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April 30, 2024, 07:40 PM

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Messages - xSniperx

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31
Cups and Tournaments Comments / Re: Cup #1235, NrBnG K
« on: February 21, 2024, 10:04 AM »
OOO fun, FYI Scheme is set to private.

32
Cups and Tournaments Comments / Re: Cup #1234, Bungee Race
« on: February 21, 2024, 09:39 AM »
Finally approved ae, maybe start the signups now instead of waiting for 5 days?

Yes.

33
Leagues General / Re: Could we update the TFL Boom Race scheme?
« on: February 21, 2024, 09:19 AM »
Not it wasn't? At least when I remember playing Bungee Race back in early 2000s with Bloopy maps, anti-sink didn't even exist?? Or am I tripping?

Unless it was some mod that existed before wormkit modules?

Or, was anti-sink created earlier than I remember? I remember playing tons of Bungee Races with M3ntal back then and we never had anti-sink.

I remember first using anti-sink in general around the same time TUS started maybe... Can't even remember which scheme, probably boom or bungee though.

Have I actually got that wrong all these years???

Bungee Race preexists A/S what i meant was ever since A/S was released not bungee race. :)


LOL you corrected before i even replied. yes what komo said.

34
Leagues General / Re: Could we update the TFL Boom Race scheme?
« on: February 21, 2024, 08:09 AM »
Anti-sink has always been used in Bungee race ever since it was released, and i don't see any reason why it shouldn't be. 98% of maps don't have any sinks and the ones that do it's not really there to try and make you lose. it's more of an addition to the difficulty of a jump, for example it makes it so you can't just full power release into a jump without loosing turn and going back to original spot. anti-sink jumps in this regard can add some nice variation and difficulty to a jump.

For me personally i can take it or leave it i just play accordingly however considering the few players the scheme has, i'd imagine if it was plop loose it would just result in people never using plop maps, while making a very anti-noob friendly scheme even more uninviting.

Regarding teleport i've always gone by, you can TP back to any completed position at the cost of your turn, i think this is the best way because if you can TP whenever you want without turn loss you may save some walking but failing seems less of a fail.

I personally like the dynamite, gives you something else to think about but realistically it makes little difference there or not.

Anti-block should be added.

What makes a good bungee player is making a jump without loosing the turn. LDET in bungee should not be a thing.

Bungee shopper yes please.

35
Off Topic / Re: ALL Hip-Hop & Rap FANS POST HERE!!!!!
« on: February 20, 2024, 03:14 PM »


36
Leagues Games Comments / Re: Game #240760, reported by Free
« on: February 20, 2024, 02:57 PM »
The funny thing about this thread is dibs probably doesn't give a f@#! ;)

38
Leagues Games Comments / Re: Game #240760, reported by Free
« on: February 20, 2024, 01:07 PM »
While i agree the very top level players can use a 5 sec standard nade in some great ways that no other shot would suffice i do also believe that as a whole its not fitting to the level of shit it brings to the general standard of players.

Also while you're giving them out i'll take +4 wins thanks.

39
Haven't played it yet but amazing job on aesthetics guys,Map looks great and i love the mini games you integrated.

40
Off Topic / Re: What's your reaction time?
« on: February 18, 2024, 10:40 PM »
190

41
Leagues Games Comments / Game #240722, reported by Sbaffo
« on: February 17, 2024, 05:04 PM »
baffo totally copied every shot of mine, then cheated on the last hole with magnets, only reason he won. prove me wrong.

42
Leagues Games Comments / Re: Game #240675, reported by Sbaffo
« on: February 15, 2024, 09:48 PM »
tbh, enabled or not enabled the better player is going to win. the current TUS scheme is fine and has been for a long time, this thread only proves the division such additions would add, even though i personally don't think it makes an iota of difference in the grand scheme, "if it's not broke don't fix it".

43
Super funny bunch of games, we f@#!ed up in all the pivotal moments.

44
says the guy in the inactive clan lol

lol i'm not looking to play clanners, people can't handle being my team mate. you above all should know.

45
Best thing to do is look for someone who plays same time zones as you and is active, ask to join their clan or ask them to join you in a new clan.

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