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Leagues General / Re: w2rope scheme ***please read***
« on: July 27, 2010, 11:32 PM »franz, even if people need to keep their cool and composure when getting a hard crate, why should they accept a scheme that allows the game engine dictate even a single turn in the game?
because in the end the best player that game wins just about every time anyway.
I agree that it would be nice to have a roper scheme that doesn't let the game engine dictate even a single turn, so only 100% skill is involved, but what would that look like? Would it even be fun? Does w2rope really achieve that goal? Isn't it still possible for one player to get extremely lucky with a crate next to him every turn of the game? To me that still looks like the game engine dictating turns of the game.
a roper scheme truly without luck would be one without health crates entirely. you could just go w2w every turn so that way every turn is treated equal. would this really be fun?