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« on: April 17, 2013, 11:57 AM »
Komo, call of duty black ops 2 cost more than 100 million to develop. Games are big business now, and to make money you have to spend money. Ropa was half right when he was talking about it built from scratch, everything but the engine gets re-done, they have used the same engine for about the last 3 games (mostly because they gear the game toward consoles, and this generation of consoles is about maxed out). They have never recycled a weapon game to game without reworking it. WA ---> WWP used all the same weapons, they were so lazy they couldn't even add one stupid new weapon. Hell, the rubberworm or whatever wormkit (someone correct me) has added more weapons than team17 has since 1998. WWP probably cost nothing, save for the licensing to publish for the dreamcast and one programmer to port the game to PC (I can't imagine they needed more than that). Team17 has missed the boat on really expanding their core franchises (alien breed, worms) and has instead time and time again regurgitated the same formula. It's as if they wish worms to die a slow and painful death while squeezing every last dime out of the franchise. They must keep their costs very low, because they are still in business despite not producing anything critically acclaimed in years. They are going to ride the cold dead corpse of worms until the studio goes under, it seems.