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May 04, 2024, 09:13 PM

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Messages - Zalo

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766
Armageddon is pretty weak there... since most of the comets fall into the water the forts are damaged only 1 long girder deep. So no worries... many survive. Forts are quite wide. I doubt that donkey would detstroy all team. We have played many many mole forts games and we haven't found donkey even once in the crates... I plan double elimination so in case of single failure you are not eliminated = )

Thx Renan. Btw, Renan sent me a cool Pic from his game that shows quite a nice use of bow!

http://steamcommunity.com/sharedfiles/filedetails/?id=284319856

767
I will participate in 3 mole cups, why not

768
Good Job Danger !! For guyz hosting the game directly it's a cool encouragement.

We have already played that previous map with Mink. The proportions seem not well balanced when it comes to holes themselves. + there are thin empty vertical spaces inside forts that stop blowtorching for example : /

769
wtf why are there only poles, sign up plz, I don't wanna be alone in here...

770
I would participate, there may be a lot of fun indeed

771
http://www.wmdb.org/26266

Can I ask You guyz to vote whether this map should be included in the cup?

As we noticed so far
- holes inside forts are placed futher to each other.
- distance between forts is 1/5 bigger than it was in the classic mole forts maps.
- The walls are not completely solid, which means that you can actually land and climb on their surface.

772
Pardon, that I didn't want (and not only me) mole forts to be held under that fanciful settings. I unfortunately made the very first map to MF and first mole forts were hosted unfortunately by me(25.05.2014). I don't intend to assign myself too much because everyone is completly free to play different modes. However, I was kindly asked to initiate a cup with the prototype settings maintained. I do express my opinions concering certain patterns for schemes. In the matter of fact, I wouldn't call my opinions "complaints". Opinions ought to remain diverse sometimes. Somehow, I have never been upset about listening to somebody's suggestions. That is more or less the main purpose of comment section as far as I'm concerned.

773
I tried to explain everything in the best way possible. Since you can host MF using Hosting Buddy it should be easily accessible to everyone I guess.

774
Feel welcome as everyone. I guarantee it's very first original scheme for Mole Forts on which its popularity has been increased. No fake modified version :)

EDIT: I dunno how about you Mef. But I associate Moles with strategic game. I see no strategy in blind ploping, blocking and invading the enemy in 2nd turn... For me it can't be called " Forts ". The whole idea of Mole Forts was born on this scheme in the company of me, quai, danger135, mink, broken, gold, blacksun, renan. Your version is nicely modified for fun, I admit. But how can cup be carried out on 2x Scales of Justice and Infinite Low Gravity  :-X

EDIT 2: The tension increases within Sudden Death. It's intense enough watching 2 teams courageously fighting on the top of their forts with the water touching their feet. You call it ' boring '. Ok, I respect your opinion.

775
well... IMO worms that are on the top have already way too much domination than they should have(there is little chance that worms underneath will not be f@#!ed if there is sb pro above them), so why to increase this domination even more by eliminating armageddon? I dunno... I can't understand these clusters as well... 3x clusters = killing first 3 worms of the enemy that u meet...

I guess bo3 compensates this unfairness, so that is why I don't really mind this cup in the form it already is

776
Infinite Low Gravity.... 3x Unlimited girder packs... 2x Mole Squadrons(so that u can kill enemies in 2nd turn)... 2x Scales of Justice, 2x Freezes... Aqua Sheeps in most of the crates... Man I have no idea what it is but it's definately not Mole Forts

I don't know whether this should be called a Crazy Mole Shopper(Since u have got a bridge made of girders from the very beginning and a lot of stuff to attack with), or maybe it should be called Super Sheeper(since u got all these Aqua everywhere) or Holy War (since u got all these unlimited Girders). I dunno, but it's definately not similar to mole forts. This 2x Scales of Justice & 312 hp are so pointless that it should be called " Plop war " rather than Mole Forts ^ ^ because this is only based on ploping as we tested

This cup reminds me of some Intermediate games played on Shopper maps, that were called " Shopper Cup " ^ ^

This Cup = Mole Forts

By Quai's idea I am actually about to Host an appropriate Mole Forts Cup very soon.

777
yes.... it's soulless

778
without donkey = understandable

But if you delete Armageddon then you should delete EarthQuake and Nuclear test as well... 

Because with your settings You must just go blindly to the top, and you can expose all your worms without any consequences.. ^ ^ while the worms below can be f@#!ed with earthquake / Nuclear test / Etc... Basically the one who starts on the highest level is the first to never-eding dominance. IMO if you make such a scheme, you ought to be consistent with eliminating certain weapons.

779
Warg Scheme is better man....

You host a game based on a pure luck.... where 60% of weapons kill the enemy in 1 turn(Shotgun, Baseball bat, Cluster, Frag granade). Just really.... what is the point if you simoly find 3 clusters in 1 crate, and you can f*ck first 3 worms of your enemy that you encounter ^^ And it was always like that in Your scheme as I played so far (a guy who finds clusters is always the winner)

I personally see no point, but I can participate. I stopped complaining already, promiz

780
What Ryan did there is just unbelieveable ... What a great turn... O_o

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