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Messages - avirex

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31
General discussion / Re: Your Worms History
« on: March 02, 2017, 11:46 PM »
my neighbor played worms2demo

i seen it.. he was a prick, and would not let me play


i went home, and i downloaded w2demo.. way way back in the good old american online tmes.. AOL

"YOU'VE GOT MAIL"

so then i played w2demo... i had a friend over, he tried w2demo, he thought it was funny.

he got just about anything he wanted, so he got worms2

i went to his house to play w2, until he got sick of w2, and let me barrow w2 for a little while.

i forget how long he let me barrow w2, but with in that time period, i convinced another wormer to send me a burnt copy of his game via mail.... im pretty sure the deal was that i send him 5 dollars on pay pal... i told him i would transfer the money after he sent the game... do you think he ever seen that money??

but, he did send the game..

i smiled.

the rest is pretty standard, nothing really exciting happened until the day i met komo...

ok komo, you can tell it from here.  :D :D :D :D

32
Promotion Project / Re: BnG notching
« on: March 02, 2017, 07:45 AM »
so true...

i am honestly not sure i have ever been in a bng game, where at least one person does not say "lame"   "cheat"   or some other bs complaint.

its pretty annoying.. i used to try and play bng by w:a's so called "bng code of honor" but then people generally dont give the same respect... but then i realized... why should they? the game is meant to be played for the win, as long as you do not break any of the rules... play to win! by any means necessary  period.

33
General discussion / Re: New roper league
« on: March 02, 2017, 07:39 AM »
thats cool kory!! nice link... 


i remember a bunch of those clans.

.dot was my clan :DD dirty ol' thugs lol

.avirex   .avatar   .milenko    .setnom    .clownpatrol    .juvenile ;DD kind of a cool clan tag imo


anyway... what exactly am i looking for in that link kory?? most of the links dont even work :((


also:::   more of you should join the league, its getting very active!!! we have almost 100 members, and 54 are ranked (have games played)

so many w2ers have come back, and we are not done!! still trying to get more and more!!!

there is some real good competition!! anyone who enjoys roping should with out a doubt check out the scheme, and the league!! peace.

34
Schemes / Re: Favorite Roper Scheme?
« on: February 17, 2017, 01:42 PM »
Not really sure what that is supposed to mean walrus...

I'm guessing it was an attempt at humor though? couple days late, but hell, I'll give you a chuckle.

Komo, thanks for clearing all that up..  OK, you see me and kradie were really not sure about the definition of competitive.. I wish you came here sooner to meditate things, it would have saved us both a lot of typing, and aggravation.

Kradie, it appears this entire thing was just a big misunderstanding...

 :D :D :D :D :D :D :D :D

35
General discussion / Re: WORMS KNOWLEDGE TEST
« on: February 17, 2017, 01:36 PM »
Komo is boycotting your quiz Kory?  :D

Nice, quiz was fun... yep, had no idea about death match, I think I played about 5 times, and I answered it wrong the first 3 lol... so I now know the truth, from process of elimination 8)


36
Schemes / Re: Favorite Roper Scheme?
« on: February 14, 2017, 04:17 AM »
wtf dude? How do I flatter myself, how am I "stouping so low"?

I'm trying so hard to end this conversation, your the one who said my scheme gave inspiration to zar....


Maybe I read it wrong.. I'm not going to go back and read though... forget my last post... let's try this again..

Kradie, zar seems like a nice scheme.. I'm Happy that you and others enjoy it.. have fun with it. Ttyl

37
Schemes / Re: Favorite Roper Scheme?
« on: February 13, 2017, 10:57 PM »
Lol if someone did that in AG it's because they seen you in AG, and know how serious your taking all this, and wanted to poke a little fun... my point being, it's not so much that they want to "follow" me, as they want to irritate you.

I'm going to end this now, and just say I'm glad I could help inspire you kradie, zar is a nice scheme, have fun with it.

38
Schemes / Re: Favorite Roper Scheme?
« on: February 13, 2017, 08:49 PM »
Kradie, multiple people here have made comments suggesting they agree with me, and think you're a bit delusional, and according to you people even make comments to you about this outside of these forums, but instead of you seeing the truth for what it is, you wouldd rather chalk things up to everyone just being "avirex followers"

But the one thing we can agree one, it's all opinion, no matter which opinion has more facts to back up the opinion is not important, they are opinions none the less... so let's just agree to disagree.

Kinslayer: to answer your question on who cares, I think many people care. Worms changed the lives of many people here, and more specifically roping.

I'm not sure it's fair to say roping would have been inevitable either...  more then likely yes, but you never know... and if it was not for roping being discovered so early, it may not have ever had such a passionate following of fans (my opinion) also t17 gave the rope a Max of 9 rope swings... that's another thing I had to deal with when I was learning roper... you only had 9 swings, so you had to use your swings wisely, and efficiently .. it was a cool layer of skill, but I certainly welcomed unlimited rope swings (thanks to S*natch once again)

The fact some w2 guys made a scheme that strongly influenced the game creators choices in making wa (roping missions, #RopersHeaven, etc) that's pretty damn cool.. so, you guys may not care, but I think others may be interested.. kradie, it's pretty funny you say "who cares about who invented roping" yet you feel strongly about debating the fact that you invented zar lol.

Anyway, I was wrong.. after talking to IRwlz and other w2ers, jerky was a major part of inventing roping. And =ll= was his clan at that time.. I think I was confused with =l-l= clan.

So yeah, jerky had a big part in the creation, but he was not the sole creator.. archmage, GrappelinGHooK helped as well.. we can't think who else was involved, was just too long ago, and actually even before our time.

Anyway.. just wanted to correct my error! I guess that webpage was correct, Kory.

39
Schemes / Re: Favorite Roper Scheme?
« on: February 13, 2017, 06:47 PM »
Kradie, I'm tired of responding with you on this... so I'm not going to entertain you much more, but I will say the majority of your "changes" are more or less rule changes.

Just about everyone here is telling you the same thing, but you still want to argue your point.. it basically comes down to opinion.

Your opinion is that a new scheme was invented. That's cool, we all hope you enjoy it.


Korydex: not sure who typed up that information that your relying on, but it's not true.

"=ll= jerky" did not invent roper. I'm not sure if my memory is correct, but =ll= clan came much later in w2 history.. almost on the last couple years before w2 died, so not even sure why that was included in his name... it was not like =ll= clan was around when roping was invented. But that's besides the point... anyway, there was not one specific person who invented roping, there was several. The names I remember that were noted for inventing roper are

Archmage
Eagle or TheEagle (or some other bird like name, I forget)
GrappelinGHooK (really cool guy)
And some other guys I can't recall their names..  in my memory, jerky was not a part of it, but I could be wrong.

I started roping on w2 when roping was already invented, and ropers were pro.. I remember how intrigued I was by roping, and how impressed I was too learn that internet players developed the scheme, and t17 had no intention of it at all... next couple years of my life was dedicated to roping, learning to rope, and wanting to be the best! I learned to rope on the highest resolution, where you can't see from the roof to water, or even a complete Island in your screen... you could pretty much see a quarter of an island, you had to move mouse around the entire map and pretty much memorize it, roping was much faster, and response time was not nearly as fast (until S*natch made a patch the fixed it) and kbs ofc were not as good. Thinking back on it now, dunno how in the hell I ever did it... me and IRwlz were talking about that Lil while back... anyway I went way off topic there, I got nostalgic 8(

I'm going to ask w2 guys what they remember about who invented roping.. incase anyone is interested. IRwlz might remember some things, when I came to w2 he was already a pro, he was one of the ropers I looked up to.. IRwlz is a l3g3nd imo.

Senator: I'm not relying on the game engine giving equal number of impossible crates... I'm relying on having more control of my choices, and strategies, and options to win... rather then being forced into a repetitive routine.

If people can't see that no cba is the answer, then I can't force them to. Hell, maybe it's not the answer, but you won't force me otherwise.

There is too many strong opinions of too many people... there will never be enough people to agree on things, so nothing will ever change.

I'm just thankful for the new rope league! We finally get an exciting change of pace on wa

40
Schemes / Re: Favorite Roper Scheme?
« on: February 12, 2017, 03:05 PM »
Well, I originally thought all that was changed from my w2roper scheme was destructible map, multiple instant mines, rather then just one, and zook only rule applied.

I was wrong, you also changed from 13 second to 12 second.

My mistake. 

Idgaf any more

41
General discussion / Re: New roper league
« on: February 12, 2017, 02:56 PM »
Well damn...

OK, does anyone remember the exact URL for first blood, cl2k, wacl, etc?

Maybe I can use waybacktimemachine, and find old w2ers emails... if I'm lucky.

Well, thanks anyway d1, and thanks you too pen :)


42
Schemes / Re: Favorite Roper Scheme?
« on: February 12, 2017, 02:22 PM »
Oh zar has 12 second turns? OMG... everyone, let's make zar new classic league scheme! ZOMG zomg ZOMG

I originally wanted to make the scheme 12sec. Because that's what we used on worms 2, but shyguy (he helped me make the scheme) talked me out of it.

To be honest, 12 second is just not enough, with w2roping, it's fine because w2 has faster roping. But in w:a I think 13 is a pretty good time.

Anyway, are you really going to talk about zar after every post anyone makes?

Nino was spot on with his comment, that you talk about zar as much as maciej talks about finger roll... lol please, will you make a video and post it on youtube of you playing zar? Make sure the camera view catches both, your keyboard, and your monitor. Thank you.

43
TUS Discussion / Re: Instant message
« on: February 12, 2017, 08:27 AM »
Wow. That was a quick fix. It's perfect.

Thank you.

44
Off Topic / Re: Egos, fathers and beaches
« on: February 12, 2017, 08:06 AM »
Are you the same philie that was crying that I never come to forums any more, and don't care about, or post in FoS forums anymore?

I doubt it.

I smell an imposter... maybe it's time for me to RE-birth 'TaP' !

The Alias Policeeeeeeeee

Yyyeeeeeeeeeeeeee bbbbbbboooiiiiiiiiiiii

45
Schemes / Re: Favorite Roper Scheme?
« on: February 12, 2017, 07:37 AM »
Cba takes away almost all strategy in the game.

When you play with no cba, you really have to think about your turns, and almost plan the entire turn out before you go.. all though I'm somee situations, you may just attack and hide... but I would encourage that, I will never be mad at anyone for leaving me a crate.

I was never able to understand why people force someone with a rule to get crate... it really does not make sense imo

Senator, you say that less turn time makes so there is more hard crates... that is true, but it's better this way...

Think about an average to hard rope map, there's one or two spots that crate is just impossible, even with 15 second... how many times does crate fall there with in a game? Maybe 5 times? There a good chance one player is going to have more hard crates, then the other.


With less turn time, there is more hard crates, meaning more odds to even the impossible crates out... not to mention there is more strategy, and skill too.. just because you can't get a crate in 13 second and attack, or don't want to take the risk... does not mean I can't...also, one of my favorite strategies is to hide somewhere at the top, to tempt my opponent to either go for crate before attack, and hopefully miss... or go for crate after attack, and hopefully miss crate.. but then he leads me to crate, and gives me easy attack (and more then likely gave himself fd)

Edit: just to be clear, I hide at top when there is a hard crate on the map that was left behind... maybe then if it was my crate in my turn...  temptation can be a bitch.

That's a cool, fun, and a nice risk/reward strategy that cba eliminates.. I can name off a couple more strategies that CBa eliminate too. But if anyone has played no Cba then i'm sure you know some of them.

But senator, I'm not saying my w2roper scheme is perfect, not at all... in fact, I would change some things myself.. I dumbed things down in hopes WA would be more accepting, but that didn't happen.

The point is, I really don't care what scheme is used, as long as its tested first, and makes sense... but we really should remove the cba rule... people been complaining about crate rape for years now, and there is a solution, but no one wants to use it.. it makes no sense lol
 

Kradie, cool story bro.

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