: January 04, 2021, 09:42 PM »
aren't changes supposed to be helpful? some of them are, of course, but others are just confusing

so far, i played hyst and golf, and people were:

-confused and complaining about random turn order (they didn't expect it?, not everyone uses discord maybe?)
-golf with no retreat time was a mess, people had to constantly knock others away from shooting spots

i don't really understand some of these changes, in my opinion they should be focused on fixing problems, and not changing the mechanics

i wonder how many times will people just hit themselves trying to do a full power bahaha

hysteria talk

I have always disliked notching and telecow, but do you know what? I think changes are supposed to help people in general, and not just the league players; these changes are highly oriented to avoid telecows -which are common in league games-, but most of the community doesn't actively play leagues, and telecows are self-regulated (people just don't do them, this might be biased but i haven't seen a single person do telecows in a funner in years).

Why would you make your average player play schemes based on league players preferences? I don't get it

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