So, one flaw that there's with TeamED is that once you pick
those graves is that you are forced to have a default soundbank and a custom fanfare. Something that I don't like a lot. Btw, this tutorial is not the explanation of how this works internally.
Ok, so first of all, you'll need a hex editor. I'll be using HxD, check it out
HEREPick the team you want to have the animated grave on. I'll use
Name. For that team give it any kind of color grave and I want you to remember the name of the grave, it'll be important in a minute.
If you're interested in this grave, you can get it
HERE Here are
All the possible combinations for you. Yes, the list of them is somewhat limiting.
Once you got what you want, here comes the complicated part.
Start the hex editor and open your team file. To do that, locate your W:A directory, then go to
User/Teams/ there should be a WG.WGT file, this is what you want to open.
Then, find your team name. You can to either CTRL+F to do a search or just scroll down. In my case,
Name is the only team I have.
Once found, you should see the name of the grave you selected. Before it, there should be some character. In my case, it's
˙. In the Hexadecimal value, it should mean FF. Remember the position of this byte (You can select it, write down the position, whatever).
Now, go back to W:A and edit the team once more - give it [ Gravestone 1 ], apply and
EXIT THE GAME.Once you did that, go back to the hex editor. You should see now all of the bytes are 00 all of the sudden. They were from the colored grave, as the palette and the pixels are saved in the team file.
Not only that, but also [ Gravestone 1 ] has a value of 00.
This is why I wanted you to remember the position of that byte. Set it to the hex value that corresponds to the grave you want. Then, simply save and you can now play. From now on, you may not edit this team in-game.
Enjoy!